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IDProjectCategoryView StatusLast Update
0005162NoesisGUIUnrealpublic2026-08-09 11:48
ReporterRAGNAGUS Assigned To 
PrioritynormalSeveritymajor 
Status newResolutionopen 
Product Version4.0.1 
Summary0005162: Unreal Engine packaged file size becomes extremely large after enabling NoesisGUI (4.0.0b19)
Description

I have a very large Unreal Engine project. Normally, when I package an empty level, the final packaged size is around 1–2 GB.

However, after enabling the NoesisGUI (4.0.0b19) plugin, Unreal Engine appears to cook every file in the project and include everything in the packaged build. As a result, the packaged file size becomes extremely large.

I asked Codex to investigate the issue and it made changes to the following two files:

NoesisEditorModule.cpp
NoesisRuntimeModule.cpp

I'm not sure whether these changes could have any negative side effects, but after applying them, the packaged game size returned to its original size. So far, the game and the NoesisGUI UI are still working normally.

Attached Files
Screenshot 2026-08-09 154910.png (209,361 bytes)   
Screenshot 2026-08-09 154910.png (209,361 bytes)   
Screenshot 2026-08-09 161602.png (210,000 bytes)   
Screenshot 2026-08-09 161602.png (210,000 bytes)   
PlatformWindows

Activities

Issue History

Date Modified Username Field Change
2026-08-09 11:48 RAGNAGUS New Issue
2026-08-09 11:48 RAGNAGUS File Added: Screenshot 2026-08-09 154910.png
2026-08-09 11:48 RAGNAGUS File Added: Screenshot 2026-08-09 163325.png
2026-08-09 11:48 RAGNAGUS File Added: Screenshot 2026-08-09 163337.png
2026-08-09 11:48 RAGNAGUS File Added: Screenshot 2026-08-09 161602.png