View Issue Details

IDProjectCategoryView StatusLast Update
0002725NoesisGUIUnitypublic2023-10-17 18:41
ReporterOtter Assigned Tojsantos  
PrioritynormalSeveritymajor 
Status resolvedResolutionno change required 
Product Version3.2.2 
Target Version3.2.3 
Summary0002725: [Oculus Quest 2] Multiview with MSAA no longer renders WorldSpaceUI
Description

When using 4x MSAA with stereo rendering mode Multiview, the UI is no longer rendering. Multi Pass works as expected.

Using:

  • Unity 2022.3.10f1
  • Oculus XR Plugin v4.0.0 (the same with v4.1.1)
  • XR Plugin Management v4.4.0
Steps To Reproduce

Import Project.zip

or

  1. Switch to Android
  2. Install Oculus XR Plugin
  3. Create a scene with WorldSpaceUI
  4. Under Quality select Anti Aliasing: 4x Multi Sampling
  5. Go to XR Plug-in Management -> Oculus and change Stereo Rendering Mode to MultiView
Attached Files
Project.zip (26,550 bytes)
PlatformAny

Activities

jsantos

jsantos

2023-10-17 14:42

manager   ~0008838

Could you please try with Vulkan?

Otter

Otter

2023-10-17 15:04

reporter   ~0008839

With Vulkan there is no issue with it

jsantos

jsantos

2023-10-17 18:41

manager   ~0008841

I am going to mark this as solved because this is a problem on Unity side and Vulkan is now the recommended path for Android.

Issue History

Date Modified Username Field Change
2023-10-12 16:11 Otter New Issue
2023-10-12 16:11 Otter File Added: Project.zip
2023-10-16 12:20 Otter Summary [Oculus Quest 2] Multiview with MSAA now longer renders WorldSpaceUI => [Oculus Quest 2] Multiview with MSAA no longer renders WorldSpaceUI
2023-10-16 21:16 jsantos Assigned To => jsantos
2023-10-16 21:16 jsantos Status new => assigned
2023-10-16 21:16 jsantos Target Version => 3.2.3
2023-10-17 14:42 jsantos Note Added: 0008838
2023-10-17 14:42 jsantos Status assigned => feedback
2023-10-17 15:04 Otter Note Added: 0008839
2023-10-17 15:04 Otter Status feedback => assigned
2023-10-17 18:41 jsantos Note Added: 0008841
2023-10-17 18:41 jsantos Status assigned => resolved
2023-10-17 18:41 jsantos Resolution open => no change required
2025-10-10 13:29 jsantos Category Unity3D => Unity