Topic Author
Posts: 1
Joined: 20 May 2019, 07:11

IOS Build fails to load Noesis.dll

03 Jun 2019, 06:18

I am currently testing Noesis for a small product that I am considering and have run into an issue running the samples (HelloWorld) on IOS.

I am using Visual Studio 2019 (C#) and have paired VS to my Mac,
When Opening the HelloWorld Solution and setting the IOS project as startup and then trying to run the sample in the IOS simulator I am getting the following error:
Error while loading assemblies: /Users/xxx/Library/Caches/Xamarin/mtbs/builds/HelloWorldios/957f2c310653fdc27e442d0457b087c6/bin/iPhoneSimulator/Debug/Noesis.dll
I have browsed to the reported folder on the Mac and can confirm that Noesis.dll is in fact in that folder but cannot run from Visual Studio 2019 as I can with regular Xamarin apps.
NOTE: Have confirmed that Windows Sample in the same solution works fine.

Any advise would be greatly appreciated.
Thanks in advance,

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Posts: 3151
Joined: 20 Jan 2012, 17:18

Re: IOS Build fails to load Noesis.dll

03 Jun 2019, 12:14

Hi Jason,

IOS simulator is not supported in the official Unity plugin.

Sorry about it.

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