View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002733 | NoesisGUI | Unity3D | public | 2023-10-19 13:45 | 2024-10-24 16:50 |
Reporter | aliagha.huseynli | Assigned To | sfernandez | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | unable to reproduce | ||
Product Version | 3.2.2 | ||||
Target Version | 3.2.5 | Fixed in Version | 3.2.5 | ||
Summary | 0002733: Unity crashes when I use the custom style. | ||||
Description | Unity crashes when I use the custom style. I tried to right-click on my ComboBox and create an edit style then tried to edit it. Everything looks fine and it works on Blend WPF when I run on it. But it crashes on the Unity side. I fixed this issue after 2 hours and found out where is the wrong style issue in my style code. It is so bad solution. Noesis must raise the error log instead of crashing my Unity project. Because it is an uncatchable issue, at least hard to find out. | ||||
Steps To Reproduce | Create a custom combobox style and also add items in ComboBox itself, and save and run Unity, When you hover combobox it works nice, when you press on the combobox it will crash. | ||||
Tags | No tags attached. | ||||
Platform | Any | ||||
|
|
Do you mean that using any custom style in a ComboBox will crash Unity? Or is it using your specific custom style? Could you please attach it here? You also mention that you found what was wrong and fixed the issue, could you please share those details? |
|
Sorry for my delayed reply, According to my experiment, I reason for that using custom WPF based style. I mean to create an editable for example button style I just come over on Blend -> Objects and Timeline-> right click on Button->Edit Template->Edit copy. It creates a style that conflicts with Noesis's warnings on the Unity console. The weird thing is I can't see any difference, unlike console errors. For example, it says abc text couldn't find but I can see it on Unity runtime when I play it. I fixed it using my previous project ComboBox style xaml code. And I modify it carefully, I don't wanna crash my project again. As I said, I don't know the reason, it is just crashing. Btw in WPF side I could play/run my app, only Unity has the problem with showing me UI. Anyway, it shouldn't be like that. It could be better. At least you can try every possibility Unity can crash cuz of Noesis. I hope NoesisGUI will be better place and much more stable than now. I am waiting for that day. |
|
Date Modified | Username | Field | Change |
---|---|---|---|
2023-10-19 13:45 | aliagha.huseynli | New Issue | |
2023-10-19 13:45 | aliagha.huseynli | File Added: 2023-10-18 18-42-19.mp4 | |
2023-10-19 14:47 | sfernandez | Assigned To | => sfernandez |
2023-10-19 14:47 | sfernandez | Status | new => feedback |
2023-10-19 14:47 | sfernandez | Note Added: 0008851 | |
2023-10-19 14:48 | sfernandez | Target Version | => 3.2.3 |
2023-10-24 09:43 | aliagha.huseynli | Note Added: 0008869 | |
2023-10-24 09:43 | aliagha.huseynli | Status | feedback => assigned |
2023-10-24 09:44 | aliagha.huseynli | Note Edited: 0008869 | |
2024-01-22 11:47 | sfernandez | Target Version | 3.2.3 => 3.2.4 |
2024-06-03 17:28 | jsantos | Target Version | 3.2.4 => 3.2.5 |
2024-10-24 16:50 | sfernandez | Status | assigned => resolved |
2024-10-24 16:50 | sfernandez | Resolution | open => unable to reproduce |
2024-10-24 16:50 | sfernandez | Fixed in Version | => 3.2.5 |