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Ismael_aheartful
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Joined: 16 Aug 2021, 15:22

Custom animations in Unity?

01 Jul 2022, 14:01

Hello!

I've been trying to implement a custom animation in our project, to create a constant speed animation without taking into account the duration. In our Blend project it works perfectly, but in Unity I don't seem to be able to compile the implementation. I can't seem to extend properly the AnimationBase class, or the DoubleAnimation (which is the concrete case I'm working on now)

Are custom animations currently supported in Noesis on Unity? I can't find anything about it in the documentation.

Thanks in advance!
 
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jsantos
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Re: Custom animations in Unity?

04 Jul 2022, 18:28

This is not properly supported in C# / Unity. Could you please create a ticket about it?
 
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Ismael_aheartful
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Joined: 16 Aug 2021, 15:22

Re: Custom animations in Unity?

05 Jul 2022, 11:19

Of course, I'll open a ticket explaining my issue and referring to the support in Unity.

Thanks a lot!
 
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jsantos
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Re: Custom animations in Unity?

05 Jul 2022, 16:43

Thanks for the ticket (#2372). Let's continue the discussion there!

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