View Issue Details

IDProjectCategoryView StatusLast Update
0000573NoesisGUIUnitypublic2018-11-23 16:32
Reporterelecman Assigned Tosfernandez  
PrioritynormalSeverityminor 
Status resolvedResolutionfixed 
Target Version2.2.0Fixed in Version2.2.0b1 
Summary0000573: FontFamily compatibility with Inkscape
Description

The FontFamily property exported by inkscape does not include a hash (#) character, causing a parsing error. This can be added manually, but to include the workflow, it would be great if you can interpret FontFamily="Arial" the same way as FontFamily="#Arial". This would require the font to be in the same folder as the xaml, but that is an acceptable trade off.

Steps To Reproduce

-Open Inkscape 0.91
-Add text.
-Export as xaml.
-Remove the span (not supported yet) and put the text in the textbox item.
-Add the xaml in a Unity NoesisGUI project.
-See the console for the parsing error.

PlatformAny

Activities

elecman

elecman

2017-10-27 11:15

reporter   ~0004854

Any update on this?

sfernandez

sfernandez

2017-10-30 12:40

manager   ~0004860

Nothing new on this issue yet.

We haven't decided because using a FontFamily without the # has a different meaning, it indicates that you are using a system font.
We'll discuss about this topic again and let you know what are our plans.

elecman

elecman

2017-10-31 01:13

reporter   ~0004869

It will be fine if I just modify the NoesisGUI code dealing with this. Which part do I need to modify?

Issue History

Date Modified Username Field Change
2015-02-16 01:15 elecman New Issue
2015-02-17 11:14 sfernandez Assigned To => sfernandez
2015-02-17 11:14 sfernandez Status new => assigned
2015-02-17 11:14 sfernandez Description Updated
2015-07-23 02:38 jsantos Category Unity Package => Unity3D
2017-10-27 11:15 elecman Note Added: 0004854
2017-10-30 12:40 sfernandez Status assigned => feedback
2017-10-30 12:40 sfernandez Note Added: 0004860
2017-10-31 01:13 elecman Note Added: 0004869
2017-10-31 01:13 elecman Status feedback => assigned
2018-11-01 02:14 jsantos View Status public => private
2018-11-21 13:45 jsantos Target Version => 2.2.0
2018-11-21 13:45 jsantos View Status private => public
2018-11-21 13:45 jsantos Platform => Any
2018-11-23 16:32 sfernandez Status assigned => resolved
2018-11-23 16:32 sfernandez Resolution open => fixed
2018-11-23 16:32 sfernandez Fixed in Version => 2.2.0b1
2025-10-10 13:29 jsantos Category Unity3D => Unity