Mikael Gyth
Topic Author
Posts: 33
Joined: 15 Aug 2013, 12:53

Pure Virtual Function Call

09 Oct 2014, 09:28

We have been getting this error/crash a few times by our testers. But I haven't been able to figure out why yet?
It seems to happen randomly when they change focus from the game window to another window like a browser.
{{{
Pure Virtual Function Call
}}}
{{{
[ 0] [0x104A394A] Noesis.dll!Noesis::Core::InvokeErrorHandler + 0x6a bytes 
[ 1] [0x10555FCA] Noesis.dll!Noesis::Gui::BaseButton::GetClassType + 0x157a bytes 
[ 2] [0x105D6D55] Noesis.dll!Noesis::Gui::Keyboard::Focus + 0x2c5 bytes 
[ 3] [0x1076DD1A] Noesis.dll!Noesis_Deactivate + 0x5a bytes 
[ 4] [0x76DCA4CD] USER32.dll!ReleaseDC + 0x22 bytes 
[ 5] [0x10001E35] mono.dll!g_free + 0x407 bytes 
[ 6] [0x10001DDD] mono.dll!g_free + 0x3af bytes 
}}}
 
User avatar
jsantos
Site Admin
Posts: 4219
Joined: 20 Jan 2012, 17:18
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Re: Pure Virtual Function Call

09 Oct 2014, 15:43

Please, file a bug. We will investigate it. Make sure that you are using the latest version of NoesisGUI and provide a minidump if possible.

Thanks!

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