View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001173 | NoesisGUI | Unity | public | 2017-10-29 17:09 | 2021-05-07 18:08 |
| Reporter | monstercho | Assigned To | jsantos | ||
| Priority | high | Severity | crash | ||
| Status | resolved | Resolution | fixed | ||
| Summary | 0001173: Noesis.dll caused an Access Violation (0xc0000005) in module Noesis.dll at 0033:5ce69d0f | ||||
| Description | I have a xaml where tapping a button opens another xaml by doing: I get the crash on 6th try of doing this. Currently don't have a minimal project to reproduce - was hoping that the attached log/dump may give you clue. | ||||
| Attached Files | |||||
| Platform | Any | ||||
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Just a clarification because what I wrote is misleading - crash is not when I try to load the new page. |
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The crash is related with touch manipulations: > Noesis.dll!Noesis::Gui::TouchScreen::NewManipulationFinger(Noesis::Gui::UIElement * uiElement, const Noesis::Drawing::Point & p, unsigned int id) Line 642 C++ We will investigate it. |
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TouchDown was a great lead! But recently we added feeding both TouchDown/Up and MouseDown/Up in 1 special case - when button is inside a scrollviewer - done as workaround for the button not getting visual pressed state when inside a scrollviewer (forum: http://www.noesisengine.com/forums/viewtopic.php?f=3&t=1210&sid=86879a9e273e156cdde74f4074dcd6f9). MouseDown/Up visually results in a pressed state, while touchdown/up not. Now I disabled the workaround and Unity/Noesis don't crash anymore. Crash was both under Editor and Android. |
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Thanks for the feedback! I am analyzing this right now. |
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Is this still an issue? |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-10-29 17:09 | monstercho | New Issue | |
| 2017-10-29 17:09 | monstercho | File Added: crash.dmp | |
| 2017-10-29 17:09 | monstercho | File Added: error.log | |
| 2017-10-29 17:09 | monstercho | Tag Attached: 2.1Beta | |
| 2017-10-29 18:37 | monstercho | Note Added: 0004855 | |
| 2017-10-30 17:13 | sfernandez | Assigned To | => jsantos |
| 2017-10-30 17:13 | sfernandez | Status | new => assigned |
| 2017-10-30 17:15 | sfernandez | Note Added: 0004865 | |
| 2017-10-30 17:15 | sfernandez | Note Edited: 0004865 | |
| 2017-10-30 17:15 | sfernandez | Note Edited: 0004865 | |
| 2017-10-30 20:50 | monstercho | Note Added: 0004867 | |
| 2017-10-30 20:54 | jsantos | Note Added: 0004868 | |
| 2018-11-01 02:14 | jsantos | View Status | public => private |
| 2020-09-14 01:48 | jsantos | Status | assigned => feedback |
| 2020-09-14 01:48 | jsantos | Note Added: 0006628 | |
| 2020-09-14 01:55 | jsantos | View Status | private => public |
| 2020-09-14 01:55 | jsantos | Platform | => Any |
| 2021-05-07 18:08 | jsantos | Status | feedback => resolved |
| 2021-05-07 18:08 | jsantos | Resolution | open => fixed |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |