I'm getting the following linker errors trying to compile a Unity WebGL build with Noesis.
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_Create
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_Create
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_Create
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_WrapTexture
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_WrapTexture
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_UpdateLayout
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_UpdateLayout
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_SetCommandBuffer
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_SetCommandBuffer
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_SetRenderPass
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_SetRenderPass
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_WarmUpRenderPass
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_WarmUpRenderPass
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_CreatePixelShader
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_CreatePixelShader
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_ClearPixelShaders
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_ClearPixelShaders |