View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002567 | NoesisGUI | Unity | public | 2023-04-13 12:41 | 2023-05-09 12:43 |
| Reporter | jsantos | Assigned To | jsantos | ||
| Priority | normal | Severity | major | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.2.0 | ||||
| Target Version | 3.2.1 | Fixed in Version | 3.2.1 | ||
| Summary | 0002567: WorldSpace UI inverted when using the fixed pipeline | ||||
| Description | When using the fixed pipeline (this is not happening with URP) and the camera doesn't containt postprocessing effects, WorldSpaceUI is inverted. | ||||
| Platform | Any | ||||
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Patch for fixing this issue:
Index: NoesisView.cs --- NoesisView.cs (revision 12431)
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-04-13 12:41 | jsantos | New Issue | |
| 2023-04-13 12:41 | jsantos | Assigned To | => jsantos |
| 2023-04-13 12:41 | jsantos | Status | new => assigned |
| 2023-04-13 12:41 | jsantos | Target Version | => 3.2.1 |
| 2023-04-13 12:42 | jsantos | Description Updated | |
| 2023-04-13 12:43 | jsantos | Relationship added | related to 0002568 |
| 2023-04-13 12:45 | jsantos | Note Added: 0008424 | |
| 2023-05-09 12:43 | jsantos | Status | assigned => resolved |
| 2023-05-09 12:43 | jsantos | Resolution | open => fixed |
| 2023-05-09 12:43 | jsantos | Fixed in Version | => 3.2.1 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |