Leadwerks integration issue
Hey all,
New to NOESIS. I'm trying to integrate it with the Leadwerks engine. I was pointed to https://github.com/FourthQuarter/NoesisLeadwerksWrapper for a wrapper. However after setting this up I'm getting an error saying:
Error 1 error C1083: Cannot open include file: 'NsResource\IResourceSystem.h': No such file or directory E:\GameProjects\noesisTest\Projects\Windows\UI\UISystem.cpp 35 1 noesisTest
Was this possibly a change in noesis since this wrapper was created that this file doesn't exist anymore? As far as I can gather this is a noesis header file that was being referred to. I'm not sure what I should do with this now. Any help would be appreciated.
As I go through I see even here it talks about Gui::CreateRenderer() but I don't have that so guessing things changed in recent version and maybe doc isn't updated? http://www.noesisengine.com/docs/Gui.Co ... tml#opengl
Thanks,
Rick
New to NOESIS. I'm trying to integrate it with the Leadwerks engine. I was pointed to https://github.com/FourthQuarter/NoesisLeadwerksWrapper for a wrapper. However after setting this up I'm getting an error saying:
Error 1 error C1083: Cannot open include file: 'NsResource\IResourceSystem.h': No such file or directory E:\GameProjects\noesisTest\Projects\Windows\UI\UISystem.cpp 35 1 noesisTest
Was this possibly a change in noesis since this wrapper was created that this file doesn't exist anymore? As far as I can gather this is a noesis header file that was being referred to. I'm not sure what I should do with this now. Any help would be appreciated.
As I go through I see even here it talks about Gui::CreateRenderer() but I don't have that so guessing things changed in recent version and maybe doc isn't updated? http://www.noesisengine.com/docs/Gui.Co ... tml#opengl
Thanks,
Rick
Re: Leadwerks integration issue
Hi Rick,
I answered you about this in another thread. The API changes were done between 1.2Beta and 1.2. All the changes are trivial. I would say that the last version of LeadWerks binding were done against a beta of v1.2.
I don't know if our LeadWerks clients are using the latest version of NoesisGUI (I am sending a few emails right now to investigate). They should. Anyway it would be nice if you could make a pull request to the repository with the changes.
If you need more help with this, don't hesitate to post here.
Thanks!
I answered you about this in another thread. The API changes were done between 1.2Beta and 1.2. All the changes are trivial. I would say that the last version of LeadWerks binding were done against a beta of v1.2.
I don't know if our LeadWerks clients are using the latest version of NoesisGUI (I am sending a few emails right now to investigate). They should. Anyway it would be nice if you could make a pull request to the repository with the changes.
If you need more help with this, don't hesitate to post here.
Thanks!
Re: Leadwerks integration issue
Thank you. I was able to make the changes and have it working now in Leadwerks.
Re: Leadwerks integration issue
Good! Could you provide us patch? : )
Re: Leadwerks integration issue
Yeah, not sure if I can just overwrite the existing code that's out there or if you guys were able to contact the original author of that?
Re: Leadwerks integration issue
I think it would be better if we branch the project (with the rest of our bindings) and patch there. Let me contact the author.
Are you using github for this by the way? Because the easier way would be after we branch you send us a pull request.
Are you using github for this by the way? Because the easier way would be after we branch you send us a pull request.
Re: Leadwerks integration issue
I'm not using anything at the moment. I'm just testing in a blank Leadwerks project.
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