[Unity] Are TileBrushes implemented?
Hi,
is any of the TileBrushes implemented? I tried the DrawingBrush and the VisualBrush as an alternative but both didn't seem to work.
In the end I just want a repeating pattern. If both brushes aren't implemented what would be the alternative?
is any of the TileBrushes implemented? I tried the DrawingBrush and the VisualBrush as an alternative but both didn't seem to work.
In the end I just want a repeating pattern. If both brushes aren't implemented what would be the alternative?
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sfernandez
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Re: [Unity] Are TileBrushes implemented?
If you want a repeating pattern the only option now is using an ImageBrush.
VisualBrush is implemented but it has some limitations: Visual property can only point to a visible element of the XAML and TileMode is not working.
VisualBrush is implemented but it has some limitations: Visual property can only point to a visible element of the XAML and TileMode is not working.
Re: [Unity] Are TileBrushes implemented?
Ah, good to know. Thank you for your answer!
Re: [Unity] Are TileBrushes implemented?
An important detail about ImageBrushes: they are not compatible with Atlases right now. So, if you need tiling you need to store the image in a separate file.
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