I can't run my project on Android device
Hi,
I'm new at noesisGUI.
I wrote some code and build and run on Android device.
But it died soon with error below.
11-20 16:02:50.805 E/Noesis ( 1142): NS_ERROR: [ANDROID] Resource ID for 'Drawing/VGL/vglMask.shader' not found
What is wrong?
thanks.
I'm new at noesisGUI.
I wrote some code and build and run on Android device.
But it died soon with error below.
11-20 16:02:50.805 E/Noesis ( 1142): NS_ERROR: [ANDROID] Resource ID for 'Drawing/VGL/vglMask.shader' not found
What is wrong?
thanks.
Re: I can't run my project on Android device
This seems to be an old version of NoesisGUI. What version are you using?
Re: I can't run my project on Android device
Hi,
Thanks for reply.
I bought newest version few days ago.
Ver1.2.5.
Thanks for reply.
I bought newest version few days ago.
Ver1.2.5.
Re: I can't run my project on Android device
The error you mention corresponds to noesisGUI v1.1, are you sure you are deploying the last version to your Android device?
Re: I can't run my project on Android device
I was using v1.1 before I bought newest version.
I installed v1.2.5 over v1.1.
Was it anything wrong?
What do I need to do to properly upgrade?
I installed v1.2.5 over v1.1.
Was it anything wrong?
What do I need to do to properly upgrade?
Re: I can't run my project on Android device
There has changed quite a bit from v1.1 to v1.2.x.
Even if NoesisGUI features an updater it might be a good idea in this case to remove all NoesisGUI directories that were installed with v1.1 and just re-import the new package.
And be sure not to remove any of your own content!
I can also say that I have a small project running on Android. To be honest Android was the easiest platform to develop for with NoesisGUI.
Even if NoesisGUI features an updater it might be a good idea in this case to remove all NoesisGUI directories that were installed with v1.1 and just re-import the new package.
And be sure not to remove any of your own content!
I can also say that I have a small project running on Android. To be honest Android was the easiest platform to develop for with NoesisGUI.
Re: I can't run my project on Android device
Thanks for reply.
I deleted directories named "NoesisGUI" under "Assets" all.
And I imported NoesisGUI v1.2.5 again, check "Android" in NoesisGUI settings dialog, and did "build and run".
But same error occurred.
Should I delete any other files or directories?
I deleted directories named "NoesisGUI" under "Assets" all.
And I imported NoesisGUI v1.2.5 again, check "Android" in NoesisGUI settings dialog, and did "build and run".
But same error occurred.
Should I delete any other files or directories?
Re: I can't run my project on Android device
Which Unity version are you using?
Can you create a new project and only import NoesisGUI, select one of the example scenes, deploy it to your Android device and see if this works?
Can you create a new project and only import NoesisGUI, select one of the example scenes, deploy it to your Android device and see if this works?
Re: I can't run my project on Android device
The update process should work fine, please verify the following:
1. Before importing 1.2 delete the file Assets\Plugins\Android\libNoesis.so
2. Import the new package and verify that there is a new libNoesis.so
3. Deploy the application, a new one, and launch it.
4. Inspect the unity log, there should be something like "Initializing NoesisGUI: 1.2.5"
1. Before importing 1.2 delete the file Assets\Plugins\Android\libNoesis.so
2. Import the new package and verify that there is a new libNoesis.so
3. Deploy the application, a new one, and launch it.
4. Inspect the unity log, there should be something like "Initializing NoesisGUI: 1.2.5"
Re: I can't run my project on Android device
Solved.
There are some NoesisGUI library files that are not under folders named "NoesisGUI".
I replaced these files to new one.
Thanks for replies.
There are some NoesisGUI library files that are not under folders named "NoesisGUI".
I replaced these files to new one.
Thanks for replies.
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