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IDProjectCategoryView StatusLast Update
0002733NoesisGUIUnity3Dpublic2024-10-24 16:50
Reporteraliagha.huseynli Assigned Tosfernandez  
PrioritynormalSeveritycrashReproducibilityalways
Status resolvedResolutionunable to reproduce 
Product Version3.2.2 
Target Version3.2.5Fixed in Version3.2.5 
Summary0002733: Unity crashes when I use the custom style.
DescriptionUnity crashes when I use the custom style.
I tried to right-click on my ComboBox and create an edit style then tried to edit it.
Everything looks fine and it works on Blend WPF when I run on it.
But it crashes on the Unity side.

I fixed this issue after 2 hours and found out where is the wrong style issue in my style code.
It is so bad solution. Noesis must raise the error log instead of crashing my Unity project.
Because it is an uncatchable issue, at least hard to find out.
Steps To ReproduceCreate a custom combobox style and also add items in ComboBox itself, and save and run Unity, When you hover combobox it works nice, when you press on the combobox it will crash.
TagsNo tags attached.
PlatformAny

Activities

aliagha.huseynli

aliagha.huseynli

2023-10-19 13:45

reporter  

sfernandez

sfernandez

2023-10-19 14:47

manager   ~0008851

Do you mean that using any custom style in a ComboBox will crash Unity?
Or is it using your specific custom style? Could you please attach it here?

You also mention that you found what was wrong and fixed the issue, could you please share those details?
aliagha.huseynli

aliagha.huseynli

2023-10-24 09:43

reporter   ~0008869

Last edited: 2023-10-24 09:44

Sorry for my delayed reply,
According to my experiment, I reason for that using custom WPF based style. I mean to create an editable for example button style I just come over on Blend -> Objects and Timeline-> right click on Button->Edit Template->Edit copy.
It creates a style that conflicts with Noesis's warnings on the Unity console. The weird thing is I can't see any difference, unlike console errors. For example, it says abc text couldn't find but I can see it on Unity runtime when I play it.
I fixed it using my previous project ComboBox style xaml code. And I modify it carefully, I don't wanna crash my project again. As I said, I don't know the reason, it is just crashing.
Btw in WPF side I could play/run my app, only Unity has the problem with showing me UI.
Anyway, it shouldn't be like that. It could be better. At least you can try every possibility Unity can crash cuz of Noesis.
I hope NoesisGUI will be better place and much more stable than now. I am waiting for that day.

Issue History

Date Modified Username Field Change
2023-10-19 13:45 aliagha.huseynli New Issue
2023-10-19 13:45 aliagha.huseynli File Added: 2023-10-18 18-42-19.mp4
2023-10-19 14:47 sfernandez Assigned To => sfernandez
2023-10-19 14:47 sfernandez Status new => feedback
2023-10-19 14:47 sfernandez Note Added: 0008851
2023-10-19 14:48 sfernandez Target Version => 3.2.3
2023-10-24 09:43 aliagha.huseynli Note Added: 0008869
2023-10-24 09:43 aliagha.huseynli Status feedback => assigned
2023-10-24 09:44 aliagha.huseynli Note Edited: 0008869
2024-01-22 11:47 sfernandez Target Version 3.2.3 => 3.2.4
2024-06-03 17:28 jsantos Target Version 3.2.4 => 3.2.5
2024-10-24 16:50 sfernandez Status assigned => resolved
2024-10-24 16:50 sfernandez Resolution open => unable to reproduce
2024-10-24 16:50 sfernandez Fixed in Version => 3.2.5