View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001662 | NoesisGUI | C# SDK | public | 2020-04-21 03:11 | 2020-04-30 22:23 |
| Reporter | stonstad | Assigned To | sfernandez | ||
| Priority | normal | Severity | major | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.0.0 | ||||
| Target Version | 3.0.0 | Fixed in Version | 3.0.0 | ||
| Summary | 0001662: MonoManager Reload Assembly Crashes Editor | ||||
| Description | Specific to b8 -- happens about once every fifteen minutes. I edit code in VS, alt tab back to Unity and Unity crashes. There is no error message, stack trace, or dump. Last entry in Editor.log: Refresh completed in 0.288080 seconds.
| ||||
| Attached Files | |||||
| Platform | Any | ||||
| has duplicate | 0001670 | resolved | sfernandez | Noesis.NoesisGUI_PINVOKE:BaseComponent_Release, 'Attempt to access invalid address.' |
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The log doesn't give information. :( We cannot do anything without a dump. Do you think this is something new for b8? |
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I understand my observation is anecdotal. However, I am convinced it is caused by B8 because the behavior started immediately after I upgraded the project from B6 to B8. The last entries in the editor log are always the Noesis reload process, which is caused by my external .cs file modification. |
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Is this something I could try to reproduce with the new project you attached or is this happening with Stellar Conquest? To try to get a dump maybe you can attach Visual Studio debugger to Unity before switching back to Unity (I mean keep it attached always, while working with Unity), sometimes it stops in the debugger and you can generate the dump then. |
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Yes, it should work with the project I shared -- that project is B4. I'll get a new one ready. The trick will be getting it to crash. It is fairly frequent for me -- about one per 15 minutes. But that's 15 minutes of start/play/.cs edit behavior. I'll get the updated project ready. Thanks, |
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Thanks Shaun, I wonder also if you could launch the game from Visual Studio and work for 15 minutes. I am sure that way we will be able to get a dump. |
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Encl. stack trace, log, and dmp for aforementioned behavior. If you have a Noesis PDB, would that allow me to give you a better stack trace? Editor.log (354,669 bytes)
[LicensingClient] ERROR Failed to connect to local IPC
[Licensing::Module] Failed to connect to channel: LicenseClient-stons
[Licensing::Module] Successfully launched the LicensingClient
[Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-stons
[Licensing::Module] Successfully launched and connected to LicensingClient
Entitlement-based licensing initiated
[LicensingClient] Licenses Updated successfully in LicensingClient
LICENSE SYSTEM [2020422 11:38:53] Next license update check is after 2020-04-21T17:51:38
Built from '2019.3/staging' branch; Version is '2019.3.9f1 (e6e740a1c473) revision 15132480'; Using compiler version '191627012'
OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 32495 MB
[Licensing::Module] Serial number assigned to: "SC-B3ZV-RM2T-HHMQ-ZGJ6-XXXX"\nBatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1
[Package Manager] Server::Start -- Port 55529 was selected
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Unity.exe
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C:/Users/stons/Source/MBI.CustomerSelect.Unity/MBI.CustomerSelect.Unity/MBI.CustomerSelect.Unity.Project
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Successfully changed project path to: C:/Users/stons/Source/MBI.CustomerSelect.Unity/MBI.CustomerSelect.Unity/MBI.CustomerSelect.Unity.Project
C:/Users/stons/Source/MBI.CustomerSelect.Unity/MBI.CustomerSelect.Unity/MBI.CustomerSelect.Unity.Project
Using Asset Import Pipeline V2.
Adding genesis user token [Package Manager] Done resolving packages in 0.61s seconds
[Package Manager] Done checking package constraints in 0.00s seconds
[Package Manager]
Registered 41 packages:
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[email protected] (location: C:\Users\stons\Source\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity.Project\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\stons\Source\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity.Project\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\stons\Source\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity.Project\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\stons\Source\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity.Project\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\stons\Source\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity.Project\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\stons\Source\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity.Project\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\stons\Source\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity.Project\Library\PackageCache\[email protected])
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[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
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[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
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[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.subsystems)
[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.00s seconds
Refreshing native plugins compatible for Editor in 79.58 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
IsTimeToCheckForNewEditor: Update time 1587576108 current 1587573536
Initialize engine version: 2019.3.9f1 (e6e740a1c473)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/stons/Source/MBI.CustomerSelect.Unity/MBI.CustomerSelect.Unity/MBI.CustomerSelect.Unity.Project/Assets
GfxDevice: creating device client; threaded=1
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Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f91)
Vendor:
VRAM: 3964 MB
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56232
ImportWorker Server TCP listen port: 52649
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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- Completed reload, in 1.011 seconds
Registering precompiled user dll's ...
Registered in 0.092265 seconds.
Platform modules already initialized, skipping
Validating Project structure ... 0.041089 seconds.
Shader import version has changed; will reimport all shaders...
Upgrading shader files ...0.115310 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image C:\Users\stons\Source\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity\MBI.CustomerSelect.Unity.Project\Library\PackageCache\[email protected]\net35\unity-custom\nunit.framework.dll
Native extension for WebGL target not found
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Refreshing native plugins compatible for Editor in 0.74 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
Refresh completed in 0.000003 seconds.
- Completed reload, in 0.701 seconds
Platform modules already initialized, skipping
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InitializeImportedAssetsSnapshot: 0.125ms
GetAllGuidsForCategorization: 0.270ms
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WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Initializing Unity extensions:
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LightmapEditorSettings: switching bake backend from 1 to 0.
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Refreshing native plugins compatible for Editor in 0.75 ms, found 2 plugins.
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Integration: 44.642 ms
Integration of assets: 204.345 ms
Thread Wait Time: 42.696 ms
Total Operation Time: 326.640 ms
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Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 2745.
Total: 13.680700 ms (FindLiveObjects: 0.884300 ms CreateObjectMapping: 0.224400 ms MarkObjects: 3.653700 ms DeleteObjects: 8.916600 ms)
[MODES] Loading mode Default (0) for mode-current-id-MBI.CustomerSelect.Unity.PC
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initializing input.
<RI> Input initialized.
D3D11 device created for Microsoft Media Foundation video decoding.
[Project] Loading completed in 11.560 seconds
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Created GICache directory at C:/Users/stons/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.021s, timestamps: [11.569 - 11.591]
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System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<StartOperation>d__58:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(AsyncProtocolResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(AsyncProtocolResult)
Mono.Net.Security.<StartOperation>d__23:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Mono.Net.Security.<ProcessOperation>d__24:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Nullable`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Nullable`1)
Mono.Net.Security.<InnerRead>d__25:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<InnerRead>d__66:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.Sockets.<>c:<Complete>b__27_0(Object)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
(Filename: Assets/Scripts/Web Services/ServiceClient.cs Line: 120)
Users downloaded. (316)
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.UI.<LoadUsers>d__38:MoveNext() (at Assets\User Interface\Controls\OptionsMenuControl.cs:270)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(List`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(List`1)
MBI.CustomerSelect.Unity.Assets.<RetrieveUsers>d__29:MoveNext() (at Assets\Scripts\Web Services\ServiceClient.cs:260)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
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System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(String)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(String)
System.Net.Http.<GetStringAsync>d__52:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(HttpResponseMessage)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
System.Net.Http.<SendAsyncWorker>d__47:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.Net.Http.<LoadIntoBufferAsync>d__17:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.IO.<CopyToAsyncInternal>d__27:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.<>c__DisplayClass9_0:<.ctor>b__0(SimpleAsyncResult)
System.Net.SimpleAsyncResult:DoCallback_internal()
System.Net.WebAsyncResult:DoCallback()
System.Net.WebConnectionStream:ReadCallbackWrapper(IAsyncResult)
System.Threading.Tasks.<>c__DisplayClass3_0:<InvokeCallbackWhenTaskCompletes>b__0()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.AwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<StartOperation>d__58:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(AsyncProtocolResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(AsyncProtocolResult)
Mono.Net.Security.<StartOperation>d__23:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Mono.Net.Security.<ProcessOperation>d__24:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Nullable`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Nullable`1)
Mono.Net.Security.<InnerRead>d__25:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<InnerRead>d__66:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.Sockets.<>c:<Complete>b__27_0(Object)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
(Filename: Assets/User Interface/Controls/OptionsMenuControl.cs Line: 270)
Asset Metadata downloaded. (68)
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.UI.<LoadAssets>d__40:MoveNext() (at Assets\User Interface\Controls\OptionsMenuControl.cs:282)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
MBI.CustomerSelect.Unity.Assets.<Initialize>d__31:MoveNext() (at Assets\Scripts\Global\AssetManager.cs:155)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(List`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(List`1)
MBI.CustomerSelect.Unity.Assets.<GetAssets>d__22:MoveNext() (at Assets\Scripts\Web Services\ServiceClient.cs:151)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(String)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(String)
System.Net.Http.<GetStringAsync>d__52:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(HttpResponseMessage)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
System.Net.Http.<SendAsyncWorker>d__47:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.Net.Http.<LoadIntoBufferAsync>d__17:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.IO.<CopyToAsyncInternal>d__27:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.<>c__DisplayClass9_0:<.ctor>b__0(SimpleAsyncResult)
System.Net.SimpleAsyncResult:DoCallback_internal()
System.Net.WebAsyncResult:DoCallback()
System.Net.WebConnectionStream:ReadCallbackWrapper(IAsyncResult)
System.Threading.Tasks.<>c__DisplayClass3_0:<InvokeCallbackWhenTaskCompletes>b__0()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.AwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<StartOperation>d__58:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(AsyncProtocolResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(AsyncProtocolResult)
Mono.Net.Security.<StartOperation>d__23:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Mono.Net.Security.<ProcessOperation>d__24:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Nullable`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Nullable`1)
Mono.Net.Security.<InnerRead>d__25:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<InnerRead>d__66:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.Sockets.<>c:<Complete>b__27_0(Object)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
(Filename: Assets/User Interface/Controls/OptionsMenuControl.cs Line: 282)
Projects downloaded. (2717)
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.UI.<LoadProjects>d__39:MoveNext() (at Assets\User Interface\Controls\OptionsMenuControl.cs:276)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(List`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(List`1)
MBI.CustomerSelect.Unity.Assets.<RetrieveProjects>d__27:MoveNext() (at Assets\Scripts\Web Services\ServiceClient.cs:230)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(List`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(List`1)
MBI.CustomerSelect.Unity.Assets.<RetrieveProjects>d__28:MoveNext() (at Assets\Scripts\Web Services\ServiceClient.cs:245)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(String)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(String)
System.Net.Http.<GetStringAsync>d__52:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(HttpResponseMessage)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
System.Net.Http.<SendAsyncWorker>d__47:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.Net.Http.<LoadIntoBufferAsync>d__17:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.IO.<CopyToAsyncInternal>d__27:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.<>c__DisplayClass9_0:<.ctor>b__0(SimpleAsyncResult)
System.Net.SimpleAsyncResult:DoCallback_internal()
System.Net.WebAsyncResult:DoCallback()
System.Net.WebConnectionStream:ReadCallbackWrapper(IAsyncResult)
System.Threading.Tasks.<>c__DisplayClass3_0:<InvokeCallbackWhenTaskCompletes>b__0()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.AwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<StartOperation>d__58:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(AsyncProtocolResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(AsyncProtocolResult)
Mono.Net.Security.<StartOperation>d__23:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Mono.Net.Security.<ProcessOperation>d__24:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Nullable`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Nullable`1)
Mono.Net.Security.<InnerRead>d__25:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<InnerRead>d__66:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.Sockets.<>c:<Complete>b__27_0(Object)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
(Filename: Assets/User Interface/Controls/OptionsMenuControl.cs Line: 276)
SetProject() invoked
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:135)
(Filename: Assets/Scripts/Global/VisualizationAPI.cs Line: 135)
Feature missing legend: CustomMesh (Custom Part) Id: 2422 bd05a8fb-6679-4cd3-bb4e-316fadaa808d
M-Sign Ribbed.x
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.SceneGraph:LogConstructionError(String, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:845)
MBI.CustomerSelect.Unity.Assets.SceneGraph:CreateFeatureDimensioning(Model) (at Assets\Scripts\Model\Scenegraph\SceneGraphDimensioning.cs:146)
MBI.CustomerSelect.Unity.Assets.SceneGraph:SetProject(Model, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:367)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:136)
(Filename: Assets/Scripts/Model/Scenegraph/SceneGraph.cs Line: 845)
Feature missing legend: CustomMesh (Custom Part) Id: 2642 9f1121c4-b4b7-4c89-b716-e0bc570ea484
M-Sign Ribbed.x
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.SceneGraph:LogConstructionError(String, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:845)
MBI.CustomerSelect.Unity.Assets.SceneGraph:CreateFeatureDimensioning(Model) (at Assets\Scripts\Model\Scenegraph\SceneGraphDimensioning.cs:146)
MBI.CustomerSelect.Unity.Assets.SceneGraph:SetProject(Model, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:367)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:136)
(Filename: Assets/Scripts/Model/Scenegraph/SceneGraph.cs Line: 845)
Feature missing legend: CustomMesh (Custom Part) Id: 5766 0b76dfb2-3632-426a-9660-c8d4371d2e7a
M-Sign Ribbed.x
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.SceneGraph:LogConstructionError(String, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:845)
MBI.CustomerSelect.Unity.Assets.SceneGraph:CreateFeatureDimensioning(Model) (at Assets\Scripts\Model\Scenegraph\SceneGraphDimensioning.cs:146)
MBI.CustomerSelect.Unity.Assets.SceneGraph:SetProject(Model, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:367)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:136)
(Filename: Assets/Scripts/Model/Scenegraph/SceneGraph.cs Line: 845)
Building(s) Created: Wednesday, April 22, 2020 11:44 AM
Elapsed Time: 742.8665 ms
Multithreaded Tesselation: 94 ms
Meshes: 2369
Building 1 (Metric)
Extent: ( 9.467054, 3.066755, 5.942806 )
Size: ( 18.93411, 6.133511, 11.88561 )
Min: ( -0.3222609, 0.000379324, -0.4571986 )
Max: ( 18.61185, 6.13389, 11.42841 )
Building 2 (Metric)
Extent: ( 7.462253, 2.609745, 14.478 )
Size: ( 14.92451, 5.21949, 28.956 )
Min: ( 0.1615062, 0, -23.241 )
Max: ( 15.08601, 5.21949, 5.715 )
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.SceneGraph:SetProject(Model, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:482)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:136)
(Filename: Assets/Scripts/Model/Scenegraph/SceneGraph.cs Line: 482)
Project downloaded (f8ce5ffa-a2db-40d4-b4f5-deaea653353a). Initial Etag 0x8D7E60B0B2F3537
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.<>c__DisplayClass27_0:<SetProjectFromCloud>b__1() (at Assets\Scripts\Global\VisualizationAPI.cs:349)
MBI.CustomerSelect.Unity.Assets.<ActionWrapper>d__7:MoveNext() (at Assets\Scripts\Global\UnityDispatcher.cs:49)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
MBI.CustomerSelect.Unity.Assets.<>c__DisplayClass8_0:<Invoke>b__0() (at Assets\Scripts\Global\UnityDispatcher.cs:55)
MBI.CustomerSelect.Unity.Assets.UnityDispatcher:Update() (at Assets\Scripts\Global\UnityDispatcher.cs:43)
(Filename: Assets/Scripts/Global/VisualizationAPI.cs Line: 349)
SetView() invoked
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:256)
(Filename: Assets/Scripts/Global/VisualizationAPI.cs Line: 256)
UpdateState()
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.StateManager:UpdateState(CameraViewType, CameraViewType, Int32, Camera, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Scripts\Global\StateManager.cs:71)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateState() (at Assets\Scripts\Global\SelectedCameraScript.cs:216)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateInternal(Boolean) (at Assets\Scripts\Global\SelectedCameraScript.cs:176)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:Update() (at Assets\Scripts\Global\SelectedCameraScript.cs:130)
(Filename: Assets/Scripts/Global/StateManager.cs Line: 71)
UpdateState()
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.StateManager:UpdateState(CameraViewType, CameraViewType, Int32, Camera, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Scripts\Global\StateManager.cs:71)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateState() (at Assets\Scripts\Global\SelectedCameraScript.cs:216)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateInternal(Boolean) (at Assets\Scripts\Global\SelectedCameraScript.cs:176)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:Update() (at Assets\Scripts\Global\SelectedCameraScript.cs:130)
(Filename: Assets/Scripts/Global/StateManager.cs Line: 71)
Space f8ce5ffa-a2db-40d4-b4f5-deaea653353a downloaded.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.<<AssignSpace>b__0>d:MoveNext() (at Assets\Scripts\Global\AssetManager.cs:177)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Space)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Space)
MBI.CustomerSelect.Unity.Assets.<RetrieveSpace>d__24:MoveNext() (at Assets\Scripts\Web Services\ServiceClient.cs:185)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(String)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(String)
System.Net.Http.<GetStringAsync>d__52:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(HttpResponseMessage)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
System.Net.Http.<SendAsyncWorker>d__47:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(HttpResponseMessage)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
System.Net.Http.<SendAsync>d__64:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(WebResponse)
System.Threading.Tasks.UnwrapPromise`1:TrySetFromTask(Task, Boolean)
System.Threading.Tasks.UnwrapPromise`1:InvokeCore(Task)
System.Threading.Tasks.UnwrapPromise`1:Invoke(Task)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(WebResponse)
System.Threading.Tasks.TaskFactory`1:FromAsyncCoreLogic(IAsyncResult, Func`2, Action`1, Task`1, Boolean)
System.Threading.Tasks.<>c__DisplayClass35_1:<FromAsyncImpl>b__1(IAsyncResult)
System.Net.<>c__DisplayClass9_0:<.ctor>b__0(SimpleAsyncResult)
System.Net.SimpleAsyncResult:DoCallback_internal()
System.Net.WebAsyncResult:DoCallback()
System.Net.HttpWebRequest:SetResponseData(WebConnectionData)
System.Net.WebConnection:ReadDone(IAsyncResult)
System.Threading.Tasks.<>c__DisplayClass3_0:<InvokeCallbackWhenTaskCompletes>b__0()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.AwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<StartOperation>d__58:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(AsyncProtocolResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(AsyncProtocolResult)
Mono.Net.Security.<StartOperation>d__23:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Mono.Net.Security.<ProcessOperation>d__24:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Nullable`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Nullable`1)
Mono.Net.Security.<InnerRead>d__25:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<InnerRead>d__66:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.Sockets.<>c:<Complete>b__27_0(Object)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 177)
silver truck loaded. 1666.7769ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
tractor loaded. 207.4277ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
snowmobiles loaded. 454.258ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
wood fence loaded. 1.118ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
wood fence loaded. 1.2113ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
wood fence loaded. 1.1001ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
wood fence loaded. 1.1692ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
wood fence loaded. 1.0873ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
horse loaded. 52.9534ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
small end table loaded. 1.0548ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
chicken loaded. 29.6785ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
chicken loaded. 1.0017ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
cat loaded. 34.3938ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
horse loaded. 1.4331ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
muscle car loaded. 63.1372ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
trailer 1 loaded. 123.6291ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
silo 3 loaded. 42.3826ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
harvester 1 loaded. 1.2465ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
chicken loaded. 1.1668ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
bailer 1 loaded. 0.9915ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
bailer 2 loaded. 0.9096ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
UpdateState()
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.StateManager:UpdateState(CameraViewType, CameraViewType, Int32, Camera, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Scripts\Global\StateManager.cs:71)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateState() (at Assets\Scripts\Global\SelectedCameraScript.cs:216)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateInternal(Boolean) (at Assets\Scripts\Global\SelectedCameraScript.cs:176)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:Update() (at Assets\Scripts\Global\SelectedCameraScript.cs:130)
(Filename: Assets/Scripts/Global/StateManager.cs Line: 71)
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/define:UNITY_2019_3_9
/define:UNITY_2019_3
/define:UNITY_2019
/define:UNITY_5_3_OR_NEWER
/define:UNITY_5_4_OR_NEWER
/define:UNITY_5_5_OR_NEWER
/define:UNITY_5_6_OR_NEWER
/define:UNITY_2017_1_OR_NEWER
/define:UNITY_2017_2_OR_NEWER
/define:UNITY_2017_3_OR_NEWER
/define:UNITY_2017_4_OR_NEWER
/define:UNITY_2018_1_OR_NEWER
/define:UNITY_2018_2_OR_NEWER
/define:UNITY_2018_3_OR_NEWER
/define:UNITY_2018_4_OR_NEWER
/define:UNITY_2019_1_OR_NEWER
/define:UNITY_2019_2_OR_NEWER
/define:UNITY_2019_3_OR_NEWER
/define:PLATFORM_ARCH_64
/define:UNITY_64
/define:UNITY_INCLUDE_TESTS
/define:ENABLE_AR
/define:ENABLE_AUDIO
/define:ENABLE_CACHING
/define:ENABLE_CLOTH
/define:ENABLE_EVENT_QUEUE
/define:ENABLE_MICROPHONE
/define:ENABLE_MULTIPLE_DISPLAYS
/define:ENABLE_PHYSICS
/define:ENABLE_TEXTURE_STREAMING
/define:ENABLE_UNET
/define:ENABLE_LZMA
/define:ENABLE_UNITYEVENTS
/define:ENABLE_VR
/define:ENABLE_WEBCAM
/define:ENABLE_UNITYWEBREQUEST
/define:ENABLE_WWW
/define:ENABLE_CLOUD_SERVICES
/define:ENABLE_CLOUD_SERVICES_COLLAB
/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
/define:ENABLE_CLOUD_SERVICES_ADS
/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
/define:ENABLE_CLOUD_SERVICES_PURCHASING
/define:ENABLE_CLOUD_SERVICES_ANALYTICS
/define:ENABLE_CLOUD_SERVICES_UNET
/define:ENABLE_CLOUD_SERVICES_BUILD
/define:ENABLE_CLOUD_LICENSE
/define:ENABLE_EDITOR_HUB_LICENSE
/define:ENABLE_WEBSOCKET_CLIENT
/define:ENABLE_DIRECTOR_AUDIO
/define:ENABLE_DIRECTOR_TEXTURE
/define:ENABLE_MANAGED_JOBS
/define:ENABLE_MANAGED_TRANSFORM_JOBS
/define:ENABLE_MANAGED_ANIMATION_JOBS
/define:ENABLE_MANAGED_AUDIO_JOBS
/define:INCLUDE_DYNAMIC_GI
/define:ENABLE_MONO_BDWGC
/define:ENABLE_SCRIPTING_GC_WBARRIERS
/define:PLATFORM_SUPPORTS_MONO
/define:RENDER_SOFTWARE_CURSOR
/define:ENABLE_VIDEO
/define:PLATFORM_STANDALONE
/define:PLATFORM_STANDALONE_WIN
/define:UNITY_STANDALONE_WIN
/define:UNITY_STANDALONE
/define:ENABLE_RUNTIME_GI
/define:ENABLE_MOVIES
/define:ENABLE_NETWORK
/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
/define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
/define:ENABLE_CLUSTER_SYNC
/define:ENABLE_CLUSTERINPUT
/define:ENABLE_WEBSOCKET_HOST
/define:ENABLE_MONO
/define:NET_4_6
/define:ENABLE_PROFILER
/define:DEBUG
/define:TRACE
/define:UNITY_ASSERTIONS
/define:UNITY_EDITOR
/define:UNITY_EDITOR_64
/define:UNITY_EDITOR_WIN
/define:ENABLE_UNITY_COLLECTIONS_CHECKS
/define:ENABLE_BURST_AOT
/define:UNITY_TEAM_LICENSE
/define:ENABLE_VSTU
/define:UNITY_PRO_LICENSE
/define:ENABLE_CUSTOM_RENDER_TEXTURE
/define:ENABLE_DIRECTOR
/define:ENABLE_LOCALIZATION
/define:ENABLE_SPRITES
/define:ENABLE_TERRAIN
/define:ENABLE_TILEMAP
/define:ENABLE_TIMELINE
/define:ENABLE_LEGACY_INPUT_MANAGER
/define:UNITY
/define:CROSS_PLATFORM_INPUT
/define:MOBILE_INPUT
/define:UNITY_POST_PROCESSING_STACK_V1
/define:UNITY_POST_PROCESSING_STACK_V2
/define:CSHARP_7_OR_LATER
/define:CSHARP_7_3_OR_NEWER
Assets\NoesisGUI\Plugins\API\Core\BoxedFreezableCollection.cs
Assets\NoesisGUI\Plugins\API\Core\CallbackAttribute.cs
Assets\NoesisGUI\Plugins\API\Core\ContentPropertyAttribute.cs
Assets\NoesisGUI\Plugins\API\Core\Dispatcher.cs
Assets\NoesisGUI\Plugins\API\Core\DispatcherSynchronizationContext.cs
Assets\NoesisGUI\Plugins\API\Core\DragDrop.cs
Assets\NoesisGUI\Plugins\API\Core\Error.cs
Assets\NoesisGUI\Plugins\API\Core\Events.cs
Assets\NoesisGUI\Plugins\API\Core\Extend.cs
Assets\NoesisGUI\Plugins\API\Core\ExtendBoxing.cs
Assets\NoesisGUI\Plugins\API\Core\ExtendImports.cs
Assets\NoesisGUI\Plugins\API\Core\ExtendProps.cs
Assets\NoesisGUI\Plugins\API\Core\FreezableCollection.cs
Assets\NoesisGUI\Plugins\API\Core\HitTest.cs
Assets\NoesisGUI\Plugins\API\Core\ICommand.cs
Assets\NoesisGUI\Plugins\API\Core\IItemContainerGenerator.cs
Assets\NoesisGUI\Plugins\API\Core\IMultiValueConverter.cs
Assets\NoesisGUI\Plugins\API\Core\INotifyCollectionChanged.cs
Assets\NoesisGUI\Plugins\API\Core\IRecyclingItemContainerGenerator.cs
Assets\NoesisGUI\Plugins\API\Core\IScrollInfo.cs
Assets\NoesisGUI\Plugins\API\Core\IValueConverter.cs
Assets\NoesisGUI\Plugins\API\Core\InputEnums.cs
Assets\NoesisGUI\Plugins\API\Core\Library.cs
Assets\NoesisGUI\Plugins\API\Core\Log.cs
Assets\NoesisGUI\Plugins\API\Core\NetCoreAdapter.cs
Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs
Assets\NoesisGUI\Plugins\API\Core\NotifyCollectionChangedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Core\ObservableCollection.cs
Assets\NoesisGUI\Plugins\API\Core\Platform.cs
Assets\NoesisGUI\Plugins\API\Core\RenderDevice.cs
Assets\NoesisGUI\Plugins\API\Core\RenderTarget.cs
Assets\NoesisGUI\Plugins\API\Core\RendererNoesis.cs
Assets\NoesisGUI\Plugins\API\Core\UICollection.cs
Assets\NoesisGUI\Plugins\API\Core\UriHelper.cs
Assets\NoesisGUI\Plugins\API\Core\View.cs
Assets\NoesisGUI\Plugins\API\Interactivity\AttachableCollection.cs
Assets\NoesisGUI\Plugins\API\Interactivity\AttachableObject.cs
Assets\NoesisGUI\Plugins\API\Interactivity\Behavior.cs
Assets\NoesisGUI\Plugins\API\Interactivity\BehaviorCollection.cs
Assets\NoesisGUI\Plugins\API\Interactivity\ChangePropertyAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\CollectionFilterBehavior.cs
Assets\NoesisGUI\Plugins\API\Interactivity\CollectionSortBehavior.cs
Assets\NoesisGUI\Plugins\API\Interactivity\ComparisonCondition.cs
Assets\NoesisGUI\Plugins\API\Interactivity\ComparisonLogic.cs
Assets\NoesisGUI\Plugins\API\Interactivity\ConditionBehavior.cs
Assets\NoesisGUI\Plugins\API\Interactivity\ConditionalExpression.cs
Assets\NoesisGUI\Plugins\API\Interactivity\ControlStoryboardAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\DataBindingHelper.cs
Assets\NoesisGUI\Plugins\API\Interactivity\DataTrigger.cs
Assets\NoesisGUI\Plugins\API\Interactivity\EventTrigger.cs
Assets\NoesisGUI\Plugins\API\Interactivity\EventTriggerBase.cs
Assets\NoesisGUI\Plugins\API\Interactivity\FilterPredicate.cs
Assets\NoesisGUI\Plugins\API\Interactivity\GamepadTrigger.cs
Assets\NoesisGUI\Plugins\API\Interactivity\GoToStateAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\IAttachedObject.cs
Assets\NoesisGUI\Plugins\API\Interactivity\ICondition.cs
Assets\NoesisGUI\Plugins\API\Interactivity\Interaction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\InvokeCommandAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\KeyTrigger.cs
Assets\NoesisGUI\Plugins\API\Interactivity\LaunchUriOrFileAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\MouseDragElementBehavior.cs
Assets\NoesisGUI\Plugins\API\Interactivity\PlaySoundAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\PropertyChangedTrigger.cs
Assets\NoesisGUI\Plugins\API\Interactivity\RemoveElementAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\SelectAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\SelectAllAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\SetFocusAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\SortComparer.cs
Assets\NoesisGUI\Plugins\API\Interactivity\StoryboardAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\StoryboardCompletedTrigger.cs
Assets\NoesisGUI\Plugins\API\Interactivity\StoryboardTrigger.cs
Assets\NoesisGUI\Plugins\API\Interactivity\StringFilterPredicate.cs
Assets\NoesisGUI\Plugins\API\Interactivity\StringSortComparer.cs
Assets\NoesisGUI\Plugins\API\Interactivity\StyleInteraction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\TargetedTriggerAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\TimerTrigger.cs
Assets\NoesisGUI\Plugins\API\Interactivity\TranslateZoomRotateBehavior.cs
Assets\NoesisGUI\Plugins\API\Interactivity\TriggerAction.cs
Assets\NoesisGUI\Plugins\API\Interactivity\TriggerActionCollection.cs
Assets\NoesisGUI\Plugins\API\Interactivity\TriggerBase.cs
Assets\NoesisGUI\Plugins\API\Interactivity\TriggerCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\AdornerDecorator.cs
Assets\NoesisGUI\Plugins\API\Proxies\AlignmentX.cs
Assets\NoesisGUI\Plugins\API\Proxies\AlignmentY.cs
Assets\NoesisGUI\Plugins\API\Proxies\Animatable.cs
Assets\NoesisGUI\Plugins\API\Proxies\AnimationClock.cs
Assets\NoesisGUI\Plugins\API\Proxies\AnimationTimeline.cs
Assets\NoesisGUI\Plugins\API\Proxies\ApplicationCommands.cs
Assets\NoesisGUI\Plugins\API\Proxies\ArcSegment.cs
Assets\NoesisGUI\Plugins\API\Proxies\AutoToolTipPlacement.cs
Assets\NoesisGUI\Plugins\API\Proxies\BackEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\BaseAnimation.cs
Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs
Assets\NoesisGUI\Plugins\API\Proxies\BaseComponentExtend.cs
Assets\NoesisGUI\Plugins\API\Proxies\BaseDictionary.cs
Assets\NoesisGUI\Plugins\API\Proxies\BaseFreezableCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\BaseUICollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\BeforeSetAction.cs
Assets\NoesisGUI\Plugins\API\Proxies\BeginStoryboard.cs
Assets\NoesisGUI\Plugins\API\Proxies\BezierSegment.cs
Assets\NoesisGUI\Plugins\API\Proxies\Binding.cs
Assets\NoesisGUI\Plugins\API\Proxies\BindingBase.cs
Assets\NoesisGUI\Plugins\API\Proxies\BindingCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\BindingExpression.cs
Assets\NoesisGUI\Plugins\API\Proxies\BindingExpressionBase.cs
Assets\NoesisGUI\Plugins\API\Proxies\BindingMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\BindingOperations.cs
Assets\NoesisGUI\Plugins\API\Proxies\BitmapImage.cs
Assets\NoesisGUI\Plugins\API\Proxies\BitmapScalingMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\BitmapSource.cs
Assets\NoesisGUI\Plugins\API\Proxies\BlurEffect.cs
Assets\NoesisGUI\Plugins\API\Proxies\Bold.cs
Assets\NoesisGUI\Plugins\API\Proxies\BooleanAnimationUsingKeyFrames.cs
Assets\NoesisGUI\Plugins\API\Proxies\BooleanKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\BooleanKeyFrameCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\Border.cs
Assets\NoesisGUI\Plugins\API\Proxies\BounceEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\Brush.cs
Assets\NoesisGUI\Plugins\API\Proxies\BrushMappingMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\Brushes.cs
Assets\NoesisGUI\Plugins\API\Proxies\BulletDecorator.cs
Assets\NoesisGUI\Plugins\API\Proxies\Button.cs
Assets\NoesisGUI\Plugins\API\Proxies\ButtonBase.cs
Assets\NoesisGUI\Plugins\API\Proxies\CanExecuteRoutedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\CanvasNoesis.cs
Assets\NoesisGUI\Plugins\API\Proxies\CaptureMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\CharacterCasing.cs
Assets\NoesisGUI\Plugins\API\Proxies\CheckBox.cs
Assets\NoesisGUI\Plugins\API\Proxies\CircleEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\ClickMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\Clock.cs
Assets\NoesisGUI\Plugins\API\Proxies\ClockGroup.cs
Assets\NoesisGUI\Plugins\API\Proxies\ClockState.cs
Assets\NoesisGUI\Plugins\API\Proxies\CollectionView.cs
Assets\NoesisGUI\Plugins\API\Proxies\CollectionViewSource.cs
Assets\NoesisGUI\Plugins\API\Proxies\Color.cs
Assets\NoesisGUI\Plugins\API\Proxies\ColorAnimation.cs
Assets\NoesisGUI\Plugins\API\Proxies\ColorAnimationUsingKeyFrames.cs
Assets\NoesisGUI\Plugins\API\Proxies\ColorInterpolationMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\ColorKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\ColorKeyFrameCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\Colors.cs
Assets\NoesisGUI\Plugins\API\Proxies\ColumnDefinition.cs
Assets\NoesisGUI\Plugins\API\Proxies\ColumnDefinitionCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\CombinedGeometry.cs
Assets\NoesisGUI\Plugins\API\Proxies\ComboBox.cs
Assets\NoesisGUI\Plugins\API\Proxies\ComboBoxItem.cs
Assets\NoesisGUI\Plugins\API\Proxies\CommandBinding.cs
Assets\NoesisGUI\Plugins\API\Proxies\CommandBindingCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\ComponentCommands.cs
Assets\NoesisGUI\Plugins\API\Proxies\CompositeTransform.cs
Assets\NoesisGUI\Plugins\API\Proxies\CompositeTransform3D.cs
Assets\NoesisGUI\Plugins\API\Proxies\Condition.cs
Assets\NoesisGUI\Plugins\API\Proxies\ConditionCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\ContentControl.cs
Assets\NoesisGUI\Plugins\API\Proxies\ContentPresenter.cs
Assets\NoesisGUI\Plugins\API\Proxies\ContextMenu.cs
Assets\NoesisGUI\Plugins\API\Proxies\ContextMenuEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\ContextMenuService.cs
Assets\NoesisGUI\Plugins\API\Proxies\Control.cs
Assets\NoesisGUI\Plugins\API\Proxies\ControlTemplate.cs
Assets\NoesisGUI\Plugins\API\Proxies\ControllableStoryboardAction.cs
Assets\NoesisGUI\Plugins\API\Proxies\CornerRadius.cs
Assets\NoesisGUI\Plugins\API\Proxies\CubicEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\Cursor.cs
Assets\NoesisGUI\Plugins\API\Proxies\Cursors.cs
Assets\NoesisGUI\Plugins\API\Proxies\DashStyle.cs
Assets\NoesisGUI\Plugins\API\Proxies\DataObjectCopyingEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\DataObjectEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\DataObjectPastingEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\DataTemplate.cs
Assets\NoesisGUI\Plugins\API\Proxies\DataTemplateSelector.cs
Assets\NoesisGUI\Plugins\API\Proxies\DataTrigger.cs
Assets\NoesisGUI\Plugins\API\Proxies\Decorator.cs
Assets\NoesisGUI\Plugins\API\Proxies\DefinitionBase.cs
Assets\NoesisGUI\Plugins\API\Proxies\DependencyObject.cs
Assets\NoesisGUI\Plugins\API\Proxies\DependencyObjectExtend.cs
Assets\NoesisGUI\Plugins\API\Proxies\DependencyProperty.cs
Assets\NoesisGUI\Plugins\API\Proxies\DependencyPropertyChangedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\DependencyPropertyExtend.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteBooleanKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteColorKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteDoubleKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteInt16KeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteInt32KeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteMatrixKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteObjectKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscretePointKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteRectKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteSizeKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteStringKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DiscreteThicknessKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DispatcherObject.cs
Assets\NoesisGUI\Plugins\API\Proxies\Dock.cs
Assets\NoesisGUI\Plugins\API\Proxies\DockPanel.cs
Assets\NoesisGUI\Plugins\API\Proxies\DoubleAnimation.cs
Assets\NoesisGUI\Plugins\API\Proxies\DoubleAnimationUsingKeyFrames.cs
Assets\NoesisGUI\Plugins\API\Proxies\DoubleKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\DoubleKeyFrameCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\DragAction.cs
Assets\NoesisGUI\Plugins\API\Proxies\DragCompletedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\DragDeltaEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\DragDrop.cs
Assets\NoesisGUI\Plugins\API\Proxies\DragDropEffects.cs
Assets\NoesisGUI\Plugins\API\Proxies\DragDropKeyStates.cs
Assets\NoesisGUI\Plugins\API\Proxies\DragEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\DragStartedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\DropShadowEffect.cs
Assets\NoesisGUI\Plugins\API\Proxies\Duration.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingColorKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingDoubleKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingFunctionBase.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingInt16KeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingInt32KeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingPointKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingRectKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingSizeKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\EasingThicknessKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\Effect.cs
Assets\NoesisGUI\Plugins\API\Proxies\ElasticEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\Ellipse.cs
Assets\NoesisGUI\Plugins\API\Proxies\EllipseGeometry.cs
Assets\NoesisGUI\Plugins\API\Proxies\EventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\EventTrigger.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExecutedRoutedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExpandDirection.cs
Assets\NoesisGUI\Plugins\API\Proxies\Expander.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExponentialEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\Expression.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExtendCommand.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExtendConverter.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExtendDictionary.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExtendDictionaryIndexer.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExtendList.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExtendListIndexer.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExtendMultiConverter.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExtendObservableList.cs
Assets\NoesisGUI\Plugins\API\Proxies\ExtendStream.cs
Assets\NoesisGUI\Plugins\API\Proxies\FileTextureProvider.cs
Assets\NoesisGUI\Plugins\API\Proxies\FillBehavior.cs
Assets\NoesisGUI\Plugins\API\Proxies\FillRule.cs
Assets\NoesisGUI\Plugins\API\Proxies\FlowDirection.cs
Assets\NoesisGUI\Plugins\API\Proxies\FocusNavigationDirection.cs
Assets\NoesisGUI\Plugins\API\Proxies\FontFamily.cs
Assets\NoesisGUI\Plugins\API\Proxies\FontProvider.cs
Assets\NoesisGUI\Plugins\API\Proxies\FontStretch.cs
Assets\NoesisGUI\Plugins\API\Proxies\FontStretches.cs
Assets\NoesisGUI\Plugins\API\Proxies\FontStyle.cs
Assets\NoesisGUI\Plugins\API\Proxies\FontStyles.cs
Assets\NoesisGUI\Plugins\API\Proxies\FontWeight.cs
Assets\NoesisGUI\Plugins\API\Proxies\FontWeights.cs
Assets\NoesisGUI\Plugins\API\Proxies\FormattedText.cs
Assets\NoesisGUI\Plugins\API\Proxies\FrameworkElement.cs
Assets\NoesisGUI\Plugins\API\Proxies\FrameworkElementExtend.cs
Assets\NoesisGUI\Plugins\API\Proxies\FrameworkPropertyMetadata.cs
Assets\NoesisGUI\Plugins\API\Proxies\FrameworkPropertyMetadataExtend.cs
Assets\NoesisGUI\Plugins\API\Proxies\FrameworkPropertyMetadataOptions.cs
Assets\NoesisGUI\Plugins\API\Proxies\FrameworkTemplate.cs
Assets\NoesisGUI\Plugins\API\Proxies\Freezable.cs
Assets\NoesisGUI\Plugins\API\Proxies\GeneratorDirection.cs
Assets\NoesisGUI\Plugins\API\Proxies\GeneratorPosition.cs
Assets\NoesisGUI\Plugins\API\Proxies\GeneratorStatus.cs
Assets\NoesisGUI\Plugins\API\Proxies\Geometry.cs
Assets\NoesisGUI\Plugins\API\Proxies\GeometryCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\GeometryCombineMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\GeometryGroup.cs
Assets\NoesisGUI\Plugins\API\Proxies\GiveFeedbackEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\GradientBrush.cs
Assets\NoesisGUI\Plugins\API\Proxies\GradientSpreadMethod.cs
Assets\NoesisGUI\Plugins\API\Proxies\GradientStop.cs
Assets\NoesisGUI\Plugins\API\Proxies\GradientStopCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridLength.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridNoesis.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridUnitType.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridView.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridViewColumn.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridViewColumnCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridViewColumnHeader.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridViewColumnHeaderRole.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridViewHeaderRowPresenter.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridViewRowPresenter.cs
Assets\NoesisGUI\Plugins\API\Proxies\GridViewRowPresenterBase.cs
Assets\NoesisGUI\Plugins\API\Proxies\GroupBox.cs
Assets\NoesisGUI\Plugins\API\Proxies\HandoffBehavior.cs
Assets\NoesisGUI\Plugins\API\Proxies\HeaderedContentControl.cs
Assets\NoesisGUI\Plugins\API\Proxies\HeaderedItemsControl.cs
Assets\NoesisGUI\Plugins\API\Proxies\HierarchicalDataTemplate.cs
Assets\NoesisGUI\Plugins\API\Proxies\HitTestFilterBehavior.cs
Assets\NoesisGUI\Plugins\API\Proxies\HitTestResult.cs
Assets\NoesisGUI\Plugins\API\Proxies\HitTestResultBehavior.cs
Assets\NoesisGUI\Plugins\API\Proxies\HorizontalAlignment.cs
Assets\NoesisGUI\Plugins\API\Proxies\Hyperlink.cs
Assets\NoesisGUI\Plugins\API\Proxies\Image.cs
Assets\NoesisGUI\Plugins\API\Proxies\ImageBrush.cs
Assets\NoesisGUI\Plugins\API\Proxies\ImageSource.cs
Assets\NoesisGUI\Plugins\API\Proxies\InertiaExpansionBehavior.cs
Assets\NoesisGUI\Plugins\API\Proxies\InertiaRotationBehavior.cs
Assets\NoesisGUI\Plugins\API\Proxies\InertiaTranslationBehavior.cs
Assets\NoesisGUI\Plugins\API\Proxies\Inline.cs
Assets\NoesisGUI\Plugins\API\Proxies\InlineCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\InlineUIContainer.cs
Assets\NoesisGUI\Plugins\API\Proxies\InputBinding.cs
Assets\NoesisGUI\Plugins\API\Proxies\InputBindingCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\InputEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\InputGesture.cs
Assets\NoesisGUI\Plugins\API\Proxies\InputGestureCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\InputScope.cs
Assets\NoesisGUI\Plugins\API\Proxies\Int16Animation.cs
Assets\NoesisGUI\Plugins\API\Proxies\Int16AnimationUsingKeyFrames.cs
Assets\NoesisGUI\Plugins\API\Proxies\Int16KeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\Int16KeyFrameCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\Int32Animation.cs
Assets\NoesisGUI\Plugins\API\Proxies\Int32AnimationUsingKeyFrames.cs
Assets\NoesisGUI\Plugins\API\Proxies\Int32KeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\Int32KeyFrameCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\Italic.cs
Assets\NoesisGUI\Plugins\API\Proxies\ItemCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\ItemContainerGenerator.cs
Assets\NoesisGUI\Plugins\API\Proxies\ItemsChangedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\ItemsControl.cs
Assets\NoesisGUI\Plugins\API\Proxies\ItemsPanelTemplate.cs
Assets\NoesisGUI\Plugins\API\Proxies\ItemsPresenter.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeyBinding.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeyEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeyGesture.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeySpline.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeyTime.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeyTimeType.cs
Assets\NoesisGUI\Plugins\API\Proxies\Keyboard.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeyboardEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeyboardFocusChangedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeyboardNavigation.cs
Assets\NoesisGUI\Plugins\API\Proxies\KeyboardNavigationMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\Label.cs
Assets\NoesisGUI\Plugins\API\Proxies\Line.cs
Assets\NoesisGUI\Plugins\API\Proxies\LineBreak.cs
Assets\NoesisGUI\Plugins\API\Proxies\LineGeometry.cs
Assets\NoesisGUI\Plugins\API\Proxies\LineSegment.cs
Assets\NoesisGUI\Plugins\API\Proxies\LineStackingStrategy.cs
Assets\NoesisGUI\Plugins\API\Proxies\LinearColorKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\LinearDoubleKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\LinearGradientBrush.cs
Assets\NoesisGUI\Plugins\API\Proxies\LinearInt16KeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\LinearInt32KeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\LinearPointKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\LinearRectKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\LinearSizeKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\LinearThicknessKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\ListBox.cs
Assets\NoesisGUI\Plugins\API\Proxies\ListBoxItem.cs
Assets\NoesisGUI\Plugins\API\Proxies\ListSortDirection.cs
Assets\NoesisGUI\Plugins\API\Proxies\ListView.cs
Assets\NoesisGUI\Plugins\API\Proxies\ListViewItem.cs
Assets\NoesisGUI\Plugins\API\Proxies\LogicalTreeHelper.cs
Assets\NoesisGUI\Plugins\API\Proxies\ManipulationCompletedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\ManipulationDelta.cs
Assets\NoesisGUI\Plugins\API\Proxies\ManipulationDeltaEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\ManipulationInertiaStartingEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\ManipulationStartedEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\ManipulationStartingEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\ManipulationVelocities.cs
Assets\NoesisGUI\Plugins\API\Proxies\MarkupExtension.cs
Assets\NoesisGUI\Plugins\API\Proxies\Matrix.cs
Assets\NoesisGUI\Plugins\API\Proxies\Matrix3D.cs
Assets\NoesisGUI\Plugins\API\Proxies\Matrix4.cs
Assets\NoesisGUI\Plugins\API\Proxies\MatrixAnimationUsingKeyFrames.cs
Assets\NoesisGUI\Plugins\API\Proxies\MatrixKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\MatrixKeyFrameCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\MatrixTransform.cs
Assets\NoesisGUI\Plugins\API\Proxies\MatrixTransform3D.cs
Assets\NoesisGUI\Plugins\API\Proxies\Menu.cs
Assets\NoesisGUI\Plugins\API\Proxies\MenuBase.cs
Assets\NoesisGUI\Plugins\API\Proxies\MenuItem.cs
Assets\NoesisGUI\Plugins\API\Proxies\MenuItemRole.cs
Assets\NoesisGUI\Plugins\API\Proxies\Mouse.cs
Assets\NoesisGUI\Plugins\API\Proxies\MouseButtonEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\MouseEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\MouseWheelEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\MultiBinding.cs
Assets\NoesisGUI\Plugins\API\Proxies\MultiBindingExpression.cs
Assets\NoesisGUI\Plugins\API\Proxies\MultiDataTrigger.cs
Assets\NoesisGUI\Plugins\API\Proxies\MultiTrigger.cs
Assets\NoesisGUI\Plugins\API\Proxies\NameScope.cs
Assets\NoesisGUI\Plugins\API\Proxies\NoesisGUI_.cs
Assets\NoesisGUI\Plugins\API\Proxies\NoesisGUI_PINVOKE.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableBool.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableColor.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableCornerRadius.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableDouble.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableDuration.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableFloat.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableInt16.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableInt32.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableInt64.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableKeyTime.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullablePoint.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableRect.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableSize.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableThickness.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableTimeSpan.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableUInt16.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableUInt32.cs
Assets\NoesisGUI\Plugins\API\Proxies\NullableUInt64.cs
Assets\NoesisGUI\Plugins\API\Proxies\ObjectAnimationUsingKeyFrames.cs
Assets\NoesisGUI\Plugins\API\Proxies\ObjectKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\ObjectKeyFrameCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\Orientation.cs
Assets\NoesisGUI\Plugins\API\Proxies\OverflowMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\PPAAMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\Page.cs
Assets\NoesisGUI\Plugins\API\Proxies\Panel.cs
Assets\NoesisGUI\Plugins\API\Proxies\PanningMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\ParallelTimeline.cs
Assets\NoesisGUI\Plugins\API\Proxies\PasswordBox.cs
Assets\NoesisGUI\Plugins\API\Proxies\Path.cs
Assets\NoesisGUI\Plugins\API\Proxies\PathFigure.cs
Assets\NoesisGUI\Plugins\API\Proxies\PathFigureCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\PathGeometry.cs
Assets\NoesisGUI\Plugins\API\Proxies\PathSegment.cs
Assets\NoesisGUI\Plugins\API\Proxies\PathSegmentCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\PauseStoryboard.cs
Assets\NoesisGUI\Plugins\API\Proxies\Pen.cs
Assets\NoesisGUI\Plugins\API\Proxies\PenLineCap.cs
Assets\NoesisGUI\Plugins\API\Proxies\PenLineJoin.cs
Assets\NoesisGUI\Plugins\API\Proxies\PlacementMode.cs
Assets\NoesisGUI\Plugins\API\Proxies\Point.cs
Assets\NoesisGUI\Plugins\API\Proxies\Point3D.cs
Assets\NoesisGUI\Plugins\API\Proxies\PointAnimation.cs
Assets\NoesisGUI\Plugins\API\Proxies\PointAnimationUsingKeyFrames.cs
Assets\NoesisGUI\Plugins\API\Proxies\PointCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\PointKeyFrame.cs
Assets\NoesisGUI\Plugins\API\Proxies\PointKeyFrameCollection.cs
Assets\NoesisGUI\Plugins\API\Proxies\PolyBezierSegment.cs
Assets\NoesisGUI\Plugins\API\Proxies\PolyLineSegment.cs
Assets\NoesisGUI\Plugins\API\Proxies\PolyQuadraticBezierSegment.cs
Assets\NoesisGUI\Plugins\API\Proxies\Popup.cs
Assets\NoesisGUI\Plugins\API\Proxies\PopupAnimation.cs
Assets\NoesisGUI\Plugins\API\Proxies\PowerEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\ProgressBar.cs
Assets\NoesisGUI\Plugins\API\Proxies\PropertyAccess.cs
Assets\NoesisGUI\Plugins\API\Proxies\PropertyMetadata.cs
Assets\NoesisGUI\Plugins\API\Proxies\PropertyMetadataExtend.cs
Assets\NoesisGUI\Plugins\API\Proxies\PropertyPath.cs
Assets\NoesisGUI\Plugins\API\Proxies\QuadraticBezierSegment.cs
Assets\NoesisGUI\Plugins\API\Proxies\QuadraticEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\QuarticEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\QueryContinueDragEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\QueryCursorEventArgs.cs
Assets\NoesisGUI\Plugins\API\Proxies\QuinticEase.cs
Assets\NoesisGUI\Plugins\API\Proxies\RadialGradientBrush.cs
Assets\NoesisGUI\Plugins\API\Proxies\RadioButton.cs
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Assets\Scripts\Controllers\PropController.cs(287,46): error CS0103: The name '_DimensioningVolume' does not exist in the current context
Assets\Scripts\Controllers\PropController.cs(288,13): error CS0103: The name '_TextMeshX' does not exist in the current context
Assets\Scripts\Controllers\PropController.cs(288,59): error CS0103: The name 'smallObjectScalar' does not exist in the current context
Assets\Scripts\Controllers\PropController.cs(289,13): error CS0103: The name '_TextMeshX' does not exist in the current context
Assets\Scripts\Controllers\PropController.cs(289,75): error CS0103: The name '_DimensioningVolume' does not exist in the current context
-----CompilerOutput:-stderr----------
-----EndCompilerOutput---------------
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Assets\Scripts\Controllers\PropController.cs(287,46): error CS0103: The name '_DimensioningVolume' does not exist in the current context
Assets\Scripts\Controllers\PropController.cs(288,13): error CS0103: The name '_TextMeshX' does not exist in the current context
Assets\Scripts\Controllers\PropController.cs(288,59): error CS0103: The name 'smallObjectScalar' does not exist in the current context
Assets\Scripts\Controllers\PropController.cs(289,13): error CS0103: The name '_TextMeshX' does not exist in the current context
Assets\Scripts\Controllers\PropController.cs(289,75): error CS0103: The name '_DimensioningVolume' does not exist in the current context
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Reloading assemblies for play mode.
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(Filename: Assets/Scripts/Web Services/ServiceClient.cs Line: 120)
Users downloaded. (316)
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(Filename: Assets/User Interface/Controls/OptionsMenuControl.cs Line: 270)
Asset Metadata downloaded. (68)
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UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.UI.<LoadAssets>d__40:MoveNext() (at Assets\User Interface\Controls\OptionsMenuControl.cs:282)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
MBI.CustomerSelect.Unity.Assets.<Initialize>d__31:MoveNext() (at Assets\Scripts\Global\AssetManager.cs:155)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(List`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(List`1)
MBI.CustomerSelect.Unity.Assets.<GetAssets>d__22:MoveNext() (at Assets\Scripts\Web Services\ServiceClient.cs:151)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(String)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(String)
System.Net.Http.<GetStringAsync>d__52:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(HttpResponseMessage)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
System.Net.Http.<SendAsyncWorker>d__47:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.Net.Http.<LoadIntoBufferAsync>d__17:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.IO.<CopyToAsyncInternal>d__27:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.<>c__DisplayClass9_0:<.ctor>b__0(SimpleAsyncResult)
System.Net.SimpleAsyncResult:DoCallback_internal()
System.Net.WebAsyncResult:DoCallback()
System.Net.WebConnectionStream:ReadCallbackWrapper(IAsyncResult)
System.Threading.Tasks.<>c__DisplayClass3_0:<InvokeCallbackWhenTaskCompletes>b__0()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.AwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<StartOperation>d__58:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(AsyncProtocolResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(AsyncProtocolResult)
Mono.Net.Security.<StartOperation>d__23:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Mono.Net.Security.<ProcessOperation>d__24:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Nullable`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Nullable`1)
Mono.Net.Security.<InnerRead>d__25:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<InnerRead>d__66:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.Sockets.<>c:<Complete>b__27_0(Object)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
(Filename: Assets/User Interface/Controls/OptionsMenuControl.cs Line: 282)
Projects downloaded. (2719)
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.UI.<LoadProjects>d__39:MoveNext() (at Assets\User Interface\Controls\OptionsMenuControl.cs:276)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(List`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(List`1)
MBI.CustomerSelect.Unity.Assets.<RetrieveProjects>d__27:MoveNext() (at Assets\Scripts\Web Services\ServiceClient.cs:230)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(List`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(List`1)
MBI.CustomerSelect.Unity.Assets.<RetrieveProjects>d__28:MoveNext() (at Assets\Scripts\Web Services\ServiceClient.cs:245)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(String)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(String)
System.Net.Http.<GetStringAsync>d__52:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(HttpResponseMessage)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
System.Net.Http.<SendAsyncWorker>d__47:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.Net.Http.<LoadIntoBufferAsync>d__17:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
System.IO.<CopyToAsyncInternal>d__27:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.<>c__DisplayClass9_0:<.ctor>b__0(SimpleAsyncResult)
System.Net.SimpleAsyncResult:DoCallback_internal()
System.Net.WebAsyncResult:DoCallback()
System.Net.WebConnectionStream:ReadCallbackWrapper(IAsyncResult)
System.Threading.Tasks.<>c__DisplayClass3_0:<InvokeCallbackWhenTaskCompletes>b__0()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.AwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<StartOperation>d__58:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(AsyncProtocolResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(AsyncProtocolResult)
Mono.Net.Security.<StartOperation>d__23:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Mono.Net.Security.<ProcessOperation>d__24:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Nullable`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Nullable`1)
Mono.Net.Security.<InnerRead>d__25:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<InnerRead>d__66:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.Sockets.<>c:<Complete>b__27_0(Object)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
(Filename: Assets/User Interface/Controls/OptionsMenuControl.cs Line: 276)
SetProject() invoked
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:135)
(Filename: Assets/Scripts/Global/VisualizationAPI.cs Line: 135)
Feature missing legend: CustomMesh (Custom Part) Id: 2422 bd05a8fb-6679-4cd3-bb4e-316fadaa808d
M-Sign Ribbed.x
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.SceneGraph:LogConstructionError(String, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:845)
MBI.CustomerSelect.Unity.Assets.SceneGraph:CreateFeatureDimensioning(Model) (at Assets\Scripts\Model\Scenegraph\SceneGraphDimensioning.cs:146)
MBI.CustomerSelect.Unity.Assets.SceneGraph:SetProject(Model, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:367)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:136)
(Filename: Assets/Scripts/Model/Scenegraph/SceneGraph.cs Line: 845)
Feature missing legend: CustomMesh (Custom Part) Id: 2642 9f1121c4-b4b7-4c89-b716-e0bc570ea484
M-Sign Ribbed.x
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.SceneGraph:LogConstructionError(String, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:845)
MBI.CustomerSelect.Unity.Assets.SceneGraph:CreateFeatureDimensioning(Model) (at Assets\Scripts\Model\Scenegraph\SceneGraphDimensioning.cs:146)
MBI.CustomerSelect.Unity.Assets.SceneGraph:SetProject(Model, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:367)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:136)
(Filename: Assets/Scripts/Model/Scenegraph/SceneGraph.cs Line: 845)
Feature missing legend: CustomMesh (Custom Part) Id: 5766 0b76dfb2-3632-426a-9660-c8d4371d2e7a
M-Sign Ribbed.x
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.SceneGraph:LogConstructionError(String, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:845)
MBI.CustomerSelect.Unity.Assets.SceneGraph:CreateFeatureDimensioning(Model) (at Assets\Scripts\Model\Scenegraph\SceneGraphDimensioning.cs:146)
MBI.CustomerSelect.Unity.Assets.SceneGraph:SetProject(Model, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:367)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:136)
(Filename: Assets/Scripts/Model/Scenegraph/SceneGraph.cs Line: 845)
Building(s) Created: Wednesday, April 22, 2020 11:49 AM
Elapsed Time: 727.3427 ms
Multithreaded Tesselation: 90 ms
Meshes: 2369
Building 1 (Metric)
Extent: ( 9.467054, 3.066755, 5.942806 )
Size: ( 18.93411, 6.133511, 11.88561 )
Min: ( -0.3222609, 0.000379324, -0.4571986 )
Max: ( 18.61185, 6.13389, 11.42841 )
Building 2 (Metric)
Extent: ( 7.462253, 2.609745, 14.478 )
Size: ( 14.92451, 5.21949, 28.956 )
Min: ( 0.1615062, 0, -23.241 )
Max: ( 15.08601, 5.21949, 5.715 )
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.SceneGraph:SetProject(Model, Boolean) (at Assets\Scripts\Model\Scenegraph\SceneGraph.cs:482)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:136)
(Filename: Assets/Scripts/Model/Scenegraph/SceneGraph.cs Line: 482)
Project downloaded (f8ce5ffa-a2db-40d4-b4f5-deaea653353a). Initial Etag 0x8D7E60B0B2F3537
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.<>c__DisplayClass27_0:<SetProjectFromCloud>b__1() (at Assets\Scripts\Global\VisualizationAPI.cs:349)
MBI.CustomerSelect.Unity.Assets.<ActionWrapper>d__7:MoveNext() (at Assets\Scripts\Global\UnityDispatcher.cs:49)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
MBI.CustomerSelect.Unity.Assets.<>c__DisplayClass8_0:<Invoke>b__0() (at Assets\Scripts\Global\UnityDispatcher.cs:55)
MBI.CustomerSelect.Unity.Assets.UnityDispatcher:Update() (at Assets\Scripts\Global\UnityDispatcher.cs:43)
(Filename: Assets/Scripts/Global/VisualizationAPI.cs Line: 349)
SetView() invoked
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.VisualizationAPI:Update() (at Assets\Scripts\Global\VisualizationAPI.cs:256)
(Filename: Assets/Scripts/Global/VisualizationAPI.cs Line: 256)
UpdateState()
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.StateManager:UpdateState(CameraViewType, CameraViewType, Int32, Camera, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Scripts\Global\StateManager.cs:71)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateState() (at Assets\Scripts\Global\SelectedCameraScript.cs:216)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateInternal(Boolean) (at Assets\Scripts\Global\SelectedCameraScript.cs:176)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:Update() (at Assets\Scripts\Global\SelectedCameraScript.cs:130)
(Filename: Assets/Scripts/Global/StateManager.cs Line: 71)
Space f8ce5ffa-a2db-40d4-b4f5-deaea653353a downloaded.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.<<AssignSpace>b__0>d:MoveNext() (at Assets\Scripts\Global\AssetManager.cs:177)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Space)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Space)
MBI.CustomerSelect.Unity.Assets.<RetrieveSpace>d__24:MoveNext() (at Assets\Scripts\Web Services\ServiceClient.cs:185)
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(String)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(String)
System.Net.Http.<GetStringAsync>d__52:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(HttpResponseMessage)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
System.Net.Http.<SendAsyncWorker>d__47:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(HttpResponseMessage)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
System.Net.Http.<SendAsync>d__64:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(WebResponse)
System.Threading.Tasks.UnwrapPromise`1:TrySetFromTask(Task, Boolean)
System.Threading.Tasks.UnwrapPromise`1:InvokeCore(Task)
System.Threading.Tasks.UnwrapPromise`1:Invoke(Task)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(WebResponse)
System.Threading.Tasks.TaskFactory`1:FromAsyncCoreLogic(IAsyncResult, Func`2, Action`1, Task`1, Boolean)
System.Threading.Tasks.<>c__DisplayClass35_1:<FromAsyncImpl>b__1(IAsyncResult)
System.Net.<>c__DisplayClass9_0:<.ctor>b__0(SimpleAsyncResult)
System.Net.SimpleAsyncResult:DoCallback_internal()
System.Net.WebAsyncResult:DoCallback()
System.Net.HttpWebRequest:SetResponseData(WebConnectionData)
System.Net.WebConnection:ReadDone(IAsyncResult)
System.Threading.Tasks.<>c__DisplayClass3_0:<InvokeCallbackWhenTaskCompletes>b__0()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.AwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<StartOperation>d__58:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(AsyncProtocolResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(AsyncProtocolResult)
Mono.Net.Security.<StartOperation>d__23:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Mono.Net.Security.<ProcessOperation>d__24:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Nullable`1)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Nullable`1)
Mono.Net.Security.<InnerRead>d__25:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<InnerRead>d__66:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunOrScheduleAction(Action, Boolean, Task&)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task`1:TrySetResult(Int32)
System.Threading.Tasks.FromAsyncTrimPromise`1:Complete(Stream, Func`3, IAsyncResult, Boolean)
System.Threading.Tasks.FromAsyncTrimPromise`1:CompleteFromAsyncResult(IAsyncResult)
System.Net.Sockets.<>c:<Complete>b__27_0(Object)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 177)
UpdateState()
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.StateManager:UpdateState(CameraViewType, CameraViewType, Int32, Camera, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Scripts\Global\StateManager.cs:71)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateState() (at Assets\Scripts\Global\SelectedCameraScript.cs:216)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateInternal(Boolean) (at Assets\Scripts\Global\SelectedCameraScript.cs:176)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:Update() (at Assets\Scripts\Global\SelectedCameraScript.cs:130)
(Filename: Assets/Scripts/Global/StateManager.cs Line: 71)
silver truck loaded. 1669.2567ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
snowmobiles loaded. 446.5755ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
horse loaded. 51.9186ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
chicken loaded. 1.0115ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
cat loaded. 31.8423ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
horse loaded. 1.0155ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
muscle car loaded. 62.5866ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
trailer 1 loaded. 124.9894ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
silo 3 loaded. 40.9089ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
harvester 1 loaded. 1.2559ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
bailer 1 loaded. 0.9782ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
bailer 2 loaded. 1.0209ms
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.AssetManager:Load() (at Assets\Scripts\Global\AssetManager.cs:218)
MBI.CustomerSelect.Unity.UI.OptionsMenuControl:OnAssetsCheckBoxChecked(Object, RoutedEventArgs) (at Assets\User Interface\Controls\OptionsMenuControlButtons.cs:131)
Noesis.RoutedEventArgs:InvokeHandler(Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler(IntPtr, Delegate, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:582)
Noesis.EventHandlerStore:RaiseRoutedEvent(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Events.cs:271)
Noesis.View:Noesis_View_MouseButtonUp(HandleRef, Int32, Int32, Int32)
Noesis.View:MouseButtonUp(Int32, Int32, MouseButton) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:128)
NoesisView:ProcessEvent(Event, Boolean, Boolean, Boolean) (at Assets\NoesisGUI\Plugins\NoesisView.cs:1085)
NoesisView:OnGUI() (at Assets\NoesisGUI\Plugins\NoesisView.cs:1179)
(Filename: Assets/Scripts/Global/AssetManager.cs Line: 218)
UpdateState()
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MBI.CustomerSelect.Unity.Assets.StateManager:UpdateState(CameraViewType, CameraViewType, Int32, Camera, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Scripts\Global\StateManager.cs:71)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateState() (at Assets\Scripts\Global\SelectedCameraScript.cs:216)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:UpdateInternal(Boolean) (at Assets\Scripts\Global\SelectedCameraScript.cs:176)
MBI.CustomerSelect.Unity.Assets.SelectedCameraScript:Update() (at Assets\Scripts\Global\SelectedCameraScript.cs:130)
(Filename: Assets/Scripts/Global/StateManager.cs Line: 71)
LightmapEditorSettings: switching bake backend from 1 to 0.
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Unloading 6079 unused Assets to reduce memory usage. Loaded Objects now: 3561.
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- Starting script compilation
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- Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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Reloading assemblies after finishing script compilation.
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Just an update around the behavior aspect. I wrote a test that edits XAML and CS files and alt-tabs between the editor and Unity. I can run hundreds of automated tests without fail and this is the least reliable way to reproduce the crash. If I just 'work' normally and edit files and play/stop as needed, the issue manifests within a few minutes as described above. |
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Thanks for the dump, we are investigating the issue. It is related to the Rendering event of the View. |
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Could you please try the following library: https://drive.google.com/open?id=1Cy-XY_M5urPW-wK7cTrt3CptBdhrvNk0 |
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I am trying the new library in Stellar Conquest. It is encountering a runtime crash. =================================================================
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I can't use Noesis/Stellar Conquest with the above library. The game crashes consistently on its second screen. |
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Sorry, the fix was not correct, please try this: |
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kk, no problem. It is no longer crashing with the 4/23 library. I'll use it and report back on stability. |
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No change in behavior -- continues to crash with similar call stack. |
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Can we get a dump for the new crash? |
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It didn't attach in this screen -- I must have pulled a full dump at 5.7GB instead of a minidump and I didn't realize it. One moment while I get a new one. I'm actively working the upgrade to v3 and if you want to send over new versions I can quickly retest. It looks like |
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A minidump would be enough to see where the crash is happening. |
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Encl. 04.23.2020_NoHeap.dmp |
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The last dump says you are using Noesis.dll 3.0.0.9073, but the last library I uploaded here: https://drive.google.com/open?id=1g76hM5EfQ71xCwGfhPN9DH7E-Oysldso |
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OK, I double-checked that I extracted the DLL from the link shared above. |
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Not sure if this matters, but I am not extracting the version text file. Just the DLL, perhaps this relates to the version you are seeing? |
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I have a new library for you to try, could you do some tests with it? The version text file is not needed, our DLL have the assembly information correctly set, so we know what version was used when the dump was generated. |
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Using the new assembly... this exception occurred at runtime and it was non-fatal. |
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I suspect the previous exception is normal and was just a logged NullReferenceException. Sergio, I haven't encountered a crash yet. |
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Yes, it is not crashing in Noesis, it looks like a managed exception. |
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Thanks, Sergio. Any chance I could get an optimized version of the library? A few screens hang and/or are slow with the debug build. |
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Sure, here you are: https://drive.google.com/open?id=19Ek48NJANOu0F1OUqbJEBlAGiVpuFPRo |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-04-21 03:11 | stonstad | New Issue | |
| 2020-04-21 11:19 | jsantos | Note Added: 0006228 | |
| 2020-04-21 11:19 | jsantos | Assigned To | => sfernandez |
| 2020-04-21 11:19 | jsantos | Status | new => assigned |
| 2020-04-21 11:19 | jsantos | Target Version | => 3.0.0 |
| 2020-04-21 11:19 | jsantos | Status | assigned => feedback |
| 2020-04-21 14:20 | stonstad | Note Added: 0006230 | |
| 2020-04-21 14:20 | stonstad | Status | feedback => assigned |
| 2020-04-21 16:51 | sfernandez | Status | assigned => feedback |
| 2020-04-21 16:51 | sfernandez | Note Added: 0006231 | |
| 2020-04-21 17:00 | sfernandez | Note Edited: 0006231 | |
| 2020-04-22 16:49 | stonstad | Note Added: 0006234 | |
| 2020-04-22 16:49 | stonstad | Status | feedback => assigned |
| 2020-04-22 16:55 | jsantos | Note Added: 0006237 | |
| 2020-04-22 18:57 | stonstad | File Added: Full Stack Trace.PNG | |
| 2020-04-22 18:57 | stonstad | File Added: Unity.dmp | |
| 2020-04-22 18:57 | stonstad | File Added: Editor.log | |
| 2020-04-22 18:57 | stonstad | Note Added: 0006238 | |
| 2020-04-22 19:02 | stonstad | Note Added: 0006239 | |
| 2020-04-23 12:17 | sfernandez | Note Added: 0006240 | |
| 2020-04-23 13:08 | sfernandez | Status | assigned => feedback |
| 2020-04-23 13:08 | sfernandez | Note Added: 0006241 | |
| 2020-04-23 20:01 | stonstad | File Added: Editor-2.log | |
| 2020-04-23 20:01 | stonstad | File Added: Crash_2020-04-23_174201910.zip | |
| 2020-04-23 20:01 | stonstad | Note Added: 0006244 | |
| 2020-04-23 20:01 | stonstad | Status | feedback => assigned |
| 2020-04-23 20:03 | stonstad | Note Added: 0006245 | |
| 2020-04-23 20:15 | sfernandez | Status | assigned => feedback |
| 2020-04-23 20:15 | sfernandez | Note Added: 0006247 | |
| 2020-04-23 20:56 | stonstad | Note Added: 0006251 | |
| 2020-04-23 20:56 | stonstad | Status | feedback => assigned |
| 2020-04-23 21:03 | stonstad | File Added: Stack 04.23.2020.PNG | |
| 2020-04-23 21:03 | stonstad | Note Added: 0006252 | |
| 2020-04-23 21:05 | sfernandez | Status | assigned => feedback |
| 2020-04-23 21:05 | sfernandez | Note Added: 0006253 | |
| 2020-04-23 21:09 | stonstad | Note Added: 0006255 | |
| 2020-04-23 21:09 | stonstad | Status | feedback => assigned |
| 2020-04-23 21:09 | stonstad | Note Edited: 0006255 | |
| 2020-04-23 21:13 | sfernandez | Note Added: 0006257 | |
| 2020-04-23 21:13 | stonstad | File Added: 04.23.2020_NoHeap.dmp | |
| 2020-04-23 21:13 | stonstad | Note Added: 0006258 | |
| 2020-04-23 21:26 | sfernandez | Status | assigned => feedback |
| 2020-04-23 21:26 | sfernandez | Note Added: 0006260 | |
| 2020-04-24 17:42 | stonstad | File Added: 04.24.2020.PNG | |
| 2020-04-24 17:42 | stonstad | File Added: 04.24.2020.dmp | |
| 2020-04-24 17:42 | stonstad | Note Added: 0006265 | |
| 2020-04-24 17:42 | stonstad | Status | feedback => assigned |
| 2020-04-24 17:54 | stonstad | Note Added: 0006266 | |
| 2020-04-27 17:06 | sfernandez | Relationship added | has duplicate 0001670 |
| 2020-04-27 18:40 | sfernandez | Status | assigned => feedback |
| 2020-04-27 18:40 | sfernandez | Note Added: 0006286 | |
| 2020-04-27 22:23 | stonstad | File Added: 04.27.2020.dmp | |
| 2020-04-27 22:23 | stonstad | File Added: 04.27.2020.PNG | |
| 2020-04-27 22:23 | stonstad | Note Added: 0006287 | |
| 2020-04-27 22:23 | stonstad | Status | feedback => assigned |
| 2020-04-27 23:29 | stonstad | Note Added: 0006288 | |
| 2020-04-27 23:55 | sfernandez | Note Added: 0006289 | |
| 2020-04-28 17:07 | stonstad | Note Added: 0006291 | |
| 2020-04-28 17:13 | sfernandez | Status | assigned => feedback |
| 2020-04-28 17:13 | sfernandez | Note Added: 0006294 | |
| 2020-04-30 22:23 | sfernandez | Status | feedback => resolved |
| 2020-04-30 22:23 | sfernandez | Resolution | open => fixed |
| 2020-04-30 22:23 | sfernandez | Fixed in Version | => 3.0.0 |