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IDProjectCategoryView StatusLast Update
0002277NoesisGUIUnitypublic2022-02-11 20:36
Reporterstonstad Assigned Tojsantos  
PrioritynormalSeverityblock 
Status resolvedResolutionno change required 
Product Version3.1.2 
Target Version3.1.3 
Summary0002277: GamePad Input Not Responding
Description

This feels like user error but I wanted to confirm I am not missing anything. In 3.1.x I have Active Input Handling set to "Both" and Enable GamePad enabled. Should my gamepad be able to navigate Buttons using the left thumb stick? This worked previously in 3.0.x, and I don't know if this is an upgrade issue. The GamePad Actions option is set to "None". If GamePad Actions is none, this means default mappings are used?

Thanks,
Shaun

PlatformAny

Activities

jsantos

jsantos

2022-02-11 20:36

manager   ~0007802

It is an upgrade issue. GamePad Actions option cannot be set to None. Just reset the component to get default values or copy the asset that we are assigning by default to a new view.

If you need a different mapping you can create your own version but by default it should work fine.

Issue History

Date Modified Username Field Change
2022-02-11 19:39 stonstad New Issue
2022-02-11 20:32 sfernandez Assigned To => jsantos
2022-02-11 20:32 sfernandez Status new => assigned
2022-02-11 20:32 sfernandez Target Version => 3.1.3
2022-02-11 20:36 jsantos Note Added: 0007802
2022-02-11 20:36 jsantos Status assigned => resolved
2022-02-11 20:36 jsantos Resolution open => no change required
2025-10-10 13:29 jsantos Category Unity3D => Unity