View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002248 | NoesisGUI | Unreal | public | 2022-01-26 13:09 | 2022-06-23 19:02 |
| Reporter | lowprofile | Assigned To | hcpizzi | ||
| Priority | normal | Severity | feature | ||
| Status | resolved | Resolution | won't fix | ||
| Product Version | 3.1 | ||||
| Target Version | 3.1.5 | Fixed in Version | 3.1.5 | ||
| Summary | 0002248: Create Action attached property that we can use with InputActions | ||||
| Description | Example usage: When the button is enabled/disabled, it also binds/unbinds (or only prevents) the action. | ||||
| Platform | Any | ||||
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I would like to review this with the team because I prefer the granularity offered by #2247, I am not sure if this should be part of our core plugin. |
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We are not going to implement this approach because using the InputActionTrigger (#2247) is more flexible and already solves the problem. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-01-26 13:09 | lowprofile | New Issue | |
| 2022-01-26 17:42 | sfernandez | Assigned To | => hcpizzi |
| 2022-01-26 17:42 | sfernandez | Status | new => assigned |
| 2022-01-26 17:42 | sfernandez | Product Version | => 3.1 |
| 2022-01-26 17:42 | sfernandez | Target Version | => 3.1.3 |
| 2022-01-31 16:13 | jsantos | Note Added: 0007761 | |
| 2022-01-31 16:13 | jsantos | Note Edited: 0007761 | |
| 2022-02-14 17:52 | sfernandez | Target Version | 3.1.3 => 3.1.4 |
| 2022-03-17 21:31 | sfernandez | Target Version | 3.1.4 => 3.1.5 |
| 2022-06-23 19:02 | sfernandez | Status | assigned => resolved |
| 2022-06-23 19:02 | sfernandez | Resolution | open => won't fix |
| 2022-06-23 19:02 | sfernandez | Fixed in Version | => 3.1.5 |
| 2022-06-23 19:02 | sfernandez | Note Added: 0008000 |