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NoesisGUI v0.9.7

11 Jan 2013, 07:41

This version is a preview only for Win32 + DirectX9 / OpenGL. We are working on the rest of platforms.
If you are updating from a previous version, you must rebuild all the resources (buildtool.exe rebuild).


  • New Unity demos: MasterMind, RenderToTexture and Primitives.
  • New sample: CarHud
  • Implemented render to texture in Unity
  • UnityExporter console application deprecated. A new tool is implemented directly inside the editor of Unity3d
  • Improvements to Unity3d Tutorial, describing all the things that are new
  • Several improvements to text rendering. Subpixel positioning implemented.
  • OpenGL RenderSystem implementation
  • Improvements to the Integration Tutorial. OpenGL integration described
  • XamlPlayer: Drag&Drop feature removed. It was confusing to the user where resources could be dragged from
  • XamlPlayer: new resource browser panel added to select the XAML to load
  • XamlPlayer: animations panel now shows a list of storyboards each one with its own play / pause / stop buttons.
  • XamlPlayer: wait for vsync when rendering. When the window is not active, it stops continuously rendering
  • Improvements to the Class Hierarchy documentation. All supported classes, with properties and events are summarized.
Bug fixes
  • Fixed: If available the OS/2 table of OpenType fonts is used. Same behavior than WPF.
  • Fixed: DrawText snapping parameter removed. Now text is like the rest of primitives, that are aligned at integer positions
  • Fixed: Text rendering with alpha was not correct
  • Fixed: tessellation of circles generated extra triangles in some scenarios
  • Improvements to BuildTool that sometimes never returned. Background and foreground color properly restored
XamlPlayer new look and resource browser
Captura-0.9.7-1.png (93.13 KiB) Viewed 2296 times
MasterMind demo game
Captura-0.9.7-2.png (42.9 KiB) Viewed 2296 times
Render to texture in Unity
Captura-0.9.7-6.png (58.17 KiB) Viewed 2296 times

Documentation, tutorials and tools needed by the rest of packages are contained in the SDK. Always download this package.
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Posts: 2710
Joined: 22 Dec 2011, 19:20

Re: NoesisGUI v0.9.7

11 Jan 2013, 16:48

We found a problem in the Unity package that made impossible to create standalone executables of the projects using our component.

So please download the new unity package version, that was tagged as

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