View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004311 | NoesisGUI | Studio | public | 2025-07-21 02:09 | 2025-07-21 19:22 |
| Reporter | remymatic | Assigned To | maherne | ||
| Priority | normal | Severity | block | ||
| Status | closed | Resolution | fixed | ||
| Product Version | Studio_Beta | ||||
| Target Version | Studio_Beta | Fixed in Version | Studio_Beta | ||
| Summary | 0004311: noesis:LocTable fallback text does not render in Noesis Studio beta | ||||
| Description | When using string tables in Unreal as the LocTable source, the following code works in Unreal: <TextBlock Text="{noesis:LocTable 'CONTINUE FALLBACK', Key=CONTINUE}"/> But renders nothing at all in Noesis Studio, I would expect Noesis Studio to render "CONTINUE FALLBACK". I'm using the following attribute in my root Page element: | ||||
| Platform | Any | ||||
|
The standalone build of Studio does not support Unreal extensions, including LocTable. Our upcoming Studio Unreal integration will allow you to open your Noesis Studio projects, and it will support all Unreal extensions. I've attached a screenshot of this in action. |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-07-21 02:09 | remymatic | New Issue | |
| 2025-07-21 02:10 | remymatic | Tag Attached: Unreal | |
| 2025-07-21 02:10 | remymatic | Tag Attached: Studio | |
| 2025-07-21 11:39 | sfernandez | Assigned To | => maherne |
| 2025-07-21 11:39 | sfernandez | Status | new => assigned |
| 2025-07-21 11:39 | sfernandez | Target Version | => Studio_Beta |
| 2025-07-21 19:21 | maherne | Note Added: 0010924 | |
| 2025-07-21 19:21 | maherne | File Added: UnrealStudioLocTable.png | |
| 2025-07-21 19:22 | maherne | Status | assigned => closed |
| 2025-07-21 19:22 | maherne | Resolution | open => fixed |
| 2025-07-21 19:22 | maherne | Fixed in Version | => Studio_Beta |