View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000573 | NoesisGUI | Unity | public | 2015-02-16 01:15 | 2018-11-23 16:32 |
| Reporter | elecman | Assigned To | sfernandez | ||
| Priority | normal | Severity | minor | ||
| Status | resolved | Resolution | fixed | ||
| Target Version | 2.2.0 | Fixed in Version | 2.2.0b1 | ||
| Summary | 0000573: FontFamily compatibility with Inkscape | ||||
| Description | The FontFamily property exported by inkscape does not include a hash (#) character, causing a parsing error. This can be added manually, but to include the workflow, it would be great if you can interpret FontFamily="Arial" the same way as FontFamily="#Arial". This would require the font to be in the same folder as the xaml, but that is an acceptable trade off. | ||||
| Steps To Reproduce | -Open Inkscape 0.91 | ||||
| Platform | Any | ||||
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Any update on this? |
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Nothing new on this issue yet. We haven't decided because using a FontFamily without the # has a different meaning, it indicates that you are using a system font. |
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It will be fine if I just modify the NoesisGUI code dealing with this. Which part do I need to modify? |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-02-16 01:15 | elecman | New Issue | |
| 2015-02-17 11:14 | sfernandez | Assigned To | => sfernandez |
| 2015-02-17 11:14 | sfernandez | Status | new => assigned |
| 2015-02-17 11:14 | sfernandez | Description Updated | |
| 2015-07-23 02:38 | jsantos | Category | Unity Package => Unity3D |
| 2017-10-27 11:15 | elecman | Note Added: 0004854 | |
| 2017-10-30 12:40 | sfernandez | Status | assigned => feedback |
| 2017-10-30 12:40 | sfernandez | Note Added: 0004860 | |
| 2017-10-31 01:13 | elecman | Note Added: 0004869 | |
| 2017-10-31 01:13 | elecman | Status | feedback => assigned |
| 2018-11-01 02:14 | jsantos | View Status | public => private |
| 2018-11-21 13:45 | jsantos | Target Version | => 2.2.0 |
| 2018-11-21 13:45 | jsantos | View Status | private => public |
| 2018-11-21 13:45 | jsantos | Platform | => Any |
| 2018-11-23 16:32 | sfernandez | Status | assigned => resolved |
| 2018-11-23 16:32 | sfernandez | Resolution | open => fixed |
| 2018-11-23 16:32 | sfernandez | Fixed in Version | => 2.2.0b1 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |