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- aliagha.huseynli
- Posts: 44
- Joined:
NoesisGUI cannot handle raster files in the .riv file in Unity
Hey noesisGUI team,
I have a problem with Noesis.
I use RiveApp for my game project's main menu. I used some raster files and some vector files in it.
When I export the RiveApp file (.riv) and bring it to noesisGUI when I start my Unity app to see the result. I see only vector files and don't see raster image files.
Is this a bug or it should be like that? Please reply to me asap.
Thanks in advance
I have a problem with Noesis.
I use RiveApp for my game project's main menu. I used some raster files and some vector files in it.
When I export the RiveApp file (.riv) and bring it to noesisGUI when I start my Unity app to see the result. I see only vector files and don't see raster image files.
Is this a bug or it should be like that? Please reply to me asap.
Thanks in advance
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- aliagha.huseynli
- Posts: 44
- Joined:
Re: NoesisGUI cannot handle raster files in the .riv file in Unity
So do you have any plan for this issue?
When it can be implemented? Near future or distant future?
Roughly
When it can be implemented? Near future or distant future?
Roughly
Re: NoesisGUI cannot handle raster files in the .riv file in Unity
It is planned for the next minor (3.2.3) version.
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