This version is a preview only for Win32 + DirectX9. We are working on the rest of platforms.
- New demo: TicTacToe.
- New demo: SamplesGallery. Added as a scene to the unity package too.
- New tutorial: Layout & Panels.
- New tutorial: OGRE Tutorial.
- New samples: Brushes, Butterfly, Canvas, DockPanel, Grid, Palette, ProgressBar, StackPanel, StatusBar, ToolBar, Tiger, WrapPanel.
- Improvements to the Unity runtime. Now it is smaller and faster. Errors are properly handled now.
Changes to Enums in C#. For example, HorizontalAlignment_Center is now HorizontalAlignment.Center.
- Many bugs fixed related to bindings of NoesisGui to C# (affecting the Unity runtime).
- Fixed: Unity runtime crashing on exit.
- Fixed: LineGeometry was not calculating correctly its bounds when a non identity transform was used.
- Fixed: Compilation errors with Visual Studio 2010.
- Fixed: UserControl was not copying correctly triggers during loading process.
- SDK (Win32): http://www.noesisengine.com/NoesisGui/N ... .6.3768.7z
- Unity Runtime (DX9): http://www.noesisengine.com/NoesisGui/N ... itypackage
- OGRE sample: http://www.noesisengine.com/NoesisGui/OgreSample.7z
- DXSDK integration sample: http://www.noesisengine.com/NoesisGui/ShadowVolume.7z
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