NoesisGUI v0.9.3
This version is a preview only for Win32 + DirectX9. We are working on the rest of platforms.
http://www.noesisengine.com/NoesisGui/N ... .3.3456.7z
The sample corresponding to the integration tutorial can be downloaded from:
http://www.noesisengine.com/NoesisGui/ShadowVolume.7z
Changelog:
http://www.noesisengine.com/NoesisGui/N ... .3.3456.7z
The sample corresponding to the integration tutorial can be downloaded from:
http://www.noesisengine.com/NoesisGui/ShadowVolume.7z
Changelog:
- Added ImageSource.Width and ImageSource.Height properties.
- ImageSource now uses image resolution to calculate its size (width and height) in device independent units.
- All TileBrush tiling modes (None, Tile, FlipX, FlipY, FlipXY) correctly implemented.
- New tutorial for images added. Related examples added: ImageAtlas, ImageBrushStretch, ImageBrushTile and ImageBrushViewBox.
- Automatic atlases no longer generated. Now atlases must be created manually.
- Image.Source and ImageBrush.ImageSource properties are now of ImageSource type. Added ImageSourceConverter to convert image paths into a valid ImageSource (TextureSource if a texture compiler is available, or BitmapSource otherwise).
- XamlPlayer now shows and can launch animations found in the Resources property of the loaded XAML root.
- New option in XamlPlayer to view loaded XAML in wireframe mode.
- Support for Style.BasedOn property implemented.
- Fixed: GridView.ColumnHeaderContainerStyle property was registered with a wrong name.
- Fixed: ClipToBounds was not correctly implemented.
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