Problem with animated text on Rive asset in UE5.4
Hi.
I have problem where i can see in my content browser that my text is properly animated. But when making NoesisView in UE5.4 it shows up only when resizing preview window. At the moment i just scale my widget in BP to update text but i cant find any solution.
I have problem where i can see in my content browser that my text is properly animated. But when making NoesisView in UE5.4 it shows up only when resizing preview window. At the moment i just scale my widget in BP to update text but i cant find any solution.
Code: Select all
<Grid Width="400" Height="300"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:noesis="clr-namespace:NoesisGUIExtensions;assembly=Noesis.GUI.Extensions">
<noesis:RiveControl Source="arvutus_1riv.riv"
Width="400" Height="300"
Stretch="Uniform"/>
<!-- Dummy element to trigger layout -->
<Rectangle Width="1" Height="1" Fill="Transparent"/>
</Grid>
Re: Problem with animated text on Rive asset in UE5.4
Could you please share the rive file?
Re: Problem with animated text on Rive asset in UE5.4
Added files. Thanks!
- Attachments
-
- RiveAssets.zip
- riv and rev
- (790.22 KiB) Downloaded 225 times
Re: Problem with animated text on Rive asset in UE5.4
Found problem. When scaling text elements to 0 there is problem updating text position. At the moment fix is to replace 0 to 0.1% in Rive editor and add 1 frame opacity!
Re: Problem with animated text on Rive asset in UE5.4
I've identified the issue. Please report it in our tracker. A fix will be included in the imminent 3.2.8 release.
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