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IDProjectCategoryView StatusLast Update
0002590NoesisGUIUnity3Dpublic2023-09-08 11:52
ReporterRafael Munoz Assigned Tojsantos  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.1.7 
Target Version3.2.2Fixed in Version3.2.2 
Summary0002590: Custom Shaders not supported outside of windows.
DescriptionAs I understood from the 3.1 release notes, that version introduced support for Custom Brushes and Effects ( I'm calling them together custom shaders)

These work fine in windows, but when making a platform for switch it does not work.

Looking into shader importer in our version it is pretty clear this is only supported in windows. I have several questions:

- Do you have any plan of supporthing this in the future ( or do you already support it in a later noesis version?)

- Do you have a link where the feature set are described per platform? I've been trying to find something like that to prevent a situation like this in the future ( Right now I have to block usage from the feature since our game is cross platform). I don't want to discover too late that other features i'm counting on are not supported platforms we target.

- Do you have some workaround for these unsupported shaders to at least not crash the build ( Like the defaulting to a shader that leaves everything as is), at least that would not block us from working on platform builds.

- Is there any mechanism to provide the appropriate shaders for these platforms?
TagsCustomShader, switch, Unity
PlatformSwitch

Activities

Rafael Munoz

Rafael Munoz

2023-05-10 10:24

reporter  

image.png (61,298 bytes)   
image.png (61,298 bytes)   
jsantos

jsantos

2023-05-11 09:41

manager   ~0008471

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Issue History

Date Modified Username Field Change
2023-05-10 10:24 Rafael Munoz New Issue
2023-05-10 10:24 Rafael Munoz Tag Attached: CustomShader
2023-05-10 10:24 Rafael Munoz Tag Attached: switch
2023-05-10 10:24 Rafael Munoz Tag Attached: Unity
2023-05-10 10:24 Rafael Munoz File Added: image.png
2023-05-11 09:40 jsantos Assigned To => jsantos
2023-05-11 09:40 jsantos Status new => assigned
2023-05-11 09:41 jsantos Note Added: 0008471
2023-09-08 11:51 jsantos Fixed in Version => 3.2.2
2023-09-08 11:51 jsantos Target Version => 3.2.2
2023-09-08 11:52 jsantos Status assigned => resolved
2023-09-08 11:52 jsantos Resolution open => fixed