View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002725 | NoesisGUI | Unity | public | 2023-10-12 16:11 | 2023-10-17 18:41 |
| Reporter | Otter | Assigned To | jsantos | ||
| Priority | normal | Severity | major | ||
| Status | resolved | Resolution | no change required | ||
| Product Version | 3.2.2 | ||||
| Target Version | 3.2.3 | ||||
| Summary | 0002725: [Oculus Quest 2] Multiview with MSAA no longer renders WorldSpaceUI | ||||
| Description | When using 4x MSAA with stereo rendering mode Multiview, the UI is no longer rendering. Multi Pass works as expected. Using:
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| Steps To Reproduce | Import Project.zip or
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| Attached Files | |||||
| Platform | Any | ||||
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Could you please try with Vulkan? |
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With Vulkan there is no issue with it |
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I am going to mark this as solved because this is a problem on Unity side and Vulkan is now the recommended path for Android. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-10-12 16:11 | Otter | New Issue | |
| 2023-10-12 16:11 | Otter | File Added: Project.zip | |
| 2023-10-16 12:20 | Otter | Summary | [Oculus Quest 2] Multiview with MSAA now longer renders WorldSpaceUI => [Oculus Quest 2] Multiview with MSAA no longer renders WorldSpaceUI |
| 2023-10-16 21:16 | jsantos | Assigned To | => jsantos |
| 2023-10-16 21:16 | jsantos | Status | new => assigned |
| 2023-10-16 21:16 | jsantos | Target Version | => 3.2.3 |
| 2023-10-17 14:42 | jsantos | Note Added: 0008838 | |
| 2023-10-17 14:42 | jsantos | Status | assigned => feedback |
| 2023-10-17 15:04 | Otter | Note Added: 0008839 | |
| 2023-10-17 15:04 | Otter | Status | feedback => assigned |
| 2023-10-17 18:41 | jsantos | Note Added: 0008841 | |
| 2023-10-17 18:41 | jsantos | Status | assigned => resolved |
| 2023-10-17 18:41 | jsantos | Resolution | open => no change required |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |