View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001781 | NoesisGUI | Unity | public | 2020-08-22 11:47 | 2020-08-29 23:43 |
| Reporter | jsantos | Assigned To | jsantos | ||
| Priority | normal | Severity | feature | ||
| Status | resolved | Resolution | no change required | ||
| Product Version | 3.0.4 | ||||
| Target Version | 3.0.5 | ||||
| Summary | 0001781: Support Continuos Rendering flag when rendering to main camera | ||||
| Description | As explained here https://www.noesisengine.com/forums/viewtopic.php?f=3&t=2076 having support for this can save a lot of battery in games that only render UI | ||||
| Platform | Any | ||||
|
I am going to close this without changes because they are not needed. The API already supports all scenarios. When NoesisGUI is being rendered to a main camera, as explained in the documentation, 'NeedsRendering' must be used with a manually repainted camera. Manually repainted cameras must be disabled (the Camera component, not the gameobject) and Render must be invoked when needed, for example attaching the following component:
NOTE: I did a minimal change, 'Continuous Rendering' inspector property is now only visible when rendering to texture. |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-08-22 11:47 | jsantos | New Issue | |
| 2020-08-22 11:47 | jsantos | Assigned To | => jsantos |
| 2020-08-22 11:47 | jsantos | Status | new => assigned |
| 2020-08-22 11:47 | jsantos | Target Version | => 3.0.5 |
| 2020-08-22 11:47 | jsantos | Description Updated | |
| 2020-08-29 23:40 | jsantos | Status | assigned => resolved |
| 2020-08-29 23:40 | jsantos | Resolution | open => no change required |
| 2020-08-29 23:40 | jsantos | Note Added: 0006602 | |
| 2020-08-29 23:40 | jsantos | Note Edited: 0006602 | |
| 2020-08-29 23:41 | jsantos | Note Edited: 0006602 | |
| 2020-08-29 23:43 | jsantos | Note Edited: 0006602 | |
| 2020-08-29 23:43 | jsantos | Note Edited: 0006602 | |
| 2020-08-29 23:43 | jsantos | Note Edited: 0006602 | |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |