View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005113 | NoesisGUI | C++ SDK | public | 2026-07-06 13:51 | 2026-07-07 18:00 |
| Reporter | JinFox | Assigned To | jsantos | ||
| Priority | normal | Severity | feature | ||
| Status | assigned | Resolution | open | ||
| Product Version | 3.2 | ||||
| Target Version | 4.0 | ||||
| Summary | 0005113: Request of support for TGA file format for textures (especially in the case of input for shaders) | ||||
| Description | Hello, I am opening this ticket in order to follow up from my forum post : https://www.noesisengine.com/forums/viewtopic.php?p=19879#p19879 Unreal engine supports natively the TGA format for images which helps for lossless per channel manipulation in material for example. Thank you! | ||||
| Platform | Any | ||||