View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002277 | NoesisGUI | Unity | public | 2022-02-11 19:39 | 2022-02-11 20:36 |
| Reporter | stonstad | Assigned To | jsantos | ||
| Priority | normal | Severity | block | ||
| Status | resolved | Resolution | no change required | ||
| Product Version | 3.1.2 | ||||
| Target Version | 3.1.3 | ||||
| Summary | 0002277: GamePad Input Not Responding | ||||
| Description | This feels like user error but I wanted to confirm I am not missing anything. In 3.1.x I have Active Input Handling set to "Both" and Enable GamePad enabled. Should my gamepad be able to navigate Buttons using the left thumb stick? This worked previously in 3.0.x, and I don't know if this is an upgrade issue. The GamePad Actions option is set to "None". If GamePad Actions is none, this means default mappings are used? Thanks, | ||||
| Platform | Any | ||||
|
It is an upgrade issue. GamePad Actions option cannot be set to None. Just reset the component to get default values or copy the asset that we are assigning by default to a new view. If you need a different mapping you can create your own version but by default it should work fine. |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-02-11 19:39 | stonstad | New Issue | |
| 2022-02-11 20:32 | sfernandez | Assigned To | => jsantos |
| 2022-02-11 20:32 | sfernandez | Status | new => assigned |
| 2022-02-11 20:32 | sfernandez | Target Version | => 3.1.3 |
| 2022-02-11 20:36 | jsantos | Note Added: 0007802 | |
| 2022-02-11 20:36 | jsantos | Status | assigned => resolved |
| 2022-02-11 20:36 | jsantos | Resolution | open => no change required |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |