Asian Text(NoesisGUI 1.3 BETA2, Unreal Engine 4.12)
Hi
Windows 10, noesisGUI v1.3.0b2, Unreal Plugin
couple of questions:
I need input & display english & korean text. To test I made copy of PasswordBox.xaml and changed TextBox Text to "Test 테스트".
failed - shows garbage,then try to change font(Noesis XML Player, NoesisGui Unreal Plugin)
failed - shows garbage(Noesis XML Player, NoesisGui Unreal Plugin)
I copied ARIALUNI.TTF to Fonts subdirectory of samples - font found, but still show garbage.
Please answer my question as soon as possible.
Thank you
Windows 10, noesisGUI v1.3.0b2, Unreal Plugin
couple of questions:
I need input & display english & korean text. To test I made copy of PasswordBox.xaml and changed TextBox Text to "Test 테스트".
Code: Select all
<TextBlock x:Name="userText" Grid.Row="0" Panel.ZIndex="10" Foreground="#FFB0B6BB" FontSize="18" Text="Test 테스트" VerticalAlignment="Center" Margin="36,0,0,0" IsHitTestVisible="False"/>
<TextBox Grid.Row="0" Width="250" Padding="36,2,2,2" FontSize="24" Foreground="#FFB0B6BB" Text="Test 테스트">
<TextBox.Triggers>
<EventTrigger RoutedEvent="UIElement.GotFocus">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.2" To="Transparent" Storyboard.TargetName="userText" Storyboard.TargetProperty="Foreground.Color"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</TextBox.Triggers>
</TextBox>
Code: Select all
<TextBlock x:Name="userText" Grid.Row="0" Panel.ZIndex="10" Foreground="#FFB0B6BB" FontSize="18" Text="Test 테스트" FontFamily="Fonts/#Arial Unicode MS" VerticalAlignment="Center" Margin="36,0,0,0" IsHitTestVisible="False"/>
<TextBox Grid.Row="0" Width="250" Padding="36,2,2,2" FontSize="24" Foreground="#FFB0B6BB" Text="Test 테스트" FontFamily="Fonts/#Arial Unicode MS">
<TextBox.Triggers>
<EventTrigger RoutedEvent="UIElement.GotFocus">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.2" To="Transparent" Storyboard.TargetName="userText" Storyboard.TargetProperty="Foreground.Color"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</TextBox.Triggers>
</TextBox>
I copied ARIALUNI.TTF to Fonts subdirectory of samples - font found, but still show garbage.
Please answer my question as soon as possible.
Thank you
Last edited by apexsoft on 21 Oct 2016, 10:46, edited 1 time in total.
Re: Asian Text(NoesisGUI 1.3 BETA2, Unreal Engine 4.12)
i change font and show normally
-
sfernandez
Site Admin
- Posts: 3184
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Re: Asian Text(NoesisGUI 1.3 BETA2, Unreal Engine 4.12)[Solv
Hi,
I was going to answer that I tried your sample with the Arial Unicode MS and it worked fine
Great to hear you managed to solve the problem. What was it?
I was going to answer that I tried your sample with the Arial Unicode MS and it worked fine
Great to hear you managed to solve the problem. What was it?
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