View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005113 | NoesisGUI | C++ SDK | public | 2026-07-06 13:51 | 2026-07-14 01:54 |
| Reporter | JinFox | Assigned To | jsantos | ||
| Priority | normal | Severity | feature | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.2 | ||||
| Target Version | 4.0 | Fixed in Version | 4.0 | ||
| Summary | 0005113: Request of support for TGA file format for textures (especially in the case of input for shaders) | ||||
| Description | Hello, I am opening this ticket in order to follow up from my forum post : https://www.noesisengine.com/forums/viewtopic.php?p=19879#p19879 Unreal engine supports natively the TGA format for images which helps for lossless per channel manipulation in material for example. Thank you! | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-07-06 13:51 | JinFox | New Issue | |
| 2026-07-07 18:00 | jsantos | Assigned To | => jsantos |
| 2026-07-07 18:00 | jsantos | Status | new => assigned |
| 2026-07-07 18:00 | jsantos | Target Version | => 4.0 |
| 2026-07-14 01:54 | jsantos | Status | assigned => resolved |
| 2026-07-14 01:54 | jsantos | Resolution | open => fixed |
| 2026-07-14 01:54 | jsantos | Fixed in Version | => 4.0 |
| 2026-07-14 01:54 | jsantos | Note Added: 0012415 |