| Description | I clicked a button which internally fades a UserControl. Error log w/ stack dump included.
=================================================================
Managed Stacktrace:
at <unknown> <0xffffffff>
at Noesis.NoesisGUI_PINVOKE:FrameworkElement_Resources_get <0x000f8>
at Noesis.FrameworkElement:get_Resources <0x000d2>
at StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods:FadeIn <0x004fa>
at StellarConquest.Presentation.Unity.UI.UIStateMachine:ScreenTransition <0x0047a>
at StellarConquest.Presentation.Unity.UI.UIStateMachine:ScreenTransition <0x000e2>
at StellarConquest.Presentation.Unity.UI.UIStateMachine:ShowCharacterSelectionScreen <0x0035a>
at StellarConquest.Presentation.Unity.GameStateMachine:SetState <0x007f2>
at <>c__DisplayClass15_0:<Login>b__0 <0x004ba>
at <ActionWrapper>d__9:MoveNext <0x000af>
at UnityEngine.SetupCoroutine:InvokeMoveNext <0x001b0>
at <Module>:runtime_invoke_void_object_intptr <0x0019f>
at <unknown> <0xffffffff>
at UnityEngine.MonoBehaviour:StartCoroutineManaged2 <0x00153>
at UnityEngine.MonoBehaviour:StartCoroutine <0x00212>
at <>c__DisplayClass10_0:<Invoke>b__0 <0x0007a>
at StellarConquest.Presentation.Unity.UnityDispatcher:Update <0x002cd>
at System.Object:runtime_invoke_void__this__ <0x00187>
=================================================================
Received signal SIGSEGV
Obtained 47 stack frames
0x00007ffc7d1de46e (Noesis) Boxed_Color_GetStaticType
0x000001c965cdf1b9 (Mono JIT Code) (wrapper managed-to-native) Noesis.NoesisGUI_PINVOKE:FrameworkElement_Resources_get (System.Runtime.InteropServices.HandleRef)
0x000001c965cdef93 (Mono JIT Code) Noesis.FrameworkElement:get_Resources () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.0/Runtime/API/Proxies/FrameworkElement.cs:834)
0x000001c96a1b0e1b (Mono JIT Code) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods:FadeIn (Noesis.FrameworkElement,Noesis.FrameworkElement,System.TimeSpan,System.Action) (at D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:67)
0x000001c96a53ce6b (Mono JIT Code) StellarConquest.Presentation.Unity.UI.UIStateMachine:ScreenTransition (System.TimeSpan,System.TimeSpan,System.Action,System.Action) (at D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets/User Interface/UIStateMachine.cs:183)
0x000001c96a53c943 (Mono JIT Code) StellarConquest.Presentation.Unity.UI.UIStateMachine:ScreenTransition (System.Action,System.Action) (at D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets/User Interface/UIStateMachine.cs:171)
0x000001c96a53c56b (Mono JIT Code) StellarConquest.Presentation.Unity.UI.UIStateMachine:ShowCharacterSelectionScreen () (at D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets/User Interface/UIStateMachine.cs:120)
0x000001c965cd9233 (Mono JIT Code) StellarConquest.Presentation.Unity.GameStateMachine:SetState (StellarConquest.Presentation.Unity.GameStateType) (at D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets/Scripts/Global/GameStateMachine.cs:112)
0x000001c96a5156eb (Mono JIT Code) StellarConquest.Presentation.Unity.UI.LoginScreen/<>cDisplayClass15_0:<Login>b0 () (at D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets/User Interface/Screens/Login/LoginScreen.cs:204)
0x000001c968220eb0 (Mono JIT Code) StellarConquest.Presentation.Unity.UnityDispatcher/<ActionWrapper>d9:MoveNext () (at D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets/Scripts/Utility/UnityDispatcher.cs:68)
0x000001c968220951 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000001c968220b60 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ffc7c980394 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffc7c8beb44 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffc7c8becdc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff667a92174 (Unity) scripting_method_invoke
0x00007ff667a72b24 (Unity) ScriptingInvocation::Invoke
0x00007ff667a3c93a (Unity) Coroutine::Run
0x00007ff667a6a815 (Unity) MonoBehaviour::TryCreateAndRunCoroutine
0x00007ff667a68133 (Unity) MonoBehaviour::StartCoroutineManaged2
0x00007ff666b2d21e (Unity) MonoBehaviour_CUSTOM_StartCoroutineManaged2
0x000001c968220684 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
0x000001c968220213 (Mono JIT Code) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
0x000001c9681efdbb (Mono JIT Code) StellarConquest.Presentation.Unity.UnityDispatcher/<>cDisplayClass10_0:<Invoke>b0 () (at D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets/Scripts/Utility/UnityDispatcher.cs:74)
0x000001c96821fd8e (Mono JIT Code) StellarConquest.Presentation.Unity.UnityDispatcher:Update () (at D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets/Scripts/Utility/UnityDispatcher.cs:62)
0x000001c9591e5af8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_voidthis__ (object,intptr,intptr,intptr)
0x00007ffc7c980394 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffc7c8beb44 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffc7c8becdc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff667a92174 (Unity) scripting_method_invoke
0x00007ff667a72b24 (Unity) ScriptingInvocation::Invoke
0x00007ff667a5a804 (Unity) MonoBehaviour::CallMethodIfAvailable
0x00007ff667a5a92a (Unity) MonoBehaviour::CallUpdateMethod
0x00007ff66750c35b (Unity) BaseBehaviourManager::CommonUpdate<BehaviourManager>
0x00007ff667513daa (Unity) BehaviourManager::Update
0x00007ff66773782d (Unity) InitPlayerLoopCallbacks'::2'::UpdateScriptRunBehaviourUpdateRegistrator::Forward
0x00007ff66771e55a (Unity) ExecutePlayerLoop
0x00007ff66771e6e3 (Unity) ExecutePlayerLoop
0x00007ff667724a45 (Unity) PlayerLoop
0x00007ff6686ac2ef (Unity) PlayerLoopController::InternalUpdateScene
0x00007ff6686b8d9d (Unity) PlayerLoopController::UpdateSceneIfNeededFromMainLoop
0x00007ff6686b7191 (Unity) Application::TickTimer
0x00007ff668b3dd1a (Unity) MainMessageLoop
0x00007ff668b42050 (Unity) WinMain
0x00007ff669f0752e (Unity) __scrt_common_main_seh
0x00007ffe51d226bd (KERNEL32) BaseThreadInitThunk
0x00007ffe535aa9f8 (ntdll) RtlUserThreadStart |
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