View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001709 | NoesisGUI | Unity | public | 2020-06-04 22:58 | 2020-06-09 13:00 |
| Reporter | samc | Assigned To | jsantos | ||
| Priority | normal | Severity | minor | ||
| Status | resolved | Resolution | no change required | ||
| Product Version | 3.0.1 | ||||
| Target Version | 3.0.2 | ||||
| Summary | 0001709: unity assets change on OSX vs. Windows | ||||
| Description | Our assets are changing simply based on loading unity in OSX or windows. Here's a text snippet from the "content" field in the .asset files in unity: Windows: OSX: If you look at the end, it looks like windows is getting CRLF (0d0a) where as OSX just has LF (0a). | ||||
| Steps To Reproduce | reimport xaml assets on OSX instead of windows | ||||
| Platform | macOS | ||||
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I remember fixing this on 3.0.0 so I will verify it again. Please, confirm me this is happening in 3.0 and no in 2.X Thanks! |
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This happened after loading for the first time on OSX with 3.0.1. I suppose its possible it was somehow still referencing the 2.x library; i'll do some more tests here. |
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this must have been some weird artifact of upgrading; just tried to manually reimport everything on OSX and it didn't mark anything as changed. |
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Great! Closing this |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-06-04 22:58 | samc | New Issue | |
| 2020-06-04 22:58 | samc | Tag Attached: Unity | |
| 2020-06-05 11:09 | jsantos | Note Added: 0006422 | |
| 2020-06-05 11:09 | jsantos | Assigned To | => jsantos |
| 2020-06-05 11:09 | jsantos | Status | new => assigned |
| 2020-06-05 11:09 | jsantos | Target Version | => 3.0.2 |
| 2020-06-05 18:28 | samc | Note Added: 0006426 | |
| 2020-06-09 02:47 | samc | Note Added: 0006433 | |
| 2020-06-09 13:00 | jsantos | Status | assigned => resolved |
| 2020-06-09 13:00 | jsantos | Resolution | open => no change required |
| 2020-06-09 13:00 | jsantos | Note Added: 0006434 | |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |