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IDProjectCategoryView StatusLast Update
0005282NoesisGUIUnitypublic2026-10-26 21:32
Reporterstonstad Assigned Tojsantos  
PrioritynormalSeveritymajor 
Status assignedResolutionopen 
Product Version4.0 
Summary0005282: Unity WebGL Linker Errors
Description

I'm getting the following linker errors trying to compile a Unity WebGL build with Noesis.

wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_Create
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_Create
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_Create
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_WrapTexture
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_WrapTexture
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_UpdateLayout
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_UpdateLayout
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_SetCommandBuffer
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_SetCommandBuffer
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_SetRenderPass
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_SetRenderPass
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_WarmUpRenderPass
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_WarmUpRenderPass
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_CreatePixelShader
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_CreatePixelShader
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_ClearPixelShaders
wasm-ld: error: D:/Source/Morton Buildings DevOps/MBI.CustomerSelect.Unity/Experiment/Experiment/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a(ryscdhiy607w.o): undefined symbol: Noesis_RenderDeviceVK_ClearPixelShaders

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Activities

jsantos

jsantos

2026-10-26 21:06

manager   ~0012791

Last edited: 2026-10-26 21:06

This was fixed in 4.0.1

Could you please try?

jsantos

jsantos

2026-10-26 21:07

manager   ~0012792

Last edited: 2026-10-26 21:07

Also, Unity 6.5+ is needed since 4.0.1 for Web builds.

stonstad

stonstad

2026-10-26 21:32

reporter   ~0012793

Thanks, jsantos! It worked!

Issue History

Date Modified Username Field Change
2026-10-26 20:54 stonstad New Issue
2026-10-26 21:06 jsantos Note Added: 0012791
2026-10-26 21:06 jsantos Assigned To => jsantos
2026-10-26 21:06 jsantos Status new => feedback
2026-10-26 21:06 jsantos Note Edited: 0012791
2026-10-26 21:07 jsantos Note Added: 0012792
2026-10-26 21:07 jsantos Note Edited: 0012792
2026-10-26 21:07 jsantos Note Edited: 0012792
2026-10-26 21:32 stonstad Note Added: 0012793
2026-10-26 21:32 stonstad Status feedback => assigned