View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001247 | NoesisGUI | Unity | public | 2018-03-06 18:03 | 2025-06-25 18:27 |
| Reporter | MrJul | Assigned To | jsantos | ||
| Priority | normal | Severity | feature | ||
| Status | assigned | Resolution | open | ||
| Product Version | 2.1.0rc3 | ||||
| Target Version | 3.2.0 | ||||
| Summary | 0001247: Support for stroke outside shape | ||||
| Description | When using a shape (here, a Path), in Noesis as well as in WPF the stroke is applied on the "center" of the shape's border. For example, the Stroke property you added to TextBlock is already an "outside" one, which is a much better default IMHO. The primary reason for this is that centered outlines look quite bad while using a semi-transparent brush. Thanks! | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2018-03-06 18:03 | MrJul | New Issue | |
| 2018-03-06 18:03 | MrJul | Description Updated | |
| 2018-11-01 02:14 | jsantos | View Status | public => private |
| 2018-11-22 09:41 | sfernandez | Assigned To | => jsantos |
| 2018-11-22 09:41 | sfernandez | Status | new => assigned |
| 2018-11-22 09:41 | sfernandez | View Status | private => public |
| 2018-11-22 09:41 | sfernandez | Platform | => Any |
| 2022-03-07 19:58 | jsantos | Target Version | => 3.2.0 |
| 2025-06-25 18:27 | FrancoisRecisio | Note Added: 0010867 | |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |