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IDProjectCategoryView StatusLast Update
0002694NoesisGUIUnrealpublic2026-04-27 12:16
ReporterInnesBrownNT Assigned Tojsantos  
PrioritynormalSeverityfeature 
Status feedbackResolutionopen 
Product Version3.2.1 
Target Version3.2.14 
Summary0002694: Option to resize Offscreen Render Targets when resolution decreases
Description

Currently offscreen render targets are recreated at the new resolution when view resolution increases. When resolution decreases the RTs are not resized as they still fit into the existing size and the RTs can be used as atlases where necessary. However, changes in resolution are a relatively infrequent occurrence for us so we do not mind paying the cost of recreating the RTs to save some memory. Therefore, we would appreciate if there was a flag we could set so that offscreen RTs are resized when any change in resolution occurs, not just an increase.

Ideally the flag could be something we just set in the Noesis Rendering settings alongside Offscreen Max Surfaces and the other settings affecting Offscreen RTs. I believe the main part of the code that needs adjustment to support this is the EnsureOffscreen function in VGLContext.cpp.

PlatformAny

Activities

jsantos

jsantos

2026-04-24 20:28

manager   ~0012268

Could you please provide more information on how you are using the offscreen-related methods in RenderDevice (SetOffscreenWidth/Height, SetOffscreenDefaultNumSurfaces)?

Issue History

Date Modified Username Field Change
2023-09-18 13:16 InnesBrownNT New Issue
2023-09-18 13:16 InnesBrownNT Tag Attached: Rendering
2023-09-18 13:16 InnesBrownNT Description Updated
2023-09-18 13:18 InnesBrownNT Description Updated
2023-09-19 11:49 jsantos Assigned To => jsantos
2023-09-19 11:49 jsantos Status new => assigned
2026-04-24 20:22 jsantos Target Version => 3.2.13
2026-04-24 20:28 jsantos Note Added: 0012268
2026-04-24 20:28 jsantos Status assigned => feedback
2026-04-27 12:16 jsantos Target Version 3.2.13 => 3.2.14