pSupaNova
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Posts: 7
Joined: 25 Jul 2013, 20:37

Android Integration

29 Jul 2013, 14:54

Hi All

have been trying to get NoesisGUI working on Android,

I managed to get some of the examples to compile after upteem crashes but that might just be my old laptop.

The Scene does not get to load up it crashes after the splash screen but I got this from Logcat on one of the Android devices.

ApplicationContext com.company.Noesis_Command Unable to create external files directory
libc com.company.DreadCo.Noesis_Command Fatal signal 11 (SIGSEGV) at 0x0000000 (code=1)

I am using Unity 4.2 Pro with Android Pro on a Windows 7 machine.
The Command Demo and Button Demo was compiled using the same settings in the Tutorial.
Android Devices 4.04, 4.22 & 4.3 were tested.

Regards
Nova
 
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sfernandez
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Posts: 3197
Joined: 22 Dec 2011, 19:20

Re: Android Integration

29 Jul 2013, 15:51

During NoesisGUI initialization we are calling Context.getExternalFilesDir() if Environment.getExternalStorageState() returns MEDIA_MOUNTED or MEDIA_MOUNTED_READ_ONLY, but it seems that just asking for that directory info requires WRITE_EXTERNAL_STORAGE permission.

Because of this you should set 'External (SDCard)' in the 'Write Access' option of the Unity 'Player Settings'.
In a next release we will remove that requirement.

Sorry for the inconvenience.
 
pSupaNova
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Posts: 7
Joined: 25 Jul 2013, 20:37

Re: Android Integration

30 Jul 2013, 21:01

I tried that and it fixed the problem!

The Performance of the Demos is actually pretty good on Android

So you have another customer.
 
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jsantos
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Re: Android Integration

31 Jul 2013, 11:29

And believe me that the performance will increase with the next versions... there are still many things pending .

Welcome and thanks for buying!!
 
pSupaNova
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Posts: 7
Joined: 25 Jul 2013, 20:37

Re: Android Integration

03 Aug 2013, 22:15

is the Xaml TexturePacker Plugin included in the unity Package?
 
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jsantos
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Re: Android Integration

05 Aug 2013, 11:25

Not yet, there are packages in the SDK (Gui/Tutorials and Gui/3rdParty) that are missing from the Unity distribution. This will be solved in the next release.

Meanwhile, here you can download the texture packer:

http://www.noesisengine.com/NoesisGUI/TexturePacker.zip

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