View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000589 | NoesisGUI | Unity | public | 2015-02-26 14:27 | 2019-02-19 10:43 |
| Reporter | elecman | Assigned To | jsantos | ||
| Priority | normal | Severity | minor | ||
| Status | resolved | Resolution | fixed | ||
| Target Version | 2.2.0 | Fixed in Version | 2.2.0b6 | ||
| Summary | 0000589: Redraw render texture with API call instead of each frame | ||||
| Description | Currently a render texture is redrawn each frame, even if nothing changes. This is wasteful of resources, especially on mobile. It would be great if you can provide an API similar to Camera.Render() so it is possible to "freeze" rendering and only render when you know something has changed. | ||||
| Steps To Reproduce | N/A | ||||
| Platform | Any | ||||
|
We already implemented this. Now, by default, in 'RenderTexture' mode the property "Continous Rendering' is disabled. Also, we are exposing a new method in NoesisView, NeedsRendering() that can be used in manually repainted cameras to do manual Camera.Render(). Thanks for your feedback! |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-02-26 14:27 | elecman | New Issue | |
| 2015-07-23 02:38 | jsantos | Category | Unity Package => Unity3D |
| 2015-10-29 11:26 | sfernandez | Relationship added | related to 0000740 |
| 2015-10-29 11:26 | sfernandez | Assigned To | => sfernandez |
| 2015-10-29 11:26 | sfernandez | Status | new => assigned |
| 2018-11-01 02:14 | jsantos | View Status | public => private |
| 2018-11-22 21:25 | sfernandez | Assigned To | sfernandez => jsantos |
| 2019-02-16 23:56 | jsantos | Target Version | => 2.2.0 |
| 2019-02-16 23:56 | jsantos | View Status | private => public |
| 2019-02-16 23:56 | jsantos | Platform | => Any |
| 2019-02-19 10:43 | jsantos | Status | assigned => resolved |
| 2019-02-19 10:43 | jsantos | Resolution | open => fixed |
| 2019-02-19 10:43 | jsantos | Fixed in Version | => 2.2.0b6 |
| 2019-02-19 10:43 | jsantos | Note Added: 0005446 | |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |