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- tabulatouch
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Unity on-demand rendering compatibility
Hello,
I would like to know if NoesisGUI supports the on-demand rendering feature introduced in latest Unity.
The objective is to lower mobile cpu/gpu (but also desktop) for applications where the GUI is not very dynamic.
https://blogs.unity3d.com/2020/02/07/ho ... h%20events.
https://docs.unity3d.com/ScriptReferenc ... ering.html
Thank you
Stefano
I would like to know if NoesisGUI supports the on-demand rendering feature introduced in latest Unity.
The objective is to lower mobile cpu/gpu (but also desktop) for applications where the GUI is not very dynamic.
https://blogs.unity3d.com/2020/02/07/ho ... h%20events.
https://docs.unity3d.com/ScriptReferenc ... ering.html
Thank you
Stefano
Re: Unity on-demand rendering compatibility
Yes, it is supported and explained here:
viewtopic.php?f=3&t=2076
I am improving the documentation in 3.0.7 a bit to reflect this.
viewtopic.php?f=3&t=2076
I am improving the documentation in 3.0.7 a bit to reflect this.
Re: Unity on-demand rendering compatibility
I didn't know about Unity OnDemandRendering. I would say our API is compatible with that, but I need to think about it.
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