IdanB-Forsight
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How to load converters that exists in C++ code into studio ?

20 Apr 2025, 15:59

Hi,

I'm attempting to make some environment running inside Noesis Studio.
Currently i have code written inside native SDK (C++).
If my xaml has reference to converter inside c++ file.
How would i import this resource into my environment, so i may see it's available to selection from "Converter" drop down ?
 
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jsantos
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Re: How to load converters that exists in C++ code into studio ?

22 Apr 2025, 14:34

Right now, the only solution for this is building Studio from source code.

This will be solved once Studio is part of the SDK and Unity/Unreal plugins. We are working on it.
 
IdanB-Forsight
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Re: How to load converters that exists in C++ code into studio ?

08 May 2025, 16:01

Hi,

Since i don't have source access, but still would want to use the tool.
Not sure how long before the UE5/unity plugin will be available..
Any chance you can have as a temp "workaround" some "plugin system" that will auto load any .so file placed on specific directory ?

I don't really need the studio source code, I just need it to load some custom converter in my code.
 
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jsantos
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Re: How to load converters that exists in C++ code into studio ?

12 May 2025, 15:07

Any chance you can have as a temp "workaround" some "plugin system" that will auto load any .so file placed on specific directory ?
The current standalone version of Studio is a monolithic executable. Even if we were to implement a plugin system, it would still require a .lib and .dll for building your plugins.

This kind of extensibility will be possible with the upcoming SDK and the Unity/Unreal plugins.

We’re actively working on it, and it's currently one of our top priorities.
 
IdanB-Forsight
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Re: How to load converters that exists in C++ code into studio ?

22 Jul 2025, 16:27

Hi,

Any news on the native SDK C++ version ?
 
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jsantos
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Re: How to load converters that exists in C++ code into studio ?

25 Jul 2025, 12:35

We are very close to releasing the C++ SDK, Unity, and Unreal integrations with Studio support.
 
IdanB-Forsight
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Re: How to load converters that exists in C++ code into studio ?

19 Oct 2025, 09:24

Hi, now that unity & unreal version is available,
can i do this for the native SDK ?
 
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jsantos
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Re: How to load converters that exists in C++ code into studio ?

20 Oct 2025, 19:51

Not yet :) But next one is the Native SDK.

Thanks for your patience.

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