Topic Author
Posts: 28
Joined: 22 Jan 2014, 00:47

iOS x64 support

16 Jan 2015, 12:36


Sorry if it was discusses already, but I didn't find any references to 64-bit architecture support on iOS for Unity.

February 1 is approaching (see https://developer.apple.com/news/?id=10202014a), and to release new apps we will need 64-bit support!

According to the information at Unity Forum: http://forum.unity3d.com/threads/unity- ... rt.287172/ - 64-bit support will be released soon for Unity 4.6 and Unity 5 (alpha versions are available for selected developers and partners), and the plugin vendors should contact Unity team if they have problems making their plugins compatible with Unity iOS 64 bit scripting backend.

So what are the plans for iOS 64-bit support in NoesisGUI? Do you support/have you tested it already?

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Site Admin
Posts: 3139
Joined: 20 Jan 2012, 17:18

Re: iOS x64 support

16 Jan 2015, 13:26


We have an internal version here working in iOS 64 bits. And we have plans to integrate it as soon as we can access the Unity version supporting it (that is probably already available for developers).

So, the answer is yes, this is in the plan.

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