View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002694 | NoesisGUI | Unreal | public | 2023-09-18 13:16 | 2026-04-27 12:16 |
| Reporter | InnesBrownNT | Assigned To | jsantos | ||
| Priority | normal | Severity | feature | ||
| Status | feedback | Resolution | open | ||
| Product Version | 3.2.1 | ||||
| Target Version | 3.2.14 | ||||
| Summary | 0002694: Option to resize Offscreen Render Targets when resolution decreases | ||||
| Description | Currently offscreen render targets are recreated at the new resolution when view resolution increases. When resolution decreases the RTs are not resized as they still fit into the existing size and the RTs can be used as atlases where necessary. However, changes in resolution are a relatively infrequent occurrence for us so we do not mind paying the cost of recreating the RTs to save some memory. Therefore, we would appreciate if there was a flag we could set so that offscreen RTs are resized when any change in resolution occurs, not just an increase. Ideally the flag could be something we just set in the Noesis Rendering settings alongside Offscreen Max Surfaces and the other settings affecting Offscreen RTs. I believe the main part of the code that needs adjustment to support this is the EnsureOffscreen function in VGLContext.cpp. | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-09-18 13:16 | InnesBrownNT | New Issue | |
| 2023-09-18 13:16 | InnesBrownNT | Tag Attached: Rendering | |
| 2023-09-18 13:16 | InnesBrownNT | Description Updated | |
| 2023-09-18 13:18 | InnesBrownNT | Description Updated | |
| 2023-09-19 11:49 | jsantos | Assigned To | => jsantos |
| 2023-09-19 11:49 | jsantos | Status | new => assigned |
| 2026-04-24 20:22 | jsantos | Target Version | => 3.2.13 |
| 2026-04-24 20:28 | jsantos | Note Added: 0012268 | |
| 2026-04-24 20:28 | jsantos | Status | assigned => feedback |
| 2026-04-27 12:16 | jsantos | Target Version | 3.2.13 => 3.2.14 |