View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000912 | NoesisGUI | C# SDK | public | 2016-06-14 07:57 | 2018-11-21 13:15 |
| Reporter | ai_enabled | Assigned To | sfernandez | ||
| Priority | normal | Severity | major | ||
| Status | assigned | Resolution | open | ||
| Product Version | 1.2.6f4 | ||||
| Summary | 0000912: Binding bugs | ||||
| Description | Hello! I've noticed that getter for binding to any property is invoked three times in a rowю For example, I have this property in a view model: and this getter is invoked three times instead of one. Tested on every view model in the game. Also I've noticed that sometimes NoesisGUI doesn't invoke property getter after the value has been changed (NotifyPropertyChanged was invoked so NoesisGUI must request the fresh value of the property). This is completely random but very often reproducible. BTW, I've checked that everything is executed in the main thread only, so this is not a multi-threading issue. Regards! | ||||
| Platform | Any | ||||
|
To clarify: NoesisGUI C# API callback method "GetPropertyValue_String" is invoked from C++ exactly three times for every bind property (with exactly the same arguments). So the issue is on the C++ side. |
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I will check this issue again when you will provide fixed build for 1.3. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-06-14 07:57 | ai_enabled | New Issue | |
| 2016-06-14 08:00 | ai_enabled | Note Added: 0003999 | |
| 2016-06-15 13:06 | sfernandez | Assigned To | => sfernandez |
| 2016-06-15 13:06 | sfernandez | Status | new => assigned |
| 2016-11-02 09:38 | ai_enabled | Note Added: 0004224 | |
| 2018-11-01 02:14 | jsantos | View Status | public => private |
| 2018-11-20 19:52 | jsantos | Target Version | => 3.0 |
| 2018-11-20 19:52 | jsantos | View Status | private => public |
| 2018-11-20 19:52 | jsantos | Platform | => Any |
| 2018-11-21 13:15 | jsantos | Target Version | 3.0 => |