View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001770 | NoesisGUI | Unity3D | public | 2020-08-04 15:22 | 2020-08-27 12:59 |
Reporter | JinFox | Assigned To | jsantos | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.0.3 | ||||
Target Version | 3.0.5 | Fixed in Version | |||
Summary | 0001770: PowerVR GPU issues with fragment shader on Android | ||||
Description | Hello, We are experiencing an issue on some Android device where Noesis Fragment Shader isn't found: [noesis] Link failed Link Error: Fragment shader was not succes Devices who have the issue have all PowerVR GPU and it seems to be the common factor. For example: vivo y83 pro Vivo y81 oppo a5s leagoo m12 Can you please have a look. Thank you very much | ||||
Tags | No tags attached. | ||||
Platform | Any | ||||
Hi! I wanted to verify that the patch was correct so we ordered a device a few weeks ago and it arrived today. But unfortunately I am not able to crash Noesis on this mobile (a LG K40S with PowerVR GE8320). I wonder if you could give me access to the APK of your game for testing. (If you attach it here, make sure to mark the answer as private). |
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Just for the record, this is the device info08-19 18:30:05.084 12943 12963 D Noesis : Creating GL render context 08-19 18:30:05.094 12943 12963 D Noesis : EGL Version: 1.4 Android META-EGL 08-19 18:30:05.095 12943 12963 D Noesis : PixelFormat: C24A8 D24S8 1x 08-19 18:30:05.112 12943 12963 D Noesis : Version: 3.2 (OpenGL ES 3.2 build 1.10@5130912) 08-19 18:30:05.112 12943 12963 D Noesis : Vendor: Imagination Technologies 08-19 18:30:05.112 12943 12963 D Noesis : Renderer: PowerVR Rogue GE8320 |
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Hello Jesus, I have sent you requested APK through email as you requested. Best regards |
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Although I was not able to verify this crash in our new device, I verified our shaders against all offline shader compilers available (PowerVR, Mali...) and found two potential issues. I also improved the information reported when a shader is not compiling. For now, I am going to mark this as solved, please reopen it again if the problem persists. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2020-08-04 15:22 | JinFox | New Issue | |
2020-08-04 17:52 | jsantos | Assigned To | => jsantos |
2020-08-04 17:52 | jsantos | Status | new => assigned |
2020-08-04 17:52 | jsantos | Target Version | => 3.0.5 |
2020-08-19 18:33 | jsantos | Note Added: 0006585 | |
2020-08-19 18:33 | jsantos | Status | assigned => feedback |
2020-08-19 18:34 | jsantos | Note Added: 0006586 | |
2020-08-20 00:18 | jsantos | Note Edited: 0006585 | View Revisions |
2020-08-20 11:26 | JinFox | Note Added: 0006587 | |
2020-08-20 11:26 | JinFox | Status | feedback => assigned |
2020-08-27 12:59 | jsantos | Note Added: 0006595 | |
2020-08-27 12:59 | jsantos | Status | assigned => resolved |
2020-08-27 12:59 | jsantos | Resolution | open => fixed |