View Issue Details

IDProjectCategoryView StatusLast Update
0003857NoesisGUIUnitypublic2025-06-13 10:50
Reporterstonstad Assigned Tosfernandez  
PrioritynormalSeveritycrash 
Status resolvedResolutionfixed 
Product Version3.2.6 
Target Version3.2.9Fixed in Version3.2.8 
Summary0003857: UpdateLayout invokes RaiseCompleted, Causing Infinite Loop
Description

I can confirm this behavior exists in 3.2.6, and it does not manifest in 3.2.4. It is repeatable.

1) I have a user control that I apply a Fade to programmatically. See Reproduction.cs.
2) Later, I call UpdateLayout on this control after the fade completes.
3) UpdateLayout appears to call Timeline.RaiseCompleted, which invokes Storyboard.Completed. See Editor.log.
4) This behavior results in an infinite loop when a Storyboard.Completed event invokes UpdateLayout. See Editor.log.

I can resolve the behavior by...
1) Downgrading to 3.2.4
2) Not calling UpdateLayout, to stop Noesis from calling Timeline.RaiseCompleted.

Attached Files
Editor.log (252,642 bytes)   
FadeIn completed _TransitionLayer->_BackgroundGrid
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:110)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game/Overlay/Menu/GameMenuControl.cs:344)
StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen () (at Assets/User Interface/Screens/Game/GameScreenScreens.cs:357)
StellarConquest.Presentation.Unity.PlanetLoader/<>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 () (at Assets/Scripts/Universe/PlanetLoader.cs:248)
StellarConquest.Presentation.Unity.UI.TransitionControl/<>c__DisplayClass40_0:<FadeToBlack>b__0 () (at Assets/User Interface/Controls/Transition Control/TransitionControl.cs:203)
StellarConquest.Presentation.Unity.UI.FrameworkElementExtensionMethods/<>c__DisplayClass7_0:<FadeIn>b__0 (object,Noesis.EventArgs) (at Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs:113)
Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/Timeline.cs:79)
Noesis.UIElement:UpdateLayout () (at D:/Source/StellarConquest/StellarConquest.Utilities/Noesis/3.2.6/Runtime/API/Proxies/UIElement.cs:869)
StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize () (at Assets/User Interface/Controls/Border Control Borderless/BorderControlBorderless.cs:80)
StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions () (at Assets/User Interface/Screens/Game

(Filename: Assets/User Interface/Controls/FrameworkElementExtensionMethods.cs Line: 110)


=================================================================
	Native Crash Reporting
=================================================================
Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=================================================================

=================================================================
	Managed Stacktrace:
=================================================================
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:UIElement_UpdateLayout <0x000f0>
	  at Noesis.UIElement:UpdateLayout <0x000ca>
	  at StellarConquest.Presentation.Unity.UI.BorderControlBorderless:Resize <0x0019a>
	  at StellarConquest.Presentation.Unity.UI.GameMenuControl:SetBridgeOptions <0x005a2>
	  at StellarConquest.Presentation.Unity.UI.GameScreen:SelectBridgeScreen <0x000ca>
	  at <>c__DisplayClass3_0:<TakeOffPlayerAsync>b__0 <0x01262>
	  at <>c__DisplayClass40_0:<FadeToBlack>b__0 <0x00434>
	  at <>c__DisplayClass7_0:<FadeIn>b__0 <0x00276>
	  at Noesis.Timeline:RaiseCompleted <0x004ef>
	  at Noesis.Timeline:RaiseCompleted <0x0011a>
	  at <unknown> <0xffffffff>
	  at Noesis.View:Noesis_View_Update <0x0010c>
	  at Noesis.View:Update <0x00192>
	  at NoesisView:UpdateInternal <0x0062a>
	  at NoesisView:LateUpdate <0x000da>
	  at System.Object:runtime_invoke_void__this__ <0x00187>
=================================================================
Editor.log (252,642 bytes)   
Reproduction.cs (1,802 bytes)   
        public static Storyboard FadeIn(this FrameworkElement frameworkElement, FrameworkElement parent, TimeSpan duration, Action completed = null)
        {
            if (parent == null)
                throw new NullReferenceException("parent");
            if (BaseComponent.getCPtr(parent).Handle == IntPtr.Zero)
                throw new NullReferenceException("parent");

            frameworkElement.Opacity = 0;
            string key = "Fade" + frameworkElement.GetHashCode();
            StopStoryboard(key, parent);

            if (parent.Resources.Contains(key))
            {
                UnityEngine.Debug.LogWarning("Resource already exists");
                return null;
            }

            DoubleAnimation animation = new DoubleAnimation();
            animation.Duration = new Duration(duration);
            animation.AutoReverse = false;
            animation.FillBehavior = FillBehavior.Stop;

            Storyboard storyboard = new Storyboard();
            storyboard.AutoReverse = false;
            storyboard.Duration = animation.Duration;
            storyboard.FillBehavior = FillBehavior.Stop;
            storyboard.Children.Add(animation);


            parent.Resources.Add(key, storyboard);

            Storyboard.SetTarget(animation, frameworkElement);
            Storyboard.SetTargetProperty(animation, new PropertyPath("Opacity"));
            animation.From = frameworkElement.Opacity;
            animation.To = 1;
            storyboard.Completed += (sender2, e2) =>
            {
                parent.Resources.Remove(key);
                frameworkElement.Opacity = 1.0f;
                completed?.Invoke();
            };

            storyboard.Begin();
            return storyboard;
        }
Reproduction.cs (1,802 bytes)   
image.png (118,317 bytes)   
image.png (118,317 bytes)   
PlatformAny

Activities

stonstad

stonstad

2025-06-12 23:56

reporter   ~0010823

Overcome by events. No longer an issue.

sfernandez

sfernandez

2025-06-13 10:50

manager   ~0010826

Thanks for the update. Anyway we did some changes to the UpdateLayout code and now it won't enter an infinite loop if called from an animation Completed event.

Issue History

Date Modified Username Field Change
2024-12-09 18:20 stonstad New Issue
2024-12-09 18:20 stonstad File Added: Editor.log
2024-12-09 18:20 stonstad File Added: Reproduction.cs
2024-12-09 18:20 stonstad File Added: image.png
2024-12-09 18:20 stonstad Summary UpdateLayout invokes RaiseCompleted, Causing Infintie Loop => UpdateLayout invokes RaiseCompleted, Causing Infinite Loop
2024-12-09 20:47 sfernandez Assigned To => sfernandez
2024-12-09 20:47 sfernandez Status new => assigned
2024-12-09 20:47 sfernandez Target Version => 3.2.7
2025-01-20 17:42 jsantos Target Version 3.2.7 => 3.2.8
2025-06-06 12:52 jsantos Target Version 3.2.8 => 3.2.9
2025-06-12 23:56 stonstad Note Added: 0010823
2025-06-13 10:50 sfernandez Status assigned => resolved
2025-06-13 10:50 sfernandez Resolution open => fixed
2025-06-13 10:50 sfernandez Fixed in Version => 3.2.8
2025-06-13 10:50 sfernandez Note Added: 0010826
2025-10-10 13:29 jsantos Category Unity3D => Unity