Support for TGA texture image file format
Hello everyone,
This is a question both for Noesis in general but also for Noesis studio. We were looking into using a TGA image as an input for a material (it is a very common file format to use for uncompressed channels) https://en.wikipedia.org/wiki/Truevision_TGA
Is that something Noesis would consider supporting?
Thank you!
This is a question both for Noesis in general but also for Noesis studio. We were looking into using a TGA image as an input for a material (it is a very common file format to use for uncompressed channels) https://en.wikipedia.org/wiki/Truevision_TGA
Is that something Noesis would consider supporting?
Thank you!
Re: Support for TGA texture image file format
I understand this is a question for Unreal right? Is TGA supported in Unreal?
Re: Support for TGA texture image file format
Hello Jesus,
Yes, TGA is a format supported by Unreal natively. it is usually a format used when you want to use different channels to contain different information and PNG isn't the best choice for this kind of usage.
Yes, TGA is a format supported by Unreal natively. it is usually a format used when you want to use different channels to contain different information and PNG isn't the best choice for this kind of usage.
Re: Support for TGA texture image file format
Great, please create a ticket for this. We'll take care of it.
Re: Support for TGA texture image file format
Thank you Jesus!
Here is the ticket I created for this request : https://www.noesisengine.com/bugs/view.php?id=5113
Here is the ticket I created for this request : https://www.noesisengine.com/bugs/view.php?id=5113
Re: Support for TGA texture image file format
This has been fixed in the latest versions.
Who is online
Users browsing this forum: No registered users and 5 guests