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IDProjectCategoryView StatusLast Update
0005218NoesisGUIUnitypublic2026-09-21 10:29
ReporterNovacat Assigned To 
PrioritynormalSeveritytweak 
Status newResolutionopen 
Product Version4.0 
Summary0005218: Expand Unity API Access to NoesisGUI Studio
Description

If Unity could trigger Studio functions programmatically, it would be useful for refreshing Studio content and automating repetitive workflows.
This would also provide greater flexibility for integrating NoesisGUI Studio into our Unity-based UI production pipeline.

For example, APIs for the following operations would be helpful:

Studio_ReloadFile()
Studio_ReloadAll()
Studio_ClearTypeCache()
Studio_PopulateTypeCache()
Studio_GetActiveFile()
Studio_HasUnsavedChanges()

These function names are only examples of the type of access we are looking for.

If similar functions already exist internally and can be exposed through a public Unity API,
editor command, or CLI interface with relatively little effort, we would greatly appreciate having access to them.

PlatformAny

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Issue History

Date Modified Username Field Change
2026-09-21 10:29 Novacat New Issue