View Issue Details

IDProjectCategoryView StatusLast Update
0003723NoesisGUIC# SDKpublic2024-10-18 10:05
Reporterstonstad Assigned Tosfernandez  
PrioritynormalSeveritycrash 
Status resolvedResolutionfixed 
Product Version3.2.4 
Target Version3.2.5Fixed in Version3.2.5 
Summary0003723: Frequent Unity Editor Crashes
Description

I'm seeing repeated random crashes in Noesis 3.2.4 with the 2022.3.x Unity Editor LTS.

I'm reaching out to see if there is a patched version of Noesis that may be more stable? I've been working on a part of Stellar which does not use Noesis -- hence the recent silence. But I'm back in Stellar and I'm seeing crashes ten times a day.

I'm including a crash dump and stack trace for the most recent crash. All crashes are random, and occur during playback. Script changes are "recompile after finish playing".

Is the stack trace shown below valid?

Thanks,
Shaun

Steps To Reproduce

========== OUTPUTTING STACK TRACE ==================

0x00007FFBAB659AA8 (Noesis) VirtualizationCacheLength_GetStaticType
0x00007FFBAB4F595F (Noesis) CornerRadius_GetStaticType
0x00007FFBAB5E9E21 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5EA046 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5EA75A (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5E7851 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5E8541 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5E7932 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5E2B97 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5DFDDB (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB73553D (Noesis) Noesis_RegisterLogCallback
0x00007FF60F864F29 (Unity) GfxDevice::InsertCustomMarkerCallbackAndDataWithFlags
0x00007FF611173FE6 (Unity) GfxDeviceWorker::RunCommand
0x00007FF61117B84B (Unity) GfxDeviceWorker::RunExt
0x00007FF61117B968 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF60F7A115B (Unity) Thread::RunThreadWrapper
0x00007FFC284E257D (KERNEL32) BaseThreadInitThunk
0x00007FFC290AAF28 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

Attached Files
crash.dmp (4,244,072 bytes)
Editor.log (46,491 bytes)   
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-Shaun Tonstad" at "2024-10-02T19:48:25.3598117Z"
[Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 33332, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
[Licensing::Module] Error: LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
  Version:                 1.15.8+6332f58
  Session Id:              b84bab3ddfc34d45aa1a9310789d192c
  Correlation Id:          8e368a5c1a22e7a4da43b9b5b173fc89
  External correlation Id: 8786077729216864611
  Machine Id:              3aWCxks5QFTGv4zvnu+A8S2zHKE=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Shaun Tonstad" (connect: 0.00s, validation: 0.01s, handshake: 0.02s)
[Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-Shaun Tonstad-notifications" at "2024-10-02T19:48:25.3868106Z"
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated the access token Hwba6Jknco...
[Licensing::Client] Successfully updated license
Built from '2022.3/staging' branch; Version is '2022.3.39f1 (4e1b0f82c39a) revision 5118735'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11  (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 65169 MB
[Licensing::Client] Successfully resolved entitlements
[Licensing::Module] Serial number assigned to: "SC-B3ZV-RM2T-HHMQ-ZGJ6-XXXX"
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\Unity.exe
-projectpath
D:\Source\StellarConquest\StellarConquest.Presentation.Unity
-job-worker-count
24
-useHub
-hubIPC
-cloudEnvironment
production
-licensingIpc
LicenseClient-Shaun Tonstad
Successfully changed project path to: D:\Source\StellarConquest\StellarConquest.Presentation.Unity
D:/Source/StellarConquest/StellarConquest.Presentation.Unity
[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=33554432"
    "memorysetup-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-allocator-temp-initial-block-size-main=262144"
    "memorysetup-allocator-temp-initial-block-size-worker=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gfx=262144"
Player connection [54172]  Target information:

Player connection [54172]  * "[IP] 172.26.0.1 [Port] 55504 [Flags] 2 [Guid] 3234880320 [EditorId] 3234880320 [Version] 1048832 [Id] WindowsEditor(7,SHAUN-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 

Player connection [54172]  * "[IP] 192.168.0.100 [Port] 55504 [Flags] 2 [Guid] 3234880320 [EditorId] 3234880320 [Version] 1048832 [Id] WindowsEditor(7,SHAUN-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 

Player connection [54172] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [54172] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 24
[PhysX] Initialized MultithreadedTaskDispatcher with 25 workers.
[Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-23068" after 0.2 seconds.
[Licensing::Client] Successfully resolved entitlements
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 58 packages:
  Packages from [https://packages.unity.com]:
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
  Built-in packages:
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
    [email protected] (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\PackageCache\[email protected])
  Embedded packages:
    com.frenzybyte.fluidfrenzy@file:D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Packages\com.frenzybyte.fluidfrenzy (location: D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Packages\com.frenzybyte.fluidfrenzy)
  Local packages:
    com.noesis.noesisgui@file:D:\Source\StellarConquest\StellarConquest.Utilities\Noesis\3.2.4 (location: D:\Source\StellarConquest\StellarConquest.Utilities\Noesis\3.2.4)
    com.unity.gamecore@file:D:\Source\StellarConquest\StellarConquest.Utilities\GameCore\com.unity.gamecore-1.1.0\package (location: D:\Source\StellarConquest\StellarConquest.Utilities\GameCore\com.unity.gamecore-1.1.0\package)
    com.unity.inputsystem.gxdk@file:D:\Source\StellarConquest\StellarConquest.Utilities\GameCore\com.unity.inputsystem.gxdk-1.0.1\package (location: D:\Source\StellarConquest\StellarConquest.Utilities\GameCore\com.unity.inputsystem.gxdk-1.0.1\package)
[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.06 seconds
Refreshing native plugins compatible for Editor in 14.53 ms, found 7 plugins.
Preloading 2 native plugins for Editor in 1.77 ms.
Initialize engine version: 2022.3.39f1 (4e1b0f82c39a)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.39f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Source/StellarConquest/StellarConquest.Presentation.Unity/Assets
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
    Vendor:   NVIDIA
    VRAM:     24142 MB
    Driver:   32.0.15.6109


(Filename: Assets/Scripts/Actions/ClientSide-Incoming/Score.cs Line: 42)

Crash!!!
SymInit: Symbol-SearchPath: 'C:/Program Files/Unity/Hub/Editor/2022.3.39f1/Editor/Data/Mono;.;D:\Source\StellarConquest\StellarConquest.Presentation.Unity;D:\Source\StellarConquest\StellarConquest.Presentation.Unity\Library\BurstCache\JIT;C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor;C:\Windows;C:\Windows\system32;', symOptions: 534, UserName: 'Shaun Tonstad'
OS-Version: 10.0.0
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\Unity.exe:Unity.exe (00007FF60E850000), size: 82415616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2022.3.39.6927
C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FFC29050000), size: 2191360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4111
C:\Windows\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFC284D0000), size: 802816 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3958
C:\Windows\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFC265F0000), size: 3854336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4111
C:\Windows\SYSTEM32\apphelp.dll:apphelp.dll (00007FFC20610000), size: 618496 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3810
C:\Windows\System32\CRYPT32.dll:CRYPT32.dll (00007FFC269A0000), size: 1466368 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4169
C:\Windows\System32\ucrtbase.dll:ucrtbase.dll (00007FFC26370000), size: 1118208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3593
C:\Windows\System32\USER32.dll:USER32.dll (00007FFC27A00000), size: 1761280 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4111
C:\Windows\System32\win32u.dll:win32u.dll (00007FFC26BB0000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4169
C:\Windows\System32\GDI32.dll:GDI32.dll (00007FFC28B70000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4036
C:\Windows\System32\gdi32full.dll:gdi32full.dll (00007FFC26BE0000), size: 1150976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3958
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\s3tcompress.dll:s3tcompress.dll (00007FFC186D0000), size: 180224 (result: 0), SymType: '-deferred-', PDB: ''
C:\Windows\System32\msvcp_win.dll:msvcp_win.dll (00007FFC26490000), size: 630784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3374
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\etccompress.dll:etccompress.dll (00007FFBE5450000), size: 5066752 (result: 0), SymType: '-deferred-', PDB: ''
C:\Windows\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFC28F50000), size: 729088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3810
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\ispc_texcomp.dll:ispc_texcomp.dll (00007FFC04580000), size: 1826816 (result: 0), SymType: '-deferred-', PDB: ''
C:\Windows\System32\msvcrt.dll:msvcrt.dll (00007FFC28C80000), size: 684032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.22621.2506
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\libfbxsdk.dll:libfbxsdk.dll (00007FFBE4790000), size: 10063872 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.3.4.0
C:\Windows\System32\sechost.dll:sechost.dll (00007FFC27730000), size: 692224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3810
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\compress_bc7e.dll:compress_bc7e.dll (00007FFC11460000), size: 1433600 (result: 0), SymType: '-deferred-', PDB: ''
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\FreeImage.dll:FreeImage.dll (0000000180000000), size: 5783552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.18.0.0
C:\Windows\System32\bcrypt.dll:bcrypt.dll (00007FFC26B80000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
C:\Windows\System32\WS2_32.dll:WS2_32.dll (00007FFC28C00000), size: 462848 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1
C:\Windows\System32\RPCRT4.dll:RPCRT4.dll (00007FFC28D30000), size: 1130496 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3810
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\WinPixEventRuntime.dll:WinPixEventRuntime.dll (00007FFC23570000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.0.1812.6001
C:\Windows\System32\SHELL32.dll:SHELL32.dll (00007FFC26EC0000), size: 8810496 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4111
C:\Program Files\Unity\Hub\Editor\2022.3.39f1\Editor\umbraoptimizer64.dll:umbraoptimizer64.dll (00007FFC10F30000), size: 1187840 (result: 0), SymType: '-deferred-', PDB: ''
C:\Windows\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFC287A0000), size: 385024 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3672
C:\Windows\System32\ole32.dll:ole32.dll (00007FFC288C0000), size: 1724416 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3958
C:\Windows\System32\combase.dll:combase.dll (00007FFC27CC0000), size: 3727360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4111
C:\Windows\System32\IMM32.dll:IMM32.dll (00007FFC26E80000), size: 200704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3374
C:\Windows\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFC28050000), size: 4669440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
C:\Windows\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFC27BE0000), size: 880640 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3672
C:\Windows\System32\WINTRUST.dll:WINTRUST.dll (00007FFC26B10000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4111
C:\Windows\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FFC0AB00000), size: 577536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.40.33810.0
C:\Windows\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFC0AAE0000), size: 122880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.40.33810.0
C:\Windows\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFB713D0000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3672
C:\Windows\SYSTEM32\GLU32.dll:GLU32.dll (00007FFB7D140000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
C:\Windows\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFC24E80000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1
C:\Windows\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFC22230000), size: 1269760 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3958
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C:\Windows\System32\Windows.System.Launcher.dll:Windows.System.Launcher.dll (00007FFC1B7C0000), size: 1282048 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4111
C:\Windows\System32\msvcp110_win.dll:msvcp110_win.dll (00007FFC22E20000), size: 602112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1
C:\Windows\SYSTEM32\urlmon.dll:urlmon.dll (00007FFC16D50000), size: 2031616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.22621.4169
C:\Windows\SYSTEM32\iertutil.dll:iertutil.dll (00007FFC179B0000), size: 2875392 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.22621.4169
C:\Windows\SYSTEM32\srvcli.dll:srvcli.dll (00007FFC1DEC0000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3374
C:\Windows\SYSTEM32\netutils.dll:netutils.dll (00007FFC24E00000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
C:\Windows\System32\cldapi.dll:cldapi.dll (00007FFC07A70000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
C:\Windows\SYSTEM32\virtdisk.dll:virtdisk.dll (00007FFC1DD30000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3672
C:\Windows\System32\appresolver.dll:appresolver.dll (00007FFC08B10000), size: 704512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.4111
C:\Windows\System32\Bcp47Langs.dll:Bcp47Langs.dll (00007FFC08D70000), size: 393216 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3672
C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (00007FFAE84C0000), size: 24735744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.18.90.86
C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (00007FFB6F780000), size: 1683456 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.18.90.86
C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (00007FFB6F9E0000), size: 753664 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.18.90.86
C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFC15EF0000), size: 2301952 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3593

========== OUTPUTTING STACK TRACE ==================

0x00007FFBAB659AA8 (Noesis) VirtualizationCacheLength_GetStaticType
0x00007FFBAB4F595F (Noesis) CornerRadius_GetStaticType
0x00007FFBAB5E9E21 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5EA046 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5EA75A (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5E7851 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5E8541 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5E7932 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5E2B97 (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB5DFDDB (Noesis) DragEventArgs_SetEffectsHelper
0x00007FFBAB73553D (Noesis) Noesis_RegisterLogCallback
0x00007FF60F864F29 (Unity) GfxDevice::InsertCustomMarkerCallbackAndDataWithFlags
0x00007FF611173FE6 (Unity) GfxDeviceWorker::RunCommand
0x00007FF61117B84B (Unity) GfxDeviceWorker::RunExt
0x00007FF61117B968 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF60F7A115B (Unity) Thread::RunThreadWrapper
0x00007FFC284E257D (KERNEL32) BaseThreadInitThunk
0x00007FFC290AAF28 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/SHAUNT~1/AppData/Local/Temp/Unity/Editor/Crashes
Editor.log (46,491 bytes)   
PlatformAny

Relationships

related to 0003470 resolvedsfernandez Domain Reload Crashing 
related to 0003521 resolvedsfernandez Visual Brush Crash 
related to 0003473 resolvedsfernandez Crash - VirtualizationCacheLength_GetStaticType 

Activities

stonstad

stonstad

2024-10-02 23:44

reporter   ~0009998

Same crash behavior. It appears to precede a pop-up window appearing. The window uses animations which affect sizing and it uses backgroundblureffect. Its behavior is deterministic and it works consistently except when Noesis crashes. encl. crash.dmp and editor.log.

crash-2.dmp (4,469,135 bytes)
Editor-2.log (917,095 bytes)
sfernandez

sfernandez

2024-10-04 16:34

manager   ~0010000

The window uses animations which affect sizing and it uses backgroundblureffect.

Would it be possible to get the barebones of that window xaml (size, effects, etc.) and animation so I can try to reproduce the crash?
Having a scenario that can reproduce the problem, even if it is not happening always will let me find the cause when it failes.

stonstad

stonstad

2024-10-04 23:47

reporter   ~0010001

It is highly random. I thought it was related to entering a game, exiting, and then restarting. But now the same workflow (window pop-up) has worked reliably for more than an hour. Is there anything in the stack trace that might identify the source?

The pop-up is the central window shown here. The NPC is a camera texture that is used as a texture source, and it is contained within a user control. There is a static parent (UIStateMachine) but the child (GameScreen) is recreated during each play through.

Am I able to open up the crash dump and see the exact line of code that threw the exception? Is the stack trace shown above accurate?

image.png (3,788,060 bytes)
CommunicationsControl.xaml (3,248 bytes)   
<UserControl
    x:Class="StellarConquest.Presentation.Unity.UI.CommunicationsControl"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"     
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"
    xmlns:noesis="clr-namespace:NoesisGUIExtensions"    
    xmlns:local="clr-namespace:StellarConquest.Presentation.Unity.UI"
    >
    <noesis:Xaml.Dependencies>
        <noesis:Dependency Source="/Assets/User Interface/Controls/Teletype Control/TeletypeControl.xaml"/>
    </noesis:Xaml.Dependencies>
    <Grid x:Name="_LayoutRoot" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
        <Grid.RowDefinitions>
            <RowDefinition Height="1*"/>
            <RowDefinition Height="9*"/>
            <RowDefinition Height="1*"/>
        </Grid.RowDefinitions>
        <Grid.ColumnDefinitions>
            <ColumnDefinition Width="1*"/>
            <ColumnDefinition Width="9*"/>
            <ColumnDefinition Width="1*"/>
        </Grid.ColumnDefinitions>

        <Grid x:Name="_ContentGrid" Grid.Row="1" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Stretch">
            <Grid.RowDefinitions>
                <RowDefinition Height="Auto"/>
                <RowDefinition Height="Auto"/>
            </Grid.RowDefinitions>

            <local:BorderControlTitle x:Name="_BorderControlCharacter" Grid.Row="0" VerticalAlignment="Top" BlurLayer="{DynamicResource OverlayBlurSource}">
                <Grid>
                    <local:RenderControl x:Name="_RenderControl" Width="1920" Height="1080" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0">
                        <local:RenderControl.LayoutTransform>
                            <ScaleTransform ScaleX="0.5" ScaleY="0.5"/>
                        </local:RenderControl.LayoutTransform>
                    </local:RenderControl>
                    <Grid x:Name="_StellarTeletypeGrid" VerticalAlignment="Bottom" HorizontalAlignment="Center" Margin="0, 0, 0, 130" MaxWidth="820">
                        <local:TeletypeControl x:Name="_TeletypeControl" HorizontalAlignment="Center" VerticalAlignment="Center"/>
                    </Grid>
                </Grid>
            </local:BorderControlTitle>

            <Grid x:Name="_PlanetsideTeletypeGrid" VerticalAlignment="Bottom" Margin="0, 0, 0, 20"  Visibility="Collapsed"/>

            <Grid x:Name="_ResponsesGrid" Grid.Row="1" Margin="0, 20, 0, 0" VerticalAlignment="Stretch">
                <local:BorderControlBorderless x:Name="_BorderControlResponses" VerticalAlignment="Top" BlurLayer="{DynamicResource OverlayBlurSource}">
                    <ScrollViewer Margin="0, 10, 10, 10" MinWidth="900" MinHeight="160" MaxHeight="200"> 
                        <DockPanel x:Name="_PlayerResponsesDockPanel" LastChildFill="false" HorizontalAlignment="Stretch" MaxWidth="900" VerticalAlignment="Top"/>
                    </ScrollViewer>
                </local:BorderControlBorderless>
            </Grid>
        </Grid>
    </Grid>
</UserControl>
CommunicationsControl.xaml (3,248 bytes)   
stonstad

stonstad

2024-10-05 00:34

reporter   ~0010002

The sequence is as follows:

1) Play game in editor.
2) Stop game.
3) Make code change.
4) Play game.
5) Asset refresh occurs.
6) The window workflow described above crashes the editor.

What should I do with this knowledge? I am looking for static state and I am not finding any.

sfernandez

sfernandez

2024-10-07 10:19

manager   ~0010003

The crash has to do with the rendering of the BackgroundEffectBehavior. At some specific situation is not able to generate the texture that later is needed by the VisualBrush used in the effect.
That is why I said having something that reproduces it, at least from time to time, will allow me to identify in which scenario is that happening.

If you disable the BackgroundEffectBehavior from your dialogs I'm totally sure you won't get any of these crashes.

stonstad

stonstad

2024-10-09 14:32

reporter   ~0010007

Thank you, Sergio. This gives me a place to look. Might it be possible for VisualBrush to throw an error instead of crash when its texture is null or collected? If the editor process is not terminated, it can make debugging the issue easier.

stonstad

stonstad

2024-10-09 18:19

reporter   ~0010008

I would like to be able to give you a reproduction, but it happens either frequently or rarely. In six hours of development, it has happened twice today.

Based on the description of the crash dump, it sounds like it is an issue with this resource --

This resource is set during InitializeComponent of a top-level user control, UIStateMachine.xaml.

Resources["BaseBlurSource"] = _Root.FindName("_BaseBlurSource") as FrameworkElement;
Resources["OverlayBlurSource"] = _Root.FindName("_OverlayBlurSource") as FrameworkElement;

I data bind to this resource in other controls --

i.e.
<local:BorderControlTitle TitleText="{TemplateBinding Title}" BlurLayer="{DynamicResource BaseBlurSource}">

What are some things that I may try to prevent the crashes? Should I do something to Resources["BaseBlurSource"] when an unloaded event occurs? Or should I try to create a key in a resources xaml file so that a value is always present to datatabind to? The type of BaseBlurSource is grid.

sfernandez

sfernandez

2024-10-10 12:28

manager   ~0010011

I will prepare a version of the library with some logs that could help me identify what happened when this crashes.

stonstad

stonstad

2024-10-16 19:54

reporter   ~0010014

I'd definitely appreciate a response to the above information -- I am hoping it is diagnostically useful. Separately, I have been tracking memory usage on the GPU and the last two crashes occurred when GPU memory was approximately 9GB used of 24 GB available. Not sure if that is diagnostically relevant.

sfernandez

sfernandez

2024-10-17 01:02

manager   ~0010015

From the video it seems that BackgroundEffectBehavior is still being used in those dialogs because the background is not a solid color.
And the latest crash dump points to the same initial crashes caused by the use of VisualBrushes in the BackgroundEffectBehavior.
So my guess is that the behavior was not correctly disabled in those tests.

Anyway, I have generated a new library that logs extra information about the generation of VisualBrush textures that could provide some info about what is happening in your project. Could you give it a try with the BackgroundEffectBehavior enabled?
https://drive.google.com/file/d/1yUfNBaOy4leSw2tmpO3LZuOAUnB_kn-Q/view?usp=sharing

Thanks a lot for your feedback!

sfernandez

sfernandez

2024-10-17 17:28

manager   ~0010017

After looking at your video I was able to create a test myself that reproduces the crash, so I can now debug it and find what is happening.
Thanks for all the feedback.

stonstad

stonstad

2024-10-17 17:55

reporter   ~0010018

That is amazing, Sergio! I am available to run a test DLL to see if it resolves the behavior. My game has this kind of windowing behavior everywhere, and it will be a huge boost to productivity to have more stability! Thank you!

sfernandez

sfernandez

2024-10-17 19:46

manager   ~0010019

Great news, I found the origin of the crash and fixed it. Could you please try the following patched library?
https://drive.google.com/file/d/1snmEHMJ8xJ3zZrmE-2zai3R9KqkWc4n8/view?usp=sharing

stonstad

stonstad

2024-10-17 21:22

reporter   ~0010020

Thank you, Sergio. It works great. Is this a debug or release library?

Separately, it might be helpful if we close out previous tickets I reported related to crashes. All future testing that I do will be with this new library.

stonstad

stonstad

2024-10-17 22:03

reporter   ~0010024

I'm seeing a new behavior with this library.

The editor froze on this line: View::Update(). Line 379. return Noesis_View_Update(CPtr, timeInSeconds);

It has happened twice. I'll keep watching.

sfernandez

sfernandez

2024-10-18 10:03

manager   ~0010026

The crash regarding this issue is fixed, so I'm going to close this ticket and related ones.

If you find again any other problems please create a new ticket.

Issue History

Date Modified Username Field Change
2024-10-02 22:37 stonstad New Issue
2024-10-02 22:37 stonstad File Added: crash.dmp
2024-10-02 22:37 stonstad File Added: Editor.log
2024-10-02 23:44 stonstad Note Added: 0009998
2024-10-02 23:44 stonstad File Added: crash-2.dmp
2024-10-02 23:44 stonstad File Added: Editor-2.log
2024-10-04 16:30 sfernandez Relationship added related to 0003470
2024-10-04 16:30 sfernandez Assigned To => sfernandez
2024-10-04 16:30 sfernandez Status new => assigned
2024-10-04 16:34 sfernandez Status assigned => feedback
2024-10-04 16:34 sfernandez Note Added: 0010000
2024-10-04 23:47 stonstad Note Added: 0010001
2024-10-04 23:47 stonstad File Added: image.png
2024-10-04 23:47 stonstad File Added: CommunicationsControl.xaml
2024-10-04 23:47 stonstad Status feedback => assigned
2024-10-05 00:34 stonstad Note Added: 0010002
2024-10-07 10:19 sfernandez Status assigned => feedback
2024-10-07 10:19 sfernandez Note Added: 0010003
2024-10-09 14:32 stonstad Note Added: 0010007
2024-10-09 14:32 stonstad Status feedback => assigned
2024-10-09 18:19 stonstad Note Added: 0010008
2024-10-10 12:28 sfernandez Note Added: 0010011
2024-10-16 19:54 stonstad Note Added: 0010014
2024-10-17 01:02 sfernandez Note Added: 0010015
2024-10-17 17:28 sfernandez Note Added: 0010017
2024-10-17 17:55 stonstad Note Added: 0010018
2024-10-17 19:46 sfernandez Status assigned => feedback
2024-10-17 19:46 sfernandez Note Added: 0010019
2024-10-17 21:22 stonstad Note Added: 0010020
2024-10-17 21:22 stonstad Status feedback => assigned
2024-10-17 22:03 stonstad Note Added: 0010024
2024-10-18 09:48 sfernandez Target Version => 3.2.5
2024-10-18 10:03 sfernandez Status assigned => resolved
2024-10-18 10:03 sfernandez Resolution open => fixed
2024-10-18 10:03 sfernandez Fixed in Version => 3.2.5
2024-10-18 10:03 sfernandez Note Added: 0010026
2024-10-18 10:04 sfernandez Relationship added related to 0003521
2024-10-18 10:05 sfernandez Relationship added related to 0003473