gruprog
Topic Author
Posts: 9
Joined: 23 Jul 2023, 00:25

The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

09 Sep 2023, 03:51

Hi,

I am trying to run this example https://github.com/Noesis/Tutorials/tre ... rldSpaceUI on a Meta Quest 2 device but I am getting the following error.

The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

Any suggestions on how I can resolve this?

Thank you
 
gruprog
Topic Author
Posts: 9
Joined: 23 Jul 2023, 00:25

Re: The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

09 Sep 2023, 16:17

Has anyone had any success in running a sample (or a Unity project that uses Noesis GUI) on a Meta Quest 2 Device?
 
User avatar
jsantos
Site Admin
Posts: 4822
Joined: 20 Jan 2012, 17:18
Contact:

Re: The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

11 Sep 2023, 17:27

It seems the GitHub example is outdated. Could you please try the example included in the Unity package itself?
 
gruprog
Topic Author
Posts: 9
Joined: 23 Jul 2023, 00:25

Re: The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

11 Sep 2023, 20:01

Hi,

I tried the example "World Space UI (Legacy Pipeline)" in the Unity Package and I am able to view it on a Meta Quest 2 Device and navigate around the Scene but I am still trying to figure out how to trigger the display of Noesis UI. I tried using all the controls on the Meta Quest 2 controllers but I am not able to see any Noesis UI.

Any idea as to what triggers the display of Noesis UI?

Thank you
 
User avatar
jsantos
Site Admin
Posts: 4822
Joined: 20 Jan 2012, 17:18
Contact:

Re: The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

12 Sep 2023, 11:40

You should see UI without triggering anything. Have you tried the example in the editor first? Do you see the UI?
 
gruprog
Topic Author
Posts: 9
Joined: 23 Jul 2023, 00:25

Re: The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

14 Sep 2023, 14:55

Hi,

I see the Noesis GUI when I turn off World UI flag, but I need to control where and when the UI is displayed in the Virtual World;

1) Is it the recommended way to use this flag to control when I can display the UI in the Virtual World?
2) The UI appears flat in the VR Head Set, but how can I make it appear ONLY on a Virtual Object like a Virtual Screen i.e. how can I make the UI align on a Virtual Object.

Thank you
 
User avatar
jsantos
Site Admin
Posts: 4822
Joined: 20 Jan 2012, 17:18
Contact:

Re: The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

14 Sep 2023, 15:45

So, when you hit PLAY in the editor for this scene, what do you see? Could you please attach a screenshot?
 
gruprog
Topic Author
Posts: 9
Joined: 23 Jul 2023, 00:25

Re: The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

14 Sep 2023, 18:01

Hi,

The way it appears in the Unity Editor is a little weird, so I am attaching a snapshot of how it looks in the VR Head set.

Pic2.png



As I've mentioned in my previous post, the Noesis UI is only displayed when World Space UI is turned off
Capture.PNG
 
User avatar
jsantos
Site Admin
Posts: 4822
Joined: 20 Jan 2012, 17:18
Contact:

Re: The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

14 Sep 2023, 20:22

That's not our example :)

Could you please install the example included in the package (from the package manager) and hit play in the editor? I want to verify that at least the basic things are working on your computer.

You need to go to the Package Manager => NoesisGUI => Examples => Samples => World Space UI Legacy
 
gruprog
Topic Author
Posts: 9
Joined: 23 Jul 2023, 00:25

Re: The type 'NoesisWorldUI' exists in both 'Noesis.NoesisGUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

14 Sep 2023, 20:32

Hi,

I'm working on the same example that you've suggested in an earlier post. Please see below.

Capture2.PNG

Who is online

Users browsing this forum: No registered users and 8 guests