View Issue Details

IDProjectCategoryView StatusLast Update
0001162NoesisGUIUnitypublic2018-11-30 20:38
Reportermonstercho Assigned Tosfernandez  
PrioritynormalSeverityminor 
Status resolvedResolutionnot fixable 
Target Version2.2.0 
Summary0001162: Noesis.GUI.SoftwareKeyboard.Hide() doesn't hide the keyboard
Description

It's known issue because Inside UnitySoftwareKeyboard.Hide() I see comment:
// TODO: Force software keyboard to hide

As workaround I added to this method:
_keyboard.active = false;
and now it closes the keyboard

Steps To Reproduce

Call Noesis.GUI.SoftwareKeyboard.Hide() while keyboard is on-screen. Tested on iOS.

PlatformAny

Activities

sfernandez

sfernandez

2018-11-30 20:38

manager   ~0005352

New Keyboard integration API doesn't deal with this, it only notifies when software keyboard should be opened or close (when a text control gets or lost forcus).

Issue History

Date Modified Username Field Change
2017-10-14 14:07 monstercho New Issue
2017-10-14 14:07 monstercho Tag Attached: 2.1Beta
2018-11-01 02:14 jsantos View Status public => private
2018-11-22 10:21 sfernandez Assigned To => sfernandez
2018-11-22 10:21 sfernandez Status new => assigned
2018-11-22 10:21 sfernandez Target Version => 2.2.0
2018-11-22 10:21 sfernandez View Status private => public
2018-11-22 10:21 sfernandez Platform => Any
2018-11-30 20:38 sfernandez Status assigned => resolved
2018-11-30 20:38 sfernandez Resolution open => not fixable
2018-11-30 20:38 sfernandez Note Added: 0005352
2025-10-10 13:29 jsantos Category Unity3D => Unity