View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003857 | NoesisGUI | Unity | public | 2024-12-09 18:20 | 2025-06-13 10:50 |
| Reporter | stonstad | Assigned To | sfernandez | ||
| Priority | normal | Severity | crash | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.2.6 | ||||
| Target Version | 3.2.9 | Fixed in Version | 3.2.8 | ||
| Summary | 0003857: UpdateLayout invokes RaiseCompleted, Causing Infinite Loop | ||||
| Description | I can confirm this behavior exists in 3.2.6, and it does not manifest in 3.2.4. It is repeatable. 1) I have a user control that I apply a Fade to programmatically. See Reproduction.cs. I can resolve the behavior by... | ||||
| Attached Files | Editor.log (252,642 bytes)
FadeIn completed _TransitionLayer->_BackgroundGrid UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:110) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344) StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357) StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248) StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203) StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79) Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869) StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80) StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game (Filename: Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs Line: 110) ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0> at Noesis.UIElement:UpdateLayout <0x000ca> at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a> at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2> at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca> at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262> at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434> at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276> at Noesis.Timeline:RaiseCompleted <0x004ef> at Noesis.Timeline:RaiseCompleted <0x0011a> at <unknown> <0xffffffff> at Noesis.View:Noesis_View_Update <0x0010c> at Noesis.View:Update <0x00192> at NoesisView:UpdateInternal <0x0062a> at NoesisView:LateUpdate <0x000da> at System.Object:runtime_invoke_void__this__ <0x00187> ================================================================= Reproduction.cs (1,802 bytes)
public static Storyboard FadeIn(this FrameworkElement frameworkElement, FrameworkElement parent, TimeSpan duration, Action completed = null)
{
if (parent == null)
throw new NullReferenceException("parent");
if (BaseComponent.getCPtr(parent).Handle == IntPtr.Zero)
throw new NullReferenceException("parent");
frameworkElement.Opacity = 0;
string key = "Fade" + frameworkElement.GetHashCode();
StopStoryboard(key, parent);
if (parent.Resources.Contains(key))
{
UnityEngine.Debug.LogWarning("Resource already exists");
return null;
}
DoubleAnimation animation = new DoubleAnimation();
animation.Duration = new Duration(duration);
animation.AutoReverse = false;
animation.FillBehavior = FillBehavior.Stop;
Storyboard storyboard = new Storyboard();
storyboard.AutoReverse = false;
storyboard.Duration = animation.Duration;
storyboard.FillBehavior = FillBehavior.Stop;
storyboard.Children.Add(animation);
parent.Resources.Add(key, storyboard);
Storyboard.SetTarget(animation, frameworkElement);
Storyboard.SetTargetProperty(animation, new PropertyPath("Opacity"));
animation.From = frameworkElement.Opacity;
animation.To = 1;
storyboard.Completed += (sender2, e2) =>
{
parent.Resources.Remove(key);
frameworkElement.Opacity = 1.0f;
completed?.Invoke();
};
storyboard.Begin();
return storyboard;
} | ||||
| Platform | Any | ||||
|
Overcome by events. No longer an issue. |
|
|
Thanks for the update. Anyway we did some changes to the UpdateLayout code and now it won't enter an infinite loop if called from an animation Completed event. |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-12-09 18:20 | stonstad | New Issue | |
| 2024-12-09 18:20 | stonstad | File Added: Editor.log | |
| 2024-12-09 18:20 | stonstad | File Added: Reproduction.cs | |
| 2024-12-09 18:20 | stonstad | File Added: image.png | |
| 2024-12-09 18:20 | stonstad | Summary | UpdateLayout invokes RaiseCompleted, Causing Infintie Loop => UpdateLayout invokes RaiseCompleted, Causing Infinite Loop |
| 2024-12-09 20:47 | sfernandez | Assigned To | => sfernandez |
| 2024-12-09 20:47 | sfernandez | Status | new => assigned |
| 2024-12-09 20:47 | sfernandez | Target Version | => 3.2.7 |
| 2025-01-20 17:42 | jsantos | Target Version | 3.2.7 => 3.2.8 |
| 2025-06-06 12:52 | jsantos | Target Version | 3.2.8 => 3.2.9 |
| 2025-06-12 23:56 | stonstad | Note Added: 0010823 | |
| 2025-06-13 10:50 | sfernandez | Status | assigned => resolved |
| 2025-06-13 10:50 | sfernandez | Resolution | open => fixed |
| 2025-06-13 10:50 | sfernandez | Fixed in Version | => 3.2.8 |
| 2025-06-13 10:50 | sfernandez | Note Added: 0010826 | |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |