NoesisGUI
 

🔹 BaseCommand Class

namespace Noesis

Base class for commands.

Commands allows you to define actions in one place and then refer to them from all your user interface controls like menu items, toolbar or buttons. Examples of commands are the Copy, Cut, and Paste operations found on many applications. Applications often expose these actions through many mechanisms simultaneously: MenuItems in a Menu, MenuItems on a ContextMenu, Buttons on a ToolBar, keyboard shortcuts and so on.

Inheritance Hierarchy

BaseCommand

📚 Class Hierarchy Index

Properties

BaseCommand has no properties

Attached Properties

BaseCommand has no attached properties

Methods

Name Description
 CanExecute(BaseComponent*) Determines whether the command can execute in its current state
 CanExecuteChanged() Occurs when something changes that affects whether or not the command should execute
 Execute(BaseComponent*) This method is called when command is invoked

Events

BaseCommand has no events

 
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