DX11 Build in the near future?
Will you release a DX11 build soon? Or is it planned ?
Re: DX11 Build in the near future?
Yes, it is planned for v1.10. Not for the first release of NoesisGui (begining 2013).
OpenGL is almost finished. After that, we will continue with DX11 on win32.
OpenGL is almost finished. After that, we will continue with DX11 on win32.
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- ronan.thibaudau
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Re: DX11 Build in the near future?
Will that DX11 release (1.10) also include unity DX11 support or will that be a separate milestone?
Can't wait to receive the pricing brochure!
Can't wait to receive the pricing brochure!
Re: DX11 Build in the near future?
Yes, the DX11 release will include support for Unity too.
thanks!
thanks!
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- ronan.thibaudau
- Posts: 11
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Re: DX11 Build in the near future?
Do you have a set release date yet for 1.0 and 1.10?
Can't wait for this to be final
Can't wait for this to be final

Re: DX11 Build in the near future?
Hi ronan,
The android version with an improved unity integration is coming this week. Next beta release is the iOS release. We expect to have 1.0 ready this month.
The android version with an improved unity integration is coming this week. Next beta release is the iOS release. We expect to have 1.0 ready this month.
Re: DX11 Build in the near future?
Awesome!Yes, the DX11 release will include support for Unity too.

Until DX11 is properly implemented you might at least add some warning or error and disable Noesis GUI when DX11 is active in Unity, so that users don't get crashes. It's not so bad if you know about it (simply don't activate DX11 in Unity

Re: DX11 Build in the near future?
Yes, this is a bug on our side. Will be fixed in the next release.
Thanks for your feedback jashan!
Thanks for your feedback jashan!
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