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- golgepapaz
- Posts: 43
- Joined:
[Unity] Exception when game is stopped
Hi all,
Sometimes I am getting following exception when game is stopped:
Sometimes I am getting following exception when game is stopped:
Thanks{{{
Unhandled exception at 0x2FE6E1E1: Access Violation reading location 0x0000001C
}}}
{{{
[ 0] [0x2FE6E1E1] Noesis.dll!Noesis::Gui::FrameworkElement::TryFindResource + 0xe1 bytes
[ 1] [0x2FE5D2BE] Noesis.dll!Noesis::Gui::DynamicResourceExpression::Evaluate + 0x5e bytes
[ 2] [0x2FDB2EBE] Noesis.dll!Noesis::Gui::DependencyObject::InternalSetExpression + 0x5e bytes
[ 3] [0x2FDB50F1] Noesis.dll!Noesis::Gui::DependencyObject::InternalInvalidateProperty + 0x121 bytes
[ 4] [0x2FDB557A] Noesis.dll!Noesis::Gui::DependencyObject::InvalidateProperty + 0x5a bytes
[ 5] [0x2FE0EEDA] Noesis.dll!Noesis::Gui::BaseTrigger::InvalidateSetters + 0x7a bytes
[ 6] [0x2FF4FDE3] Noesis.dll!Noesis::Gui::Trigger::Invalidate + 0x33 bytes
[ 7] [0x2FF253DC] Noesis.dll!Noesis::Gui::TemplatePartMetaData::TemplatePartMetaData + 0x7fc bytes
[ 8] [0x2FF254A5] Noesis.dll!Noesis::Gui::TemplatePartMetaData::TemplatePartMetaData + 0x8c5 bytes
[ 9] [0x2FE13EEC] Noesis.dll!Noesis::Gui::Binding::GetClassType + 0x1c0c bytes
[10] [0x2FDB369F] Noesis.dll!Noesis::Gui::DependencyObject::OnDestroy + 0xf bytes
[11] [0x2FE249C7] Noesis.dll!Noesis::Gui::Collection::~Collection + 0x77 bytes
[12] [0x2FF6B209] Noesis.dll!Noesis::Gui::VisualCollection::~VisualCollection + 0x69 bytes
[13] [0x2FF5DE29] Noesis.dll!Noesis::Gui::UIElementCollection::~UIElementCollection + 0x69 bytes
[14] [0x2FF5DED0] Noesis.dll!Noesis::Gui::UIElementCollection::SetLogicalParent + 0x90 bytes
[15] [0x2FC911AC] Noesis.dll!Noesis::Core::BaseRefCounted::OnDestroy + 0xc bytes
[16] [0x2FE83D11] Noesis.dll!Noesis::Gui::Grid::~Grid + 0x91 bytes
[17] [0x2FE84E73] Noesis.dll!Noesis::Gui::Grid::OnDefinitionChanged + 0x183 bytes
[18] [0x2FDB36A9] Noesis.dll!Noesis::Gui::DependencyObject::OnDestroy + 0x19 bytes
[19] [0x2FE6EBD5] Noesis.dll!Noesis::Gui::FrameworkElement::~FrameworkElement + 0xd5 bytes
[20] [0x2FE471D6] Noesis.dll!Noesis::Gui::Control::~Control + 0x46 bytes
[21] [0x2FE39DE2] Noesis.dll!Noesis::Gui::ContentControl::~ContentControl + 0x72 bytes
[22] [0x2FF0A69F] Noesis.dll!Noesis::Gui::ScrollViewer::~ScrollViewer + 0x9f bytes
[23] [0x2FF0ACF3] Noesis.dll!Noesis::Gui::ScrollViewer::OnTemplateChanged + 0x643 bytes
[24] [0x2FDB36A9] Noesis.dll!Noesis::Gui::DependencyObject::OnDestroy + 0x19 bytes
[25] [0x300E3338] Noesis.dll!Noesis_Shutdown + 0x1c8 bytes
[26] [0x0A4501EE] mono.dll!unity_mono_install_memory_callbacks + 0x8c50 bytes
[27] [0x0A341D3D] mono.dll!g_free + 0x316 bytes
}}}
Re: [Unity] Exception when game is stopped
With the latest version of noesisGUI? (1.1.8)
If yes, could you file a bug with repro scene and minidump of the crash? Thanks!
If yes, could you file a bug with repro scene and minidump of the crash? Thanks!
Re: [Unity] Exception when game is stopped
Joining 'exceptions' thread. I get this:
After I changed Binding in Data template from "{Binding item_ID}" to "{Binding item.item_ID}". The game runs as it should in editor, but after leaving game the exception occurs and Unity Editor crashes.
Code: Select all
{{{
Unhandled exception at 0x01470150: Access Violation reading location 0xAB77C548
}}}
{{{
[ 0] [0x01470150] Unity.exe!Behaviour::Transfer<YAMLWrite> + 0xdd47c0 bytes
[ 1] [0x26B339AF] Noesis.dll!Noesis::Gui::Binding::GetClassType + 0x16cf bytes
[ 2] [0x26B34355] Noesis.dll!Noesis::Gui::Binding::GetClassType + 0x2075 bytes
[ 3] [0x26B34A0D] Noesis.dll!Noesis::Gui::Binding::GetClassType + 0x272d bytes
[ 4] [0x26B34EC5] Noesis.dll!Noesis::Gui::Binding::GetClassType + 0x2be5 bytes
[ 5] [0x26B350C5] Noesis.dll!Noesis::Gui::Binding::GetClassType + 0x2de5 bytes
[ 6] [0x26B33EEC] Noesis.dll!Noesis::Gui::Binding::GetClassType + 0x1c0c bytes
[ 7] [0x26AD369F] Noesis.dll!Noesis::Gui::DependencyObject::OnDestroy + 0xf bytes
[ 8] [0x26B449C7] Noesis.dll!Noesis::Gui::Collection::~Collection + 0x77 bytes
[ 9] [0x26C8B209] Noesis.dll!Noesis::Gui::VisualCollection::~VisualCollection + 0x69 bytes
[10] [0x26C7DE29] Noesis.dll!Noesis::Gui::UIElementCollection::~UIElementCollection + 0x69 bytes
[11] [0x26C7DED0] Noesis.dll!Noesis::Gui::UIElementCollection::SetLogicalParent + 0x90 bytes
[12] [0x269B11AC] Noesis.dll!Noesis::Core::BaseRefCounted::OnDestroy + 0xc bytes
[13] [0x26BA3D11] Noesis.dll!Noesis::Gui::Grid::~Grid + 0x91 bytes
[14] [0x26BA4E73] Noesis.dll!Noesis::Gui::Grid::OnDefinitionChanged + 0x183 bytes
[15] [0x26AD36A9] Noesis.dll!Noesis::Gui::DependencyObject::OnDestroy + 0x19 bytes
[16] [0x26B8EBD5] Noesis.dll!Noesis::Gui::FrameworkElement::~FrameworkElement + 0xd5 bytes
[17] [0x26B73D56] Noesis.dll!Noesis::Gui::Decorator::~Decorator + 0x76 bytes
[18] [0x26B36C16] Noesis.dll!Noesis::Gui::Border::~Border + 0x96 bytes
[19] [0x26B37373] Noesis.dll!Noesis::Gui::Border::BuildPathData + 0x293 bytes
[20] [0x26AD36A9] Noesis.dll!Noesis::Gui::DependencyObject::OnDestroy + 0x19 bytes
[21] [0x26AD6E68] Noesis.dll!Noesis::Gui::StoredValue::DestroyAllValues + 0x38 bytes
[22] [0x26AD4ECB] Noesis.dll!Noesis::Gui::DependencyObject::~DependencyObject + 0xcb bytes
[23] [0x26C8640A] Noesis.dll!Noesis::Gui::Visual::~Visual + 0x5a bytes
[24] [0x26C77A38] Noesis.dll!Noesis::Gui::UIElement::~UIElement + 0xd8 bytes
[25] [0x26B8ED06] Noesis.dll!Noesis::Gui::FrameworkElement::~FrameworkElement + 0x206 bytes
[26] [0x26B671D6] Noesis.dll!Noesis::Gui::Control::~Control + 0x46 bytes
[27] [0x26B59DE2] Noesis.dll!Noesis::Gui::ContentControl::~ContentControl + 0x72 bytes
[28] [0x26BCDE51] Noesis.dll!Noesis::Gui::ListBox::ListBox + 0x1d1 bytes
[29] [0x26AD36A9] Noesis.dll!Noesis::Gui::DependencyObject::OnDestroy + 0x19 bytes
[30] [0x26B449C7] Noesis.dll!Noesis::Gui::Collection::~Collection + 0x77 bytes
[31] [0x26C8B209] Noesis.dll!Noesis::Gui::VisualCollection::~VisualCollection + 0x69 bytes
[32] [0x26C7DE29] Noesis.dll!Noesis::Gui::UIElementCollection::~UIElementCollection + 0x69 bytes
[33] [0x26C7DED0] Noesis.dll!Noesis::Gui::UIElementCollection::SetLogicalParent + 0x90 bytes
[34] [0x269B11AC] Noesis.dll!Noesis::Core::BaseRefCounted::OnDestroy + 0xc bytes
[35] [0x26B42121] Noesis.dll!Noesis::Gui::Button::GetClassType + 0x7e1 bytes
[36] [0x26AD36A9] Noesis.dll!Noesis::Gui::DependencyObject::OnDestroy + 0x19 bytes
[37] [0x26B8EBD5] Noesis.dll!Noesis::Gui::FrameworkElement::~FrameworkElement + 0xd5 bytes
[38] [0x26BBD7D1] Noesis.dll!Noesis::Gui::ItemsPanelTemplate::GetClassType + 0xf1 bytes
[39] [0x26AD36A9] Noesis.dll!Noesis::Gui::DependencyObject::OnDestroy + 0x19 bytes
[40] [0x26AD6E68] Noesis.dll!Noesis::Gui::StoredValue::DestroyAllValues + 0x38 bytes
[41] [0x26AD4ECB] Noesis.dll!Noesis::Gui::DependencyObject::~DependencyObject + 0xcb bytes
[42] [0x26C8640A] Noesis.dll!Noesis::Gui::Visual::~Visual + 0x5a bytes
[43] [0x26C77A38] Noesis.dll!Noesis::Gui::UIElement::~UIElement + 0xd8 bytes
[44] [0x26B8ED06] Noesis.dll!Noesis::Gui::FrameworkElement::~FrameworkElement + 0x206 bytes
[45] [0x26B671D6] Noesis.dll!Noesis::Gui::Control::~Control + 0x46 bytes
[46] [0x26B59DE2] Noesis.dll!Noesis::Gui::ContentControl::~ContentControl + 0x72 bytes
[47] [0x26C2A69F] Noesis.dll!Noesis::Gui::ScrollViewer::~ScrollViewer + 0x9f bytes
[48] [0x26C2ACF3] Noesis.dll!Noesis::Gui::ScrollViewer::OnTemplateChanged + 0x643 bytes
}}}
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sfernandez
Site Admin
- Posts: 2908
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Re: [Unity] Exception when game is stopped
Both crashes should be solved in 1.1.9 version.
Could you please verify so we can mark this topic as solved?
Could you please verify so we can mark this topic as solved?
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