View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002192 | NoesisGUI | Unity3D | public | 2021-11-17 08:40 | 2021-12-08 11:40 |
Reporter | nvonhertzen | Assigned To | jsantos | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | unable to reproduce | ||
Product Version | 3.1 | ||||
Target Version | 3.1.2 | Fixed in Version | 3.1.2 | ||
Summary | 0002192: Unity xboxone crash | ||||
Description | Running the Hello world sample app crashes with "[0xBD87C098] ID3D12GraphicsCommandList(Graphics)::DrawIndexedInstanced: All viewports are currently invalid, as they have not been set via RSSetViewports since command list recording started." when running on xboxone. Tested with Noesis 3.1.1, Unity 2021.2.0b11, and GDK version April 2021 GXDK QFE 2. There appears to be another crash message when the view contains a DropShadowEffect ("[0xBE70402B] ID3D12CommandQueue(Graphics)::ExecuteCommandLists: Render target 0 resource (0x0000000200405D00 "Noesis_Pyramid_Up_L0") state is PIXEL_SHADER_RESOURCE (0x80) but it is expected to contain RENDER_TARGET (0x4)."), but neither render anything before crashing. | ||||
Steps To Reproduce | 1. Create new Unity project with the Hello World sample 2. Build and run on Xboxone, observe the crash | ||||
Tags | No tags attached. | ||||
Platform | XboxOne | ||||
I will check ASAP, this is weird because 'Hello World' was the example we were continuously testing when implementing D3D12 support for both Xbox One and Xbox Series on Unity. So this could be a misalignment of Unity Version / GDK Version. I will verify. And the same example works in Xbox Series? The DropShadowEffect error is a different thing we are working on (probably related to 0002190) |
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I haven't had a chance to test on Xbox series yet (don't have access to a kit atm). Unreal/Native xboxone/series work fine for us, just having issues with unity. | |
Just tried this with the latest Unity plugin (https://forum.unity.com/threads/unity-2021-2-3f1-32358a8527b4.1199941/) - Unity 2021.2.3f1 - [2021.06 Update 4] - Microsoft GDK (10.0.19041.7032) and everything is working as expected. i just modified the HelloWorld sample a bit to also apply a DropShadowEffect and let the background transparent so I can verify Unity rendering is not corrupted. I am attaching both the xaml and the screenshot from the xbox_one. MainWindow.xaml (20,149 bytes)
<UserControl x:Class="HelloWorld.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" xmlns:local="clr-namespace:HelloWorld" FontFamily="./#Aero Matics" FontSize="36" Background="Transparent"> <UserControl.Resources> <Storyboard x:Key="Intro"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Word"> <EasingDoubleKeyFrame KeyTime="0" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="276.8"> <EasingDoubleKeyFrame.EasingFunction> <CubicEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="GUI"> <EasingColorKeyFrame KeyTime="0" Value="#002AA6E2"/> <EasingColorKeyFrame KeyTime="0:0:0.5" Value="#002AA6E2"/> <EasingColorKeyFrame KeyTime="0:0:0.8" Value="#002AA6E2"/> <EasingColorKeyFrame KeyTime="0:0:1.2" Value="#FF2AA6E2"/> </ColorAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Storyboard.TargetName="Logo"> <EasingDoubleKeyFrame KeyTime="0" Value="-4"/> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Logo"> <EasingDoubleKeyFrame KeyTime="0" Value="-180"/> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <ExponentialEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="Logo"> <EasingDoubleKeyFrame KeyTime="0" Value="0.5"/> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)" Storyboard.TargetName="Logo"> <EasingDoubleKeyFrame KeyTime="0" Value="0.5"/> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Line1"> <EasingColorKeyFrame KeyTime="0" Value="#002AA6E2"/> <EasingColorKeyFrame KeyTime="0:0:0.3" Value="#FF2AA6E2"/> </ColorAnimationUsingKeyFrames> <ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Line2"> <EasingColorKeyFrame KeyTime="0" Value="#002AA6E2"/> <EasingColorKeyFrame KeyTime="0:0:0.1" Value="#002AA6E2"/> <EasingColorKeyFrame KeyTime="0:0:0.4" Value="#FF2AA6E2"/> </ColorAnimationUsingKeyFrames> <ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Line3"> <EasingColorKeyFrame KeyTime="0" Value="#002AA6E2"/> <EasingColorKeyFrame KeyTime="0:0:0.2" Value="#002AA6E2"/> <EasingColorKeyFrame KeyTime="0:0:0.5" Value="#FF2AA6E2"/> </ColorAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="GUI"> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:0.8" Value="1.1"/> <EasingDoubleKeyFrame KeyTime="0:0:1.2" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <ExponentialEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)" Storyboard.TargetName="GUI"> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:0.8" Value="1.1"/> <EasingDoubleKeyFrame KeyTime="0:0:1.2" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <ExponentialEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(TextElement.Foreground).(SolidColorBrush.Color)" Storyboard.TargetName="Hello"> <EasingColorKeyFrame KeyTime="0" Value="Transparent"/> <EasingColorKeyFrame KeyTime="0:0:1" Value="Transparent"/> <EasingColorKeyFrame KeyTime="0:0:1.3" Value="White"> <EasingColorKeyFrame.EasingFunction> <SineEase EasingMode="EaseInOut"/> </EasingColorKeyFrame.EasingFunction> </EasingColorKeyFrame> </ColorAnimationUsingKeyFrames> <ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(TextElement.Foreground).(SolidColorBrush.Color)" Storyboard.TargetName="World"> <EasingColorKeyFrame KeyTime="0" Value="Transparent"/> <EasingColorKeyFrame KeyTime="0:0:1.2" Value="Transparent"/> <EasingColorKeyFrame KeyTime="0:0:1.5" Value="White"> <EasingColorKeyFrame.EasingFunction> <SineEase EasingMode="EaseInOut"/> </EasingColorKeyFrame.EasingFunction> </EasingColorKeyFrame> </ColorAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="Hello"> <EasingDoubleKeyFrame KeyTime="0" Value="-40"/> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="-40"/> <EasingDoubleKeyFrame KeyTime="0:0:1.3" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <SineEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="World"> <EasingDoubleKeyFrame KeyTime="0" Value="-40"/> <EasingDoubleKeyFrame KeyTime="0:0:1.2" Value="-40"/> <EasingDoubleKeyFrame KeyTime="0:0:1.5" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <SineEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[1].(SkewTransform.AngleX)" Storyboard.TargetName="Hello"> <EasingDoubleKeyFrame KeyTime="0" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="20"/> <EasingDoubleKeyFrame KeyTime="0:0:1.3" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[1].(SkewTransform.AngleX)" Storyboard.TargetName="World"> <EasingDoubleKeyFrame KeyTime="0" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:1.2" Value="20"/> <EasingDoubleKeyFrame KeyTime="0:0:1.5" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> </Storyboard> </UserControl.Resources> <UserControl.Triggers> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource Intro}"/> </EventTrigger> </UserControl.Triggers> <Grid> <Viewbox> <Grid Width="325.8" Margin="24"> <Grid HorizontalAlignment="Center"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="Auto"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <Grid x:Name="Logo" Grid.Column="0" RenderTransformOrigin="0.5,0.5" Width="49"> <Grid.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </Grid.RenderTransform> <Path x:Name="Line1" Data="M6.1,16 L13.7,5.7 32,8 35.7,16.7 39.4,11.9 35.5,3 11.2,0 0,15.2 3.8,24.1 9.5,24.8 6.1,16 z" Fill="#FF2AA6E2" VerticalAlignment="Center" Height="24.8" Margin="0,5.5,9.6,16.5"/> <Path x:Name="Line2" Data="M15.5,6 L20.6,17.8 9.5,32.6 0,31.4 2.4,37 12.1,38.1 26.8,18.5 19.2,1.2 9.7,0 6.2,4.6 15.5,6.1 z" Fill="#FF2AA6E2" VerticalAlignment="Center" RenderTransformOrigin="0.5,0.5" Height="38.1" Margin="22.2,0,0,8.7"/> <Path x:Name="Line3" Data="M26,26.8 L13.3,25.4 6.1,8.4 6,8.4 11.8,0.8 5.7,0 0,7.8 9.5,30.3 28.4,32.5 34.1,24.8 31.9,19.4 z" Fill="#FF2AA6E2" VerticalAlignment="Center" RenderTransformOrigin="0.5,0.5" Height="32.5" Margin="9.3,14.3,5.6,0"/> </Grid> <Grid x:Name="Word" Grid.Column="1" Width="276.8"> <StackPanel Orientation="Horizontal" HorizontalAlignment="Right"> <Path x:Name="Noesis" Data="M26.0999999999999,16.9L25.8,16.9C25.2,16.9 24.5999999999999,16.6999999999999 24.0999999999999,16.4 23.5999999999999,16.1 23.0999999999999,15.6999999999999 22.6999999999998,15.1999999999999L12.0999999999999,2.99999999999989C11.1999999999998,1.99999999999989 10.1999999999998,1.19999999999993 9.19999999999982,0.799999999999841 8.19999999999982,0.299999999999841 6.99999999999977,0.0999999999997954 5.49999999999977,0.0999999999997954L-2.27373675443232E-13,0.0999999999997954 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x:Name="HelloWorld" Grid.Row="1" Grid.ColumnSpan="2" Margin="0,15,0,0" Orientation="Horizontal" HorizontalAlignment="Center"> <StackPanel.Effect> <DropShadowEffect/> </StackPanel.Effect> <TextBlock x:Name="Hello" Text="Hello," Foreground="White" RenderTransformOrigin="0.5,0.5"> <TextBlock.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </TextBlock.RenderTransform> </TextBlock> <TextBlock x:Name="World" Text="World!" Foreground="White" Margin="5,0,0,0" RenderTransformOrigin="0.5,0.5"> <TextBlock.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </TextBlock.RenderTransform> </TextBlock> </StackPanel> </Grid> </Grid> </Viewbox> </Grid> </UserControl> |
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Thanks, we'll try with those versions to see if we can still replicate the issue | |
Date Modified | Username | Field | Change |
---|---|---|---|
2021-11-17 08:40 | nvonhertzen | New Issue | |
2021-11-17 10:56 | sfernandez | Assigned To | => jsantos |
2021-11-17 10:56 | sfernandez | Status | new => assigned |
2021-11-17 10:56 | sfernandez | Target Version | => 3.1.2 |
2021-11-17 12:38 | jsantos | Note Added: 0007579 | |
2021-11-17 12:42 | jsantos | Relationship added | related to 0002190 |
2021-11-17 12:42 | jsantos | Note Edited: 0007579 | |
2021-11-17 13:01 | nvonhertzen | Note Added: 0007580 | |
2021-12-07 12:54 | jsantos | File Added: 192.168.1.121_Image_0.png | |
2021-12-07 12:54 | jsantos | File Added: MainWindow.xaml | |
2021-12-07 12:54 | jsantos | Note Added: 0007659 | |
2021-12-07 12:54 | jsantos | Note Edited: 0007659 | |
2021-12-07 12:55 | jsantos | Status | assigned => feedback |
2021-12-08 05:48 | nvonhertzen | Note Added: 0007661 | |
2021-12-08 05:48 | nvonhertzen | Status | feedback => assigned |
2021-12-08 11:40 | jsantos | Status | assigned => resolved |
2021-12-08 11:40 | jsantos | Resolution | open => unable to reproduce |
2021-12-08 11:40 | jsantos | Fixed in Version | => 3.1.2 |